Player Matchup

Apollo
Apollo
DaBayWolfy510
Apollo
Level 26
God Stats
1W - 9L
1,500 SR
Queue Stats
354W - 353L
1,488 Elo+
Solo
Tiamat
Tiamat
MistaMonkey
Tiamat
Level 25
God Stats
2W - 1L
1,886 SR
Queue Stats
18W - 17L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Sunahdin
Erlang Shen
Level 26
God Stats
1W - 1L
1,798 SR
Queue Stats
51W - 48L
1,637 Elo+
Solo
Da Ji
Da Ji
VehementSphere
Da Ji
Level 28
God Stats
6W - 3L
1,581 SR
Queue Stats
227W - 174L
1,533 Elo+
Solo
Yemoja
Yemoja
诸位神仙
Yemoja
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,538 Elo+

VS

Team Averages
Level 20
1,523 SR
1,503 Elo+
Thor
Thor
Astafox
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 57L
1,696 Elo+
Solo
Kali
Kali
EMPTlNESS
Kali
Level 28
God Stats
13W - 16L
1,643 SR
Queue Stats
82W - 93L
1,416 Elo+
Solo
Ares
Ares
RAAYZOZO
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Sacling
Artemis
Level 9
God Stats
7W - 11L
1,327 SR
Queue Stats
102W - 112L
1,480 Elo+
Solo
Tiamat
Tiamat
shidizzm
Tiamat
Level 26
God Stats
9W - 6L
1,646 SR
Queue Stats
30W - 36L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,870
437
7,128
10,990
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
14
1 / 2 / 1
8,630
479
5,855
10,300
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Sunahdin
Erlang Shen
14
0 / 4 / 2
7,933
441
7,749
17,539
9,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 5 / 0
8,774
487
8,483
15,540
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
11
0 / 5 / 1
7,211
401
4,573
12,278
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Astafox
Thor
17
8 / 2 / 2
10,480
582
15,095
13,406
6,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
16
2 / 2 / 7
9,778
543
9,335
14,281
5,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
13
3 / 1 / 4
8,215
456
4,019
12,305
10,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Sacling
Artemis
14
4 / 0 / 6
8,337
463
6,450
6,997
2,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
shidizzm
Tiamat
17
2 / 0 / 3
9,942
552
10,453
8,504
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
19
19
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
Astafox
Thor
8
2
2
4.5
L
1
3
0
0.33
W
Kali
2
2
7
2.75
L
Tiamat
1
2
1
0.75
W
Ares
3
1
4
5
W
Artemis
Sacling
Artemis
4
0
6
7
L
Erlang Shen
Sunahdin
Erlang Shen
0
4
2
0.25
L
3
5
0
0.6
W
Tiamat
shidizzm
Tiamat
2
0
3
3.5
L
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
45,352
66,647
Taken
55,493
32,921
Mitigated
31,941
24,206
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Astafox
Thor
15,095
5,189
0
3,330
13,406
6,538
943
533
12,857
0
61,994
L
7,128
3,683
0
4,481
10,990
3,621
145
3,347
7,643
0
52,936
W
Kali
9,335
6,071
0
3,762
14,281
5,577
1,355
1,978
12,191
0
70,357
L
Tiamat
5,855
787
0
4,247
10,300
6,172
54
2,760
7,540
58,175
0
W
Ares
4,019
815
0
2,116
12,305
10,526
0
2,963
9,268
18,729
0
W
Artemis
Sacling
Artemis
6,450
1,975
0
2,991
6,997
2,669
384
1,886
5,009
0
36,958
L
Erlang Shen
Sunahdin
Erlang Shen
7,749
3,993
0
7,581
17,539
9,657
0
1,058
16,481
0
45,482
L
8,483
1,382
0
5,670
15,540
5,952
0
3,235
12,305
0
57,829
W
Tiamat
shidizzm
Tiamat
10,453
593
0
3,410
8,504
6,631
338
2,641
5,740
81,782
0
L
Yemoja
4,573
952
911
1,316
12,278
7,519
95
4,072
8,206
20,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
46,752
495
Minions Killed
496
0
Camps Cleared
0
1,570,403
Distance Traveled
1,646,627
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,480
582
102
6
0
336,139
2
L
Apollo
7,870
437
109
6
0
297,017
2
W
Kali
9,778
543
124
7
0
354,631
1
L
Tiamat
8,630
479
176
10
0
317,241
0
W
Ares
8,215
456
23
1
0
332,468
1
W
Artemis
8,337
463
62
3
0
299,166
6
L
Erlang Shen
7,933
441
83
5
0
330,390
0
L
Da Ji
8,774
487
97
5
0
313,148
4
W
Tiamat
9,942
552
185
10
0
324,223
6
L
Yemoja
7,211
401
30
2
0
312,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role