Player Matchup

Cu Chulainn
Cu Chulainn
Torinmaster
Cu Chulainn
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 79L
1,623 Elo+
Solo
Fenrir
Fenrir
ZusPippi
Fenrir
Level 26
God Stats
34W - 23L
1,842 SR
Queue Stats
224W - 220L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
jookuur
Baba Yaga
Level 29
God Stats
17W - 8L
1,819 SR
Queue Stats
143W - 97L
1,619 Elo+
Solo
Kukulkan
Kukulkan
jp7777
Kukulkan
Level 18
God Stats
1W - 0L
1,097 SR
Queue Stats
10W - 11L
1,432 Elo+
Solo
Anubis
Anubis
velessia
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,553 Elo+

VS

Team Averages
Level 16
1,651 SR
1,585 Elo+
Chernobog
Chernobog
Kraakuun
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Solo
Jing Wei
Jing Wei
NewbieNoobie
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Cupid
Cupid
Pplaremonkeys
Cupid
Level 17
God Stats
4W - 2L
1,702 SR
Queue Stats
53W - 34L
1,609 Elo+
Solo
He Bo
He Bo
laughingman2020
He Bo
Level 26
God Stats
27W - 19L
1,714 SR
Queue Stats
101W - 91L
1,633 Elo+
Solo
Tiamat
Tiamat
xtcnerion
Tiamat
Level 18
God Stats
6W - 10L
1,840 SR
Queue Stats
48W - 48L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Torinmaster
Cu Chulainn
13
5 / 2 / 3
7,734
595
9,130
10,200
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ZusPippi
Fenrir
14
7 / 3 / 3
8,212
632
6,070
9,668
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
jookuur
Baba Yaga
11
5 / 0 / 3
7,307
562
6,340
7,930
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
jp7777
Kukulkan
9
1 / 4 / 1
5,836
449
1,793
5,756
2,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
velessia
Anubis
14
3 / 1 / 4
8,214
632
5,497
6,378
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kraakuun
Chernobog
9
3 / 2 / 0
6,366
490
4,185
5,941
1,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
NewbieNoobie
Jing Wei
7
1 / 6 / 1
5,260
405
1,622
7,247
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 4 / 2
6,665
513
5,684
10,587
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 0
7,228
556
6,103
9,381
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
xtcnerion
Tiamat
8
2 / 5 / 3
5,859
451
4,058
7,540
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
9
10
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Kraakuun
Chernobog
3
2
0
1.5
L
Jing Wei
NewbieNoobie
Jing Wei
1
6
1
0.25
L
1
4
2
0.5
W
Cu Chulainn
Torinmaster
Cu Chulainn
5
2
3
3.25
W
Fenrir
ZusPippi
Fenrir
7
3
3
2.83
W
Baba Yaga
jookuur
Baba Yaga
5
0
3
6.5
W
Kukulkan
jp7777
Kukulkan
1
4
1
0.38
L
2
4
0
0.5
W
Anubis
velessia
Anubis
3
1
4
5
L
Tiamat
xtcnerion
Tiamat
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,830
Damage
21,652
39,932
Taken
40,696
21,965
Mitigated
15,044
12,573
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Kraakuun
Chernobog
4,185
2,614
0
931
5,941
1,779
0
2,885
3,031
0
19,378
L
Jing Wei
NewbieNoobie
Jing Wei
1,622
1,326
0
1,153
7,247
1,654
0
1,102
6,052
0
11,115
L
5,684
3,013
0
4,670
10,587
2,911
0
276
9,896
0
34,496
W
Cu Chulainn
Torinmaster
Cu Chulainn
9,130
1,768
0
3,569
10,200
6,780
649
1,511
8,614
0
44,335
W
Fenrir
ZusPippi
Fenrir
6,070
790
0
3,848
9,668
3,672
463
1,586
7,982
0
48,589
W
Baba Yaga
jookuur
Baba Yaga
6,340
1,555
0
1,786
7,930
6,460
264
2,016
5,889
30,941
0
W
Kukulkan
jp7777
Kukulkan
1,793
1,003
0
500
5,756
2,148
498
2,535
3,221
14,739
0
L
6,103
307
0
573
9,381
3,193
0
4,750
4,271
41,227
0
W
Anubis
velessia
Anubis
5,497
156
0
2,870
6,378
2,905
657
2,213
4,065
51,088
0
L
Tiamat
xtcnerion
Tiamat
4,058
513
0
976
7,540
5,507
0
4,235
3,283
18,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
31,378
374
Minions Killed
213
0
Camps Cleared
0
1,145,401
Distance Traveled
1,098,551
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,366
490
34
3
0
233,153
1
L
Jing Wei
5,260
405
21
2
0
218,334
0
L
Cupid
6,665
513
72
6
0
207,418
6
W
Cu Chulainn
7,734
595
88
7
0
237,354
4
W
Fenrir
8,212
632
96
7
0
239,483
2
W
Baba Yaga
7,307
562
39
3
0
219,204
2
W
Kukulkan
5,836
449
42
3
0
217,163
2
L
He Bo
7,228
556
65
5
0
226,017
1
W
Anubis
8,214
632
109
8
0
232,197
3
L
Tiamat
5,859
451
21
2
0
213,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role