Player Matchup

Scylla
Scylla
Gold II
ApoloTheAce
Scylla
Gold II
Level 127
God Stats
20W - 19L
1,221 SR
Queue Stats
109W - 95L
1,722 MMR
Party 1
Apollo
Apollo
Gold III
Bibi116
Apollo
Gold III
Level 84
God Stats
7W - 5L
1,616 SR
Queue Stats
75W - 74L
1,533 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
Licraux
Erlang Shen
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
NotShisui
Khepri
Silver I
Level 63
God Stats
6W - 4L
1,982 SR
Queue Stats
121W - 108L
1,402 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Victorhiu
Cu Chulainn
Gold V
Level 138
God Stats
3W - 3L
1,756 SR
Queue Stats
57W - 64L
1,599 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,615 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,517 SR
1,553 MMR
Bellona
Bellona
Platinum V
BASTETLOVER
Bellona
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Regigigas
Bacchus
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 177L
1,564 MMR
Solo
Chang'e
Chang'e
Gold I
dilino1
Chang'e
Gold I
Level 158
God Stats
9W - 9L
1,365 SR
Queue Stats
316W - 315L
1,649 MMR
Party 2
Anhur
Anhur
Gold IV
lukacius
Anhur
Gold IV
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
25W - 31L
1,467 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
呲伱一脸
Ao Kuang
Silver I
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 4 / 8
12,985
541
22,904
13,002
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Bibi116
Apollo
19
5 / 5 / 4
12,640
527
11,435
15,790
5,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Licraux
Erlang Shen
20
6 / 3 / 6
14,049
585
12,172
20,187
13,249
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
NotShisui
Khepri
15
1 / 2 / 10
10,278
428
8,790
19,649
22,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Victorhiu
Cu Chulainn
18
5 / 3 / 11
12,183
508
14,142
23,558
22,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneYemojaDanzaburouCthulhuSet

VS

Bans
TsukuyomiNemesisTyrOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BASTETLOVER
Bellona
20
5 / 6 / 3
13,758
573
15,859
25,346
21,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Regigigas
Bacchus
16
0 / 4 / 7
10,518
438
5,658
18,377
25,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
dilino1
Chang'e
20
1 / 6 / 7
13,098
546
12,897
19,180
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
lukacius
Anhur
20
4 / 2 / 4
14,225
593
12,914
19,553
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
呲伱一脸
Ao Kuang
20
7 / 4 / 3
14,411
600
18,859
21,277
10,754
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
22
Kills
17
17
Deaths
22
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
4
8
2.25
W
Bellona
BASTETLOVER
Bellona
5
6
3
1.08
L
Apollo
Bibi116
Apollo
5
5
4
1.4
L
Erlang Shen
Licraux
Erlang Shen
6
3
6
3
L
Khepri
NotShisui
Khepri
1
2
10
3
W
Bacchus
Regigigas
Bacchus
0
4
7
0.88
L
Cu Chulainn
Victorhiu
Cu Chulainn
5
3
11
3.5
W
Chang'e
dilino1
Chang'e
1
6
7
0.75
W
Anhur
lukacius
Anhur
4
2
4
3
W
Ao Kuang
呲伱一脸
Ao Kuang
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,443
Damage
66,187
92,186
Taken
103,733
69,783
Mitigated
74,940
20,740
Healing
40,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
22,904
1,519
0
2,480
13,002
5,376
336
8,011
4,991
107,272
0
W
Bellona
BASTETLOVER
Bellona
15,859
7,348
0
8,847
25,346
21,518
2,269
6,444
18,450
0
78,171
L
Apollo
Bibi116
Apollo
11,435
6,865
0
3,237
15,790
5,937
1,183
4,085
11,705
0
103,670
L
Erlang Shen
Licraux
Erlang Shen
12,172
6,391
0
4,635
20,187
13,249
0
10,820
9,367
0
121,655
L
Khepri
NotShisui
Khepri
8,790
858
0
1,639
19,649
22,276
51
12,039
7,610
38,878
0
W
Bacchus
Regigigas
Bacchus
5,658
1,070
0
2,474
18,377
25,936
279
8,679
9,114
12,122
0
L
Cu Chulainn
Victorhiu
Cu Chulainn
14,142
1,978
0
8,749
23,558
22,945
216
5,329
18,229
7,925
59,507
W
Chang'e
dilino1
Chang'e
12,897
1,253
5,789
10,000
19,180
8,487
1,269
9,399
9,394
99,726
0
W
Anhur
lukacius
Anhur
12,914
9,502
0
6,801
19,553
8,245
6,346
5,705
13,770
0
136,205
W
Ao Kuang
呲伱一脸
Ao Kuang
18,859
4,679
0
6,917
21,277
10,754
0
5,256
15,877
109,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,135
Gold Earned
66,010
653
Minions Killed
721
0
Camps Cleared
0
2,430,043
Distance Traveled
2,249,555
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,985
541
156
7
0
455,559
6
W
Bellona
13,758
573
154
6
0
450,810
1
L
Apollo
12,640
527
163
7
0
481,285
4
L
Erlang Shen
14,049
585
177
7
0
531,891
4
L
Khepri
10,278
428
47
2
0
464,707
10
W
Bacchus
10,518
438
17
1
0
451,526
7
L
Cu Chulainn
12,183
508
110
5
0
496,601
5
W
Chang'e
13,098
546
188
8
0
437,564
6
W
Anhur
14,225
593
209
9
0
424,258
9
W
Ao Kuang
14,411
600
153
6
0
485,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role