Player Matchup

Tiamat
Tiamat
AlexB12003
Tiamat
Level 69
God Stats
19W - 35L
1,442 SR
Queue Stats
181W - 241L
1,410 Elo+
Party 2
Ymir
Ymir
Claraaaaaxy
Ymir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 191L
1,368 Elo+
Party 2
Chang'e
Chang'e
Ruggy_777
Chang'e
Level 41
God Stats
4W - 6L
1,794 SR
Queue Stats
26W - 25L
1,409 Elo+
Party 2
Janus
Janus
danies_coppola
Janus
Level 15
God Stats
4W - 18L
1,086 SR
Queue Stats
46W - 73L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
pinchurrako
Sylvanus
Level 15
God Stats
8W - 4L
1,855 SR
Queue Stats
184W - 184L
1,421 Elo+
Solo
Team Averages
Level 29
1,535 SR
1,398 Elo+

VS

Team Averages
Level 28
1,429 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
GhostXad_1x1
Cu Chulainn
Level 40
God Stats
1W - 3L
1,306 SR
Queue Stats
115W - 168L
1,312 Elo+
Party 1
Ares
Ares
Spookie1x1
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 132L
1,374 Elo+
Party 1
Pele
Pele
TheJBAdventureth
Pele
Level 27
God Stats
17W - 14L
1,614 SR
Queue Stats
59W - 54L
1,476 Elo+
Solo
Chernobog
Chernobog
druif123
Chernobog
Level 28
God Stats
30W - 37L
1,363 SR
Queue Stats
263W - 319L
1,388 Elo+
Solo
Scylla
Scylla
krislankris
Scylla
Level 28
God Stats
13W - 18L
1,361 SR
Queue Stats
37W - 45L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlexB12003
Tiamat
19
3 / 6 / 7
12,648
506
16,688
15,288
9,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 8 / 5
10,347
414
1,626
17,348
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Ruggy_777
Chang'e
19
10 / 2 / 4
13,699
548
12,660
13,543
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 6
12,222
489
5,554
9,557
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
pinchurrako
Sylvanus
19
2 / 3 / 7
12,411
496
5,537
18,964
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GhostXad_1x1
Cu Chulainn
9
1 / 3 / 1
7,854
314
3,224
5,935
2,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 0 / 7
7,949
318
1,733
4,657
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
12 / 4 / 3
12,632
505
13,829
20,185
7,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
druif123
Chernobog
15
7 / 6 / 4
10,210
408
17,224
21,016
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
18
4 / 6 / 4
11,519
461
14,363
14,959
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
19
Kills
24
24
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlexB12003
Tiamat
3
6
7
1.08
W
0
8
5
0.31
L
Cu Chulainn
GhostXad_1x1
Cu Chulainn
1
3
1
0.5
W
Chang'e
Ruggy_777
Chang'e
10
2
4
6
L
0
0
7
3.5
L
12
4
3
3.38
W
4
5
6
1.4
L
Chernobog
druif123
Chernobog
7
6
4
1.5
L
Scylla
4
6
4
1
W
Sylvanus
pinchurrako
Sylvanus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,065
Damage
50,373
74,700
Taken
66,752
50,008
Mitigated
23,550
24,086
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlexB12003
Tiamat
16,688
771
1,767
5,077
15,288
9,833
2,226
1,901
13,323
93,167
0
W
1,626
156
0
883
17,348
12,624
820
2,665
14,601
11,783
0
L
Cu Chulainn
GhostXad_1x1
Cu Chulainn
3,224
379
0
266
5,935
2,322
0
2,435
3,500
0
20,417
W
Chang'e
Ruggy_777
Chang'e
12,660
1,140
5,155
5,527
13,543
7,072
6,000
1,128
12,339
65,652
0
L
1,733
93
0
1,051
4,657
1,859
48
2,253
2,244
11,492
0
L
13,829
5,167
0
4,284
20,185
7,167
19
11,273
8,721
0
83,402
W
5,554
249
263
533
9,557
2,730
2,711
4,338
4,959
53,192
0
L
Chernobog
druif123
Chernobog
17,224
11,273
0
8,773
21,016
7,126
378
14,661
5,763
0
67,291
L
Scylla
14,363
1,183
0
3,779
14,959
5,076
51
10,313
4,459
73,748
0
W
Sylvanus
pinchurrako
Sylvanus
5,537
1,438
1,252
3,629
18,964
17,749
3,066
5,334
13,382
45,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,327
Gold Earned
50,164
426
Minions Killed
414
0
Camps Cleared
0
2,092,404
Distance Traveled
1,871,941
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,648
506
146
6
0
457,767
0
W
Ymir
10,347
414
12
0
0
353,370
1
L
Cu Chulainn
7,854
314
38
2
0
171,801
0
W
Chang'e
13,699
548
104
4
0
475,234
4
L
Ares
7,949
318
25
1
0
465,882
1
L
Pele
12,632
505
133
5
0
487,087
3
W
Janus
12,222
489
106
4
0
450,453
1
L
Chernobog
10,210
408
91
4
0
323,739
0
L
Scylla
11,519
461
127
5
0
423,432
7
W
Sylvanus
12,411
496
58
2
0
355,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role