Player Matchup

Chaac
Chaac
DrDanknstein
Chaac
Level 66
God Stats
5W - 4L
1,776 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IABCkI0G x KusH
Ah Muzen Cab
Level 104
God Stats
11W - 7L
1,844 SR
Queue Stats
99W - 92L
1,566 Elo+
Party 1
Tiamat
Tiamat
PAJAMAS13
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 157L
1,543 Elo+
Party 1
Team Averages
Level 91
1,707 SR
1,530 Elo+

VS

Team Averages
Level 96
1,655 SR
1,527 Elo+
Merlin
Merlin
ConTRoL-v5
Merlin
Level 100
God Stats
7W - 3L
1,500 SR
Queue Stats
49W - 41L
1,357 Elo+
Solo
Artemis
Artemis
DRock2749
Artemis
Level 69
God Stats
26W - 24L
1,858 SR
Queue Stats
120W - 129L
1,618 Elo+
Party 2
Fenrir
Fenrir
sandals6
Fenrir
Level 119
God Stats
13W - 5L
1,606 SR
Queue Stats
108W - 103L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
10,940
576
7,992
20,493
19,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
IABCkI0G x KusH
Ah Muzen Cab
17
6 / 5 / 2
13,080
688
25,044
23,984
10,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
PAJAMAS13
Tiamat
13
2 / 11 / 2
10,647
560
7,786
16,126
9,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ConTRoL-v5
Merlin
17
6 / 5 / 15
13,335
702
12,791
12,517
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
DRock2749
Artemis
16
6 / 3 / 12
12,810
674
14,449
15,459
5,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
sandals6
Fenrir
18
10 / 0 / 12
14,786
778
21,703
25,926
26,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
22
22
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
ConTRoL-v5
Merlin
6
5
15
2.7
W
Artemis
DRock2749
Artemis
6
3
12
4
L
0
6
6
0.5
L
Ah Muzen Cab
IABCkI0G x KusH
Ah Muzen Cab
6
5
2
1.4
L
Tiamat
PAJAMAS13
Tiamat
2
11
2
0.27
W
Fenrir
sandals6
Fenrir
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
48,943
60,603
Taken
53,902
39,591
Mitigated
36,456
23,589
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ConTRoL-v5
Merlin
12,791
215
108
2,928
12,517
4,850
587
2,272
10,045
79,038
0
W
Artemis
DRock2749
Artemis
14,449
7,577
672
4,359
15,459
5,391
1,422
2,037
13,247
0
44,951
L
7,992
558
682
8,119
20,493
19,580
0
4,038
15,953
0
34,163
L
Ah Muzen Cab
IABCkI0G x KusH
Ah Muzen Cab
25,044
15,012
0
13,500
23,984
10,061
527
3,938
19,689
0
91,446
L
Tiamat
PAJAMAS13
Tiamat
7,786
759
0
1,288
16,126
9,950
250
4,662
11,095
24,419
0
W
Fenrir
sandals6
Fenrir
21,703
5,619
0
6,263
25,926
26,215
1,303
3,608
21,868
2,003
54,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
40,931
215
Minions Killed
252
0
Camps Cleared
0
963,526
Distance Traveled
1,041,172
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,335
702
135
7
0
317,173
2
W
Artemis
12,810
674
63
3
0
350,906
1
L
Chaac
10,940
576
46
2
0
352,274
0
L
Ah Muzen Cab
13,080
688
132
7
0
330,091
0
L
Tiamat
10,647
560
37
2
0
281,161
2
W
Fenrir
14,786
778
54
3
0
373,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role