Player Matchup

Bacchus
Bacchus
Dane1990
Bacchus
Level 13
God Stats
17W - 3L
1,883 SR
Queue Stats
27W - 8L
1,744 Elo+
Party 1
Vamana
Vamana
MrDontCare
Vamana
Level 25
God Stats
10W - 5L
1,834 SR
Queue Stats
61W - 26L
1,686 Elo+
Party 1
Neith
Neith
ThoamsHinze
Neith
Level 7
God Stats
10W - 3L
1,695 SR
Queue Stats
15W - 8L
1,539 Elo+
Party 1
Olorun
Olorun
n0cens
Olorun
Level 14
God Stats
20W - 7L
1,671 SR
Queue Stats
31W - 14L
1,626 Elo+
Party 1
Ao Kuang
Ao Kuang
willdhaay
Ao Kuang
Level 24
God Stats
19W - 10L
1,712 SR
Queue Stats
32W - 16L
1,634 Elo+
Party 1
Team Averages
Level 17
1,759 SR
1,646 Elo+

VS

Team Averages
Level 19
1,519 SR
1,470 Elo+
Mulan
Mulan
Miniamoto
Mulan
Level 16
God Stats
0W - 3L
1,192 SR
Queue Stats
11W - 15L
1,433 Elo+
Solo
Jormungandr
Jormungandr
TEXHOPEKC
Jormungandr
Level 23
God Stats
27W - 24L
1,592 SR
Queue Stats
104W - 105L
1,443 Elo+
Solo
Da Ji
Da Ji
kaptnvmg
Da Ji
Level 17
God Stats
3W - 3L
1,812 SR
Queue Stats
29W - 29L
1,466 Elo+
Solo
Ra
Ra
roelbcua22
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Solo
Merlin
Merlin
saserty
Merlin
Level 21
God Stats
14W - 11L
1,500 SR
Queue Stats
78W - 74L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dane1990
Bacchus
20
7 / 2 / 30
14,817
1,140
16,928
18,633
31,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
MrDontCare
Vamana
20
11 / 5 / 21
13,894
1,069
17,515
20,236
14,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 2 / 24
13,909
1,070
18,593
13,097
6,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
n0cens
Olorun
19
6 / 2 / 21
13,015
1,001
18,291
11,163
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
willdhaay
Ao Kuang
20
15 / 3 / 15
14,647
1,127
23,946
20,881
8,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Miniamoto
Mulan
17
1 / 10 / 4
11,316
870
13,735
24,330
20,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
TEXHOPEKC
Jormungandr
19
4 / 9 / 7
13,049
1,004
14,314
25,434
22,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
kaptnvmg
Da Ji
18
6 / 10 / 3
12,960
997
17,900
20,094
10,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 11 / 5
11,270
867
8,730
15,890
7,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
saserty
Merlin
18
2 / 7 / 6
11,714
901
18,092
17,667
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
39
47
Kills
14
14
Deaths
47
111
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dane1990
Bacchus
7
2
30
11
L
Mulan
Miniamoto
Mulan
1
10
4
0.3
W
Vamana
MrDontCare
Vamana
11
5
21
4.3
L
Jormungandr
TEXHOPEKC
Jormungandr
4
9
7
0.83
W
8
2
24
10
L
Da Ji
kaptnvmg
Da Ji
6
10
3
0.75
W
Olorun
n0cens
Olorun
6
2
21
8.25
L
1
11
5
0.32
L
Merlin
saserty
Merlin
2
7
6
0.71
W
Ao Kuang
willdhaay
Ao Kuang
15
3
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,273
Damage
72,771
84,010
Taken
103,415
66,897
Mitigated
67,496
18,362
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dane1990
Bacchus
16,928
2,356
0
859
18,633
31,486
0
6,997
11,060
30,763
0
L
Mulan
Miniamoto
Mulan
13,735
1,759
0
2,680
24,330
20,368
0
14,427
9,903
305
27,228
W
Vamana
MrDontCare
Vamana
17,515
9,988
0
3,678
20,236
14,557
0
12,323
7,638
1,066
34,623
L
Jormungandr
TEXHOPEKC
Jormungandr
14,314
2,693
0
572
25,434
22,001
0
16,241
9,055
43,868
0
W
18,593
10,449
0
947
13,097
6,275
0
6,509
6,338
0
38,960
L
Da Ji
kaptnvmg
Da Ji
17,900
4,130
0
0
20,094
10,903
0
11,250
8,844
0
29,869
W
Olorun
n0cens
Olorun
18,291
11,744
1,022
5,069
11,163
5,764
0
5,289
5,824
45,225
0
L
8,730
747
1,566
299
15,890
7,356
0
7,849
8,041
31,710
0
L
Merlin
saserty
Merlin
18,092
1,320
264
1,468
17,667
6,868
0
10,449
7,218
35,079
0
W
Ao Kuang
willdhaay
Ao Kuang
23,946
10,008
0
6,787
20,881
8,815
0
9,473
9,668
39,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,282
Gold Earned
60,309
207
Minions Killed
192
12
Camps Cleared
5
1,194,692
Distance Traveled
1,059,678
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,817
1,140
21
2
2
258,107
2
L
Mulan
11,316
870
39
3
2
232,237
0
W
Vamana
13,894
1,069
42
3
2
247,026
0
L
Jormungandr
13,049
1,004
47
4
1
208,568
3
W
Neith
13,909
1,070
40
3
1
222,396
0
L
Da Ji
12,960
997
31
2
0
228,964
1
W
Olorun
13,015
1,001
70
5
1
209,973
0
L
Ra
11,270
867
45
3
0
184,450
4
L
Merlin
11,714
901
30
2
2
205,459
0
W
Ao Kuang
14,647
1,127
34
3
6
257,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role