Player Matchup

Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
Iver974
Pele
Silver IV
Level 121
God Stats
41W - 26L
1,301 SR
Queue Stats
1,057W - 1,070L
943 MMR
Solo
Zeus
Zeus
Silver III
OldMillzy1994
Zeus
Silver III
Level 138
God Stats
14W - 11L
1,686 SR
Queue Stats
217W - 211L
1,141 MMR
Solo
Skadi
Skadi
Silver V
sleepy9397
Skadi
Silver V
Level 39
God Stats
1W - 0L
1,288 SR
Queue Stats
10W - 20L
1,031 MMR
Solo
Neith
Neith
Silver II
sychoopturtle
Neith
Silver II
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
177W - 200L
1,006 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,455 SR
1,124 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,619 SR
1,024 MMR
Artemis
Artemis
Silver V
Amprizzum
Artemis
Silver V
Level 158
God Stats
18W - 13L
1,594 SR
Queue Stats
226W - 270L
582 MMR
Solo
Thor
Thor
Silver I
Exterieur
Thor
Silver I
Level 122
God Stats
5W - 5L
1,738 SR
Queue Stats
351W - 358L
1,150 MMR
Solo
Thoth
Thoth
Silver III
HpG Yankee
Thoth
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 141L
1,166 MMR
Solo
Bacchus
Bacchus
Silver V
MaNiaCs BLG
Bacchus
Silver V
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
243W - 268L
1,044 MMR
Solo
Chronos
Chronos
Bronze I
MobJack-
Chronos
Bronze I
Level 143
God Stats
0W - 3L
1,546 SR
Queue Stats
95W - 99L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 1 / 5
8,363
465
4,529
11,140
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Iver974
Pele
17
0 / 1 / 0
9,773
543
4,465
11,033
3,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 2 / 1
10,599
589
12,675
7,497
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
2 / 5 / 2
8,442
469
4,479
11,773
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 1
8,616
479
7,496
9,415
3,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeArachneDanzaburouHadesCthulhu

VS

Bans
CupidCabrakanCu ChulainnSylvanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amprizzum
Artemis
16
1 / 0 / 0
9,617
534
6,998
7,542
2,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
3 / 2 / 1
8,019
446
4,661
11,909
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
14
1 / 5 / 2
8,700
483
4,019
10,611
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MaNiaCs BLG
Bacchus
12
0 / 1 / 3
7,559
420
5,350
13,746
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
MobJack-
Chronos
14
5 / 3 / 0
8,562
476
11,308
10,499
3,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
10
12
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
5
2.5
L
Artemis
Amprizzum
Artemis
1
0
0
1
L
Thor
3
2
1
1.75
L
Thoth
1
5
2
0.4
W
Pele
Iver974
Pele
0
1
0
0
L
Bacchus
MaNiaCs BLG
Bacchus
0
1
3
1.5
L
Chronos
MobJack-
Chronos
5
3
0
1.67
W
8
2
1
4.25
W
Skadi
2
5
2
0.6
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
32,336
50,858
Taken
54,307
20,390
Mitigated
26,239
15,279
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,529
860
210
2,798
11,140
6,413
278
7,032
4,020
28,785
0
L
Artemis
Amprizzum
Artemis
6,998
2,954
0
5,305
7,542
2,769
1,232
324
7,218
0
66,272
L
Thor
4,661
927
0
5,013
11,909
4,118
0
2,532
9,377
0
36,865
L
Thoth
4,019
196
0
1,466
10,611
3,712
768
4,128
6,483
49,922
0
W
Pele
Iver974
Pele
4,465
598
0
1,688
11,033
3,803
306
0
11,033
0
72,431
L
Bacchus
MaNiaCs BLG
Bacchus
5,350
923
1,137
3,994
13,746
11,982
0
6,566
7,180
25,118
0
L
Chronos
MobJack-
Chronos
11,308
2,821
0
2,000
10,499
3,658
0
3,654
6,845
47,257
0
W
12,675
749
0
3,566
7,497
3,061
0
3,824
3,504
74,728
0
W
Skadi
4,479
2,132
0
3,419
11,773
3,796
1,263
2,080
9,579
0
44,644
W
7,496
4,004
0
3,598
9,415
3,317
1,792
7,322
2,045
0
53,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,793
Gold Earned
42,457
498
Minions Killed
421
0
Camps Cleared
0
1,458,653
Distance Traveled
1,531,654
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,363
465
39
2
0
336,826
6
L
Artemis
9,617
534
144
8
0
270,768
0
L
Thor
8,019
446
71
4
0
280,687
3
L
Thoth
8,700
483
99
6
0
308,941
8
W
Pele
9,773
543
134
7
0
291,238
6
L
Bacchus
7,559
420
34
2
0
350,617
0
L
Chronos
8,562
476
73
4
0
320,641
4
W
Zeus
10,599
589
119
7
0
296,972
3
W
Skadi
8,442
469
82
5
0
243,462
0
W
Neith
8,616
479
124
7
0
290,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role