Player Matchup

Jormungandr
Jormungandr
CupboardKiller
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,685 Elo+
Party 1
Tiamat
Tiamat
Darky
Tiamat
Level 149
God Stats
1W - 0L
1,635 SR
Queue Stats
38W - 20L
1,693 Elo+
Party 1
Thanatos
Thanatos
KetchupnMuffins
Thanatos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,597 Elo+
Party 1
Team Averages
Level 91
1,545 SR
1,658 Elo+

VS

Team Averages
Level 113
1,506 SR
1,432 Elo+
Sylvanus
Sylvanus
MianX
Sylvanus
Level 68
God Stats
3W - 6L
1,348 SR
Queue Stats
390W - 422L
1,398 Elo+
Solo
Tiamat
Tiamat
dragon150
Tiamat
Level 154
God Stats
3W - 5L
1,671 SR
Queue Stats
121W - 119L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
vlackencima
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CupboardKiller
Jormungandr
10
0 / 2 / 4
6,996
583
4,776
9,169
7,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Darky
Tiamat
13
7 / 2 / 1
9,225
769
12,852
8,207
9,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Thanatos
10
1 / 1 / 4
7,406
617
6,460
5,547
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MianX
Sylvanus
11
0 / 4 / 3
7,370
614
5,721
11,828
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
dragon150
Tiamat
11
3 / 2 / 1
8,126
677
7,611
7,664
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vlackencima
Cthulhu
10
2 / 2 / 3
8,220
685
2,644
9,763
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
5
5
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CupboardKiller
Jormungandr
0
2
4
1
W
Tiamat
Darky
Tiamat
7
2
1
3.75
W
Thanatos
1
1
4
3
L
Sylvanus
MianX
Sylvanus
0
4
3
0.38
L
Tiamat
dragon150
Tiamat
3
2
1
1.75
L
Cthulhu
vlackencima
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
15,976
22,923
Taken
29,255
20,332
Mitigated
18,409
7,203
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CupboardKiller
Jormungandr
4,776
1,127
0
500
9,169
7,770
45
6,620
2,279
17,948
0
W
Tiamat
Darky
Tiamat
12,852
1,956
0
2,651
8,207
9,013
120
5,060
2,958
41,780
0
W
Thanatos
6,460
1,535
0
4,052
5,547
3,549
537
3,823
1,624
0
20,733
L
Sylvanus
MianX
Sylvanus
5,721
2,592
2,321
5,896
11,828
5,135
486
7,380
4,448
25,466
0
L
Tiamat
dragon150
Tiamat
7,611
946
0
2,918
7,664
6,203
225
5,036
2,628
39,036
0
L
Cthulhu
vlackencima
Cthulhu
2,644
299
0
825
9,763
7,071
162
5,337
4,426
8,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
23,716
135
Minions Killed
140
0
Camps Cleared
0
669,091
Distance Traveled
634,756
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,996
583
21
2
0
214,647
3
W
Tiamat
9,225
769
80
7
0
216,705
3
W
Thanatos
7,406
617
34
3
0
237,739
0
L
Sylvanus
7,370
614
45
4
0
180,878
0
L
Tiamat
8,126
677
81
7
0
228,017
4
L
Cthulhu
8,220
685
14
1
0
225,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role