Player Matchup

Tsukuyomi
Tsukuyomi
KanekixN
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 43L
1,292 Elo+
Party 1
Arachne
Arachne
Love324
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 52L
1,752 Elo+
Solo
Janus
Janus
Madarii
Janus
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
47W - 53L
1,398 Elo+
Party 1
Awilix
Awilix
Maxcanik
Awilix
Level 29
God Stats
2W - 4L
1,228 SR
Queue Stats
42W - 49L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
mas11
Kuzenbo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,371 Elo+
Party 1
Team Averages
Level 23
1,403 SR
1,440 Elo+

VS

Team Averages
Level 13
1,512 SR
1,442 Elo+
Chiron
Chiron
Hadouken7090
Chiron
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 92L
1,593 Elo+
Solo
Ares
Ares
LukeAllmighty
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,098 Elo+
Solo
Medusa
Medusa
misterxry
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hel
Hel
九五后老阿姨
Hel
Level 11
God Stats
1W - 1L
1,558 SR
Queue Stats
4W - 7L
1,520 Elo+
Solo
Arachne
Arachne
我的thechef
Arachne
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KanekixN
Tsukuyomi
13
4 / 4 / 5
8,184
481
9,229
9,560
3,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Love324
Arachne
15
9 / 2 / 5
9,345
550
12,345
11,535
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Madarii
Janus
14
9 / 1 / 8
9,417
554
10,127
8,389
2,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Maxcanik
Awilix
13
5 / 6 / 4
8,557
503
7,464
10,929
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
mas11
Kuzenbo
9
1 / 1 / 6
6,546
385
2,415
9,227
6,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
9 / 2 / 1
8,813
518
16,199
10,387
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 8 / 4
6,129
361
1,912
10,730
5,012
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
misterxry
Medusa
10
3 / 12 / 2
6,729
396
6,565
14,185
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 5
7,098
418
2,754
7,542
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
15
2 / 4 / 4
8,959
527
3,289
12,067
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
28
Kills
14
14
Deaths
29
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
9
2
1
4.75
W
Tsukuyomi
KanekixN
Tsukuyomi
4
4
5
1.63
W
Arachne
Love324
Arachne
9
2
5
5.75
L
0
8
4
0.25
W
Janus
Madarii
Janus
9
1
8
13
W
Awilix
Maxcanik
Awilix
5
6
4
1.17
W
Kuzenbo
mas11
Kuzenbo
1
1
6
4
L
Medusa
misterxry
Medusa
3
12
2
0.33
L
0
3
5
0.83
L
Arachne
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,580
Damage
30,719
49,640
Taken
54,911
22,092
Mitigated
23,307
7,511
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
16,199
7,046
805
4,180
10,387
3,799
552
1,219
9,168
0
55,607
W
Tsukuyomi
KanekixN
Tsukuyomi
9,229
2,205
0
564
9,560
3,903
733
1,029
8,531
0
45,249
W
Arachne
Love324
Arachne
12,345
8,895
0
3,664
11,535
5,081
0
761
10,774
0
71,756
L
1,912
609
0
422
10,730
5,012
0
3,058
7,672
9,067
0
W
Janus
Madarii
Janus
10,127
1,828
0
1,175
8,389
2,699
630
183
8,206
48,816
0
W
Awilix
Maxcanik
Awilix
7,464
2,652
0
2,108
10,929
3,462
301
557
10,372
0
35,293
W
Kuzenbo
mas11
Kuzenbo
2,415
1,039
0
0
9,227
6,947
101
2,136
7,091
8,690
0
L
Medusa
misterxry
Medusa
6,565
3,733
0
1,754
14,185
4,276
330
5,386
8,799
0
17,862
L
2,754
68
2,105
2,554
7,542
5,657
297
1,224
6,318
15,191
0
L
Arachne
3,289
2,667
0
3,046
12,067
4,563
818
1,655
10,412
0
52,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
37,728
321
Minions Killed
278
0
Camps Cleared
0
1,663,010
Distance Traveled
1,328,437
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,813
518
106
6
0
297,401
1
W
Tsukuyomi
8,184
481
70
4
0
350,331
1
W
Arachne
9,345
550
98
6
0
329,197
4
L
Ares
6,129
361
10
1
0
207,015
3
W
Janus
9,417
554
85
5
0
321,090
0
W
Awilix
8,557
503
59
3
0
350,145
0
W
Kuzenbo
6,546
385
9
1
0
312,247
4
L
Medusa
6,729
396
18
1
0
256,811
0
L
Hel
7,098
418
22
1
0
276,524
6
L
Arachne
8,959
527
122
7
0
290,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role