Player Matchup

Aphrodite
Aphrodite
Sacling
Aphrodite
Level 9
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 4L
1,356 Elo+
Solo
Danzaburou
Danzaburou
oym97
Danzaburou
Level 17
God Stats
137W - 75L
1,758 SR
Queue Stats
954W - 954L
1,343 Elo+
Party 1
Sobek
Sobek
xXVirtusXx
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
498W - 464L
1,435 Elo+
Party 1
Team Averages
Level 15
1,589 SR
1,378 Elo+

VS

Team Averages
Level 26
1,553 SR
1,578 Elo+
Tiamat
Tiamat
DarkAsh109
Tiamat
Level 46
God Stats
98W - 63L
1,659 SR
Queue Stats
998W - 748L
1,518 Elo+
Solo
Mulan
Mulan
RihannasUmbrella
Mulan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,645 Elo+
Party 2
He Bo
He Bo
stankymanky
He Bo
Level 17
God Stats
10W - 3L
1,500 SR
Queue Stats
36W - 23L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sacling
Aphrodite
9
0 / 4 / 0
6,259
569
2,113
6,780
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
oym97
Danzaburou
8
0 / 4 / 0
6,232
567
3,607
8,739
2,883
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
9
0 / 3 / 0
6,931
630
3,456
11,957
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkAsh109
Tiamat
12
3 / 0 / 7
8,542
777
6,786
5,680
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
7 / 0 / 3
8,595
781
10,760
8,172
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 0 / 5
7,187
653
5,913
3,700
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
11
11
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DarkAsh109
Tiamat
3
0
7
6.5
W
7
0
3
8.5
L
Aphrodite
Sacling
Aphrodite
0
4
0
0
L
Danzaburou
oym97
Danzaburou
0
4
0
0
W
1
0
5
3.5
L
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,176
Damage
23,459
27,476
Taken
17,552
13,158
Mitigated
15,078
10,794
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DarkAsh109
Tiamat
6,786
276
0
2,689
5,680
6,717
173
1,676
4,004
22,986
0
W
10,760
747
0
1,865
8,172
7,277
1,526
2,557
5,615
0
32,757
L
Aphrodite
Sacling
Aphrodite
2,113
127
4,333
3,212
6,780
3,356
0
3,309
3,139
15,128
0
L
Danzaburou
oym97
Danzaburou
3,607
798
0
908
8,739
2,883
0
2,460
6,038
0
14,895
W
5,913
415
0
626
3,700
1,084
54
1,424
2,276
17,069
0
L
Sobek
3,456
299
0
2,341
11,957
6,919
0
6,252
5,179
13,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,422
Gold Earned
24,324
86
Minions Killed
111
0
Camps Cleared
0
558,865
Distance Traveled
632,192
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,542
777
42
4
0
209,446
0
W
Mulan
8,595
781
46
4
0
229,403
4
L
Aphrodite
6,259
569
39
4
0
171,199
2
L
Danzaburou
6,232
567
26
2
0
173,462
0
W
He Bo
7,187
653
23
2
0
193,343
0
L
Sobek
6,931
630
21
2
0
214,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role