Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Gol D Roger4114
Hou Yi
Level 100
God Stats
7W - 6L
1,677 SR
Queue Stats
247W - 229L
1,566 Elo+
Party 2
Hel
Hel
SaltyNasusMain
Hel
Level 37
God Stats
13W - 12L
1,636 SR
Queue Stats
301W - 238L
1,545 Elo+
Party 2
Thanatos
Thanatos
SgtWortWort
Thanatos
Level 160
God Stats
38W - 40L
1,591 SR
Queue Stats
570W - 531L
1,597 Elo+
Party 2
Team Averages
Level 115
1,581 SR
1,542 Elo+

VS

Team Averages
Level 70
1,632 SR
1,583 Elo+
Medusa
Medusa
Acid-Kittyy
Medusa
Level 33
God Stats
65W - 66L
1,467 SR
Queue Stats
71W - 72L
1,377 Elo+
Solo
Mercury
Mercury
CozyFriend
Mercury
Level 107
God Stats
10W - 5L
1,667 SR
Queue Stats
545W - 469L
1,605 Elo+
Party 1
Tiamat
Tiamat
VvgamergodvV
Tiamat
Level 127
God Stats
9W - 8L
1,603 SR
Queue Stats
429W - 333L
1,629 Elo+
Party 1
Ymir
Ymir
WakknBacon
Ymir
Level 17
God Stats
4W - 4L
1,696 SR
Queue Stats
5W - 7L
1,678 Elo+
Party 1
Anhur
Anhur
bunz2
Anhur
Level 67
God Stats
10W - 4L
1,725 SR
Queue Stats
409W - 317L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
10 / 1 / 3
7,443
744
6,826
6,173
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
 
Tiamat
9
2 / 1 / 6
5,685
569
1,674
5,193
3,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 4
5,541
554
3,795
5,939
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 6
6,743
674
5,128
4,447
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SgtWortWort
Thanatos
12
4 / 0 / 2
6,912
691
7,051
5,993
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 8 / 3
5,083
508
3,970
8,470
2,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
CozyFriend
Mercury
8
0 / 1 / 2
4,857
486
1,578
4,963
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
0 / 4 / 0
4,851
485
1,731
6,806
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 1
3,963
396
294
6,745
2,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
bunz2
Anhur
10
5 / 2 / 0
6,029
603
4,226
6,491
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
6
6
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
3
11.5
W
Tiamat
 
Tiamat
2
1
6
5
L
Medusa
1
8
3
0.31
L
Mercury
CozyFriend
Mercury
0
1
2
1
W
0
3
4
0.67
W
4
1
6
7
W
Thanatos
SgtWortWort
Thanatos
4
0
2
5
L
Tiamat
0
4
0
0
L
0
5
1
0.1
L
Anhur
bunz2
Anhur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
11,799
27,745
Taken
33,475
11,447
Mitigated
10,178
16,710
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,826
1,976
0
2,804
6,173
2,054
0
0
6,173
0
29,546
W
Tiamat
 
Tiamat
1,674
135
0
1,466
5,193
3,595
250
132
5,061
11,848
0
L
Medusa
3,970
2,182
0
405
8,470
2,247
540
3,243
4,911
0
19,252
L
Mercury
CozyFriend
Mercury
1,578
595
0
2,210
4,963
1,246
0
600
4,297
0
21,674
W
3,795
1,089
0
1,847
5,939
1,272
286
162
5,777
0
25,848
W
5,128
345
1,816
2,398
4,447
1,302
1,009
505
3,942
26,931
0
W
Thanatos
SgtWortWort
Thanatos
7,051
1,316
0
6,379
5,993
3,224
1,097
1,226
4,767
0
36,490
L
Tiamat
1,731
285
0
1,384
6,806
2,224
0
480
6,282
20,034
0
L
294
56
0
680
6,745
2,738
0
1,022
5,679
3,956
0
L
Anhur
bunz2
Anhur
4,226
1,452
0
2,001
6,491
1,723
0
987
5,504
0
26,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
24,783
265
Minions Killed
184
0
Camps Cleared
0
1,008,128
Distance Traveled
947,135
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,443
744
58
6
0
223,106
0
W
Tiamat
5,685
569
23
2
0
184,627
0
L
Medusa
5,083
508
27
3
0
169,751
0
L
Mercury
4,857
486
51
5
0
213,020
2
W
Hou Yi
5,541
554
51
5
0
176,046
3
W
Hel
6,743
674
65
7
0
210,000
2
W
Thanatos
6,912
691
68
7
0
214,349
1
L
Tiamat
4,851
485
46
5
0
174,430
2
L
Ymir
3,963
396
7
1
0
209,313
0
L
Anhur
6,029
603
53
5
0
180,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role