Player Matchup

Horus
Horus
Alvioni
Horus
Level 104
God Stats
15W - 12L
1,426 SR
Queue Stats
162W - 124L
1,530 Elo+
Party 1
Artio
Artio
Auriga00X
Artio
Level 129
God Stats
23W - 7L
1,788 SR
Queue Stats
234W - 165L
1,591 Elo+
Party 1
Camazotz
Camazotz
DeusIncredibilis
Camazotz
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 152L
1,601 Elo+
Party 1
Olorun
Olorun
acalero98
Olorun
Level 61
God Stats
6W - 4L
1,800 SR
Queue Stats
134W - 152L
1,487 Elo+
Solo
Nu Wa
Nu Wa
gayteapot
Nu Wa
Level 106
God Stats
10W - 8L
1,533 SR
Queue Stats
45W - 49L
1,476 Elo+
Party 1
Team Averages
Level 105
1,610 SR
1,537 Elo+

VS

Team Averages
Level 86
1,571 SR
1,492 Elo+
Bellona
Bellona
Artagir
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EscanorSC
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Oniolek
Artemis
Level 88
God Stats
41W - 36L
1,627 SR
Queue Stats
462W - 456L
1,525 Elo+
Solo
Fenrir
Fenrir
Ratataskar
Fenrir
Level 52
God Stats
14W - 11L
1,727 SR
Queue Stats
229W - 270L
1,455 Elo+
Solo
Raijin
Raijin
gualda07
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alvioni
Horus
11
2 / 2 / 7
7,648
450
6,577
11,571
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Auriga00X
Artio
17
7 / 2 / 5
10,208
600
10,103
12,138
11,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
11 / 0 / 3
10,690
629
12,316
12,423
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
acalero98
Olorun
14
2 / 5 / 5
8,270
486
10,327
15,385
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
gayteapot
Nu Wa
15
1 / 1 / 9
8,968
528
8,253
4,974
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artagir
Bellona
13
1 / 4 / 2
7,639
449
4,201
12,730
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
10
0 / 5 / 5
6,962
410
4,490
14,060
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Oniolek
Artemis
14
5 / 4 / 1
8,169
481
12,630
14,089
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Ratataskar
Fenrir
13
3 / 5 / 3
7,867
463
8,059
12,627
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
gualda07
Raijin
13
1 / 5 / 0
7,658
450
4,473
9,148
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
10
10
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Alvioni
Horus
2
2
7
2.75
L
Bellona
Artagir
Bellona
1
4
2
0.5
W
Artio
Auriga00X
Artio
7
2
5
4.75
W
11
0
3
12.5
L
Ares
0
5
5
0.5
L
Artemis
Oniolek
Artemis
5
4
1
1.38
L
Fenrir
Ratataskar
Fenrir
3
5
3
0.9
W
Olorun
acalero98
Olorun
2
5
5
0.9
W
Nu Wa
gayteapot
Nu Wa
1
1
9
5.5
L
Raijin
gualda07
Raijin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,576
Damage
33,853
56,491
Taken
62,654
32,212
Mitigated
30,940
30,514
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alvioni
Horus
6,577
3,625
923
3,621
11,571
8,566
468
3,668
7,903
0
18,284
L
Bellona
Artagir
Bellona
4,201
1,452
0
4,324
12,730
5,986
0
8,156
4,378
0
37,560
W
Artio
Auriga00X
Artio
10,103
1,022
171
7,019
12,138
11,729
108
158
11,980
62,092
0
W
12,316
2,891
0
9,814
12,423
4,794
0
1,869
10,554
0
85,136
L
Ares
4,490
260
0
1,311
14,060
11,987
360
4,713
9,193
18,583
0
L
Artemis
Oniolek
Artemis
12,630
7,349
0
6,302
14,089
5,029
330
8,762
5,205
0
56,531
L
Fenrir
Ratataskar
Fenrir
8,059
3,554
0
3,772
12,627
5,303
0
3,850
8,629
0
41,700
W
Olorun
acalero98
Olorun
10,327
5,828
723
7,051
15,385
5,436
1,501
1,341
14,044
55,801
0
W
Nu Wa
gayteapot
Nu Wa
8,253
1,403
0
1,192
4,974
1,687
674
1,927
3,047
49,900
0
L
Raijin
gualda07
Raijin
4,473
209
0
946
9,148
2,635
350
2,360
6,566
50,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
38,295
467
Minions Killed
357
0
Camps Cleared
0
1,603,274
Distance Traveled
1,333,296
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,648
450
23
1
0
338,824
4
L
Bellona
7,639
449
77
5
0
259,373
1
W
Artio
10,208
600
121
7
0
302,675
2
W
Camazotz
10,690
629
138
8
0
382,938
2
L
Ares
6,962
410
20
1
0
262,485
4
L
Artemis
8,169
481
93
5
0
256,254
1
L
Fenrir
7,867
463
78
5
0
288,048
3
W
Olorun
8,270
486
82
5
0
263,918
3
W
Nu Wa
8,968
528
103
6
0
314,919
7
L
Raijin
7,658
450
89
5
0
267,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role