Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blehrem
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Arachne
Arachne
Craig-Conroy
Arachne
Level 30
God Stats
25W - 15L
1,896 SR
Queue Stats
145W - 172L
1,383 Elo+
Solo
Tiamat
Tiamat
QueenPam UwU
Tiamat
Level 18
God Stats
32W - 17L
1,800 SR
Queue Stats
163W - 78L
1,835 Elo+
Solo
Ymir
Ymir
SolidJakey
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Team Averages
Level 16
1,639 SR
1,544 Elo+

VS

Team Averages
Level 20
1,391 SR
1,456 Elo+
Kali
Kali
HoodieZuko
Kali
Level 29
God Stats
3W - 5L
1,323 SR
Queue Stats
74W - 62L
1,533 Elo+
Solo
Chernobog
Chernobog
LucidsGhost15
Chernobog
Level 17
God Stats
15W - 23L
1,307 SR
Queue Stats
42W - 55L
1,236 Elo+
Solo
Fenrir
Fenrir
Stay Frosty4634
Fenrir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 117L
1,543 Elo+
Solo
Tiamat
Tiamat
WetRagPPII
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,562 Elo+
Solo
Kukulkan
Kukulkan
dynamostav1777
Kukulkan
Level 18
God Stats
18W - 31L
1,324 SR
Queue Stats
26W - 39L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 0 / 4
8,346
642
6,644
6,546
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Blehrem
Chaac
13
6 / 0 / 5
8,730
672
10,414
11,389
5,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Craig-Conroy
Arachne
12
3 / 0 / 3
7,815
601
2,624
7,343
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
10 / 0 / 5
9,136
703
12,638
7,039
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 8
8,064
620
2,679
8,138
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,257
404
1,767
12,771
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
LucidsGhost15
Chernobog
8
0 / 13 / 2
5,186
399
3,291
14,844
3,882
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 5 / 0
4,238
326
369
4,734
1,024
Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
WetRagPPII
Tiamat
9
1 / 2 / 0
5,430
418
1,945
4,177
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
9
0 / 7 / 2
5,145
396
3,939
9,303
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
30
Kills
1
2
Deaths
30
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
4
9
W
Chaac
Blehrem
Chaac
6
0
5
8.5
W
Arachne
Craig-Conroy
Arachne
3
0
3
4.5
L
0
3
0
0
L
Chernobog
LucidsGhost15
Chernobog
0
13
2
0.08
W
Tiamat
10
0
5
12.5
W
4
2
8
4
L
0
5
0
0
L
Tiamat
WetRagPPII
Tiamat
1
2
0
0.5
L
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
11,311
40,455
Taken
45,829
25,047
Mitigated
14,521
16,999
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,644
3,008
0
4,507
6,546
2,329
3,541
684
5,862
0
38,146
W
Chaac
Blehrem
Chaac
10,414
1,210
0
5,241
11,389
5,705
1,244
1,314
7,540
0
48,023
W
Arachne
Craig-Conroy
Arachne
2,624
1,543
0
3,301
7,343
4,994
398
510
6,833
0
33,790
L
1,767
953
0
3,658
12,771
4,678
0
2,802
9,969
0
20,221
L
Chernobog
LucidsGhost15
Chernobog
3,291
2,071
0
1,330
14,844
3,882
130
6,088
8,756
0
23,320
W
Tiamat
12,638
1,455
0
3,172
7,039
5,810
5,434
1,481
5,382
58,140
0
W
2,679
192
0
778
8,138
6,209
830
1,663
6,431
19,644
0
L
369
116
0
0
4,734
1,024
0
245
4,489
52
1,503
L
Tiamat
WetRagPPII
Tiamat
1,945
383
0
1,454
4,177
2,066
0
2,577
1,600
13,159
0
L
Kukulkan
3,939
197
0
0
9,303
2,871
0
3,605
5,698
23,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
25,256
394
Minions Killed
163
0
Camps Cleared
0
1,261,443
Distance Traveled
727,163
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,346
642
86
7
0
214,614
2
W
Chaac
8,730
672
97
7
0
254,464
3
W
Arachne
7,815
601
75
6
0
278,874
0
L
Kali
5,257
404
45
3
0
177,469
0
L
Chernobog
5,186
399
47
4
0
168,765
0
W
Tiamat
9,136
703
104
8
0
255,433
1
W
Ymir
8,064
620
32
2
0
258,058
2
L
Fenrir
4,238
326
4
0
0
56,888
1
L
Tiamat
5,430
418
31
2
0
120,919
1
L
Kukulkan
5,145
396
36
3
0
203,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role