Player Matchup

Raijin
Raijin
BlankXero
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
NidzaGomboca
Chernobog
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ZmajOdEgipta
Neith
Level 42
God Stats
8W - 10L
1,459 SR
Queue Stats
79W - 110L
1,396 Elo+
Party 1
King Arthur
King Arthur
hairyturd
King Arthur
Level 55
God Stats
66W - 68L
1,328 SR
Queue Stats
242W - 240L
1,355 Elo+
Solo
Tiamat
Tiamat
jmaton
Tiamat
Level 48
God Stats
5W - 5L
1,473 SR
Queue Stats
45W - 38L
1,378 Elo+
Solo
Team Averages
Level 70
1,452 SR
1,426 Elo+

VS

Team Averages
Level 70
1,548 SR
1,432 Elo+
Scylla
Scylla
Mendari
Scylla
Level 126
God Stats
13W - 11L
1,758 SR
Queue Stats
180W - 180L
1,486 Elo+
Solo
Neith
Neith
czilbomba
Neith
Level 29
God Stats
5W - 5L
1,451 SR
Queue Stats
64W - 92L
1,287 Elo+
Party 2
Bellona
Bellona
iLoveDonate
Bellona
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,414 Elo+
Solo
Loki
Loki
mhjmgfgfdfhf
Loki
Level 34
God Stats
5W - 5L
1,529 SR
Queue Stats
119W - 145L
1,357 Elo+
Party 2
Tiamat
Tiamat
煅烧饭欧尼酱
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlankXero
Raijin
16
3 / 0 / 13
10,113
1,011
9,391
5,147
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
NidzaGomboca
Chernobog
16
8 / 1 / 6
10,354
1,035
9,112
7,047
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 0 / 14
10,422
1,042
9,394
7,603
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
hairyturd
King Arthur
17
4 / 2 / 16
10,250
1,025
12,035
14,866
11,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
jmaton
Tiamat
16
4 / 3 / 15
9,977
998
11,023
7,061
6,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

269

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mendari
Scylla
15
2 / 0 / 2
9,913
991
11,794
4,854
1,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
czilbomba
Neith
15
0 / 3 / 5
8,924
892
9,586
10,327
4,347
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
iLoveDonate
Bellona
14
1 / 7 / 2
8,590
859
7,682
15,253
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 4
9,143
914
3,712
13,484
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 6 / 4
9,074
907
5,259
12,270
6,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
23
Kills
6
6
Deaths
23
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
BlankXero
Raijin
3
0
13
9.5
L
Scylla
Mendari
Scylla
2
0
2
3
W
Chernobog
NidzaGomboca
Chernobog
8
1
6
11
W
4
0
14
11
L
Neith
czilbomba
Neith
0
3
5
0.83
W
King Arthur
hairyturd
King Arthur
4
2
16
6
L
Bellona
iLoveDonate
Bellona
1
7
2
0.29
W
Tiamat
jmaton
Tiamat
4
3
15
3.83
L
2
7
4
0.57
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,955
Damage
38,033
41,724
Taken
56,188
26,603
Mitigated
31,461
8,784
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BlankXero
Raijin
9,391
924
233
426
5,147
1,836
0
2,481
2,591
31,551
0
L
Scylla
Mendari
Scylla
11,794
302
0
523
4,854
1,671
0
1,798
3,056
47,118
0
W
Chernobog
NidzaGomboca
Chernobog
9,112
4,250
0
2,163
7,047
3,120
0
3,447
3,550
0
24,950
W
9,394
4,995
0
1,684
7,603
3,039
0
3,327
4,251
0
28,460
L
Neith
czilbomba
Neith
9,586
5,247
0
882
10,327
4,347
0
4,366
5,781
0
25,606
W
King Arthur
hairyturd
King Arthur
12,035
1,356
677
2,878
14,866
11,676
0
5,424
9,199
0
27,307
L
Bellona
iLoveDonate
Bellona
7,682
2,719
0
365
15,253
13,554
0
4,903
10,350
538
14,221
W
Tiamat
jmaton
Tiamat
11,023
350
0
723
7,061
6,932
0
2,912
4,149
19,149
0
L
3,712
827
0
603
13,484
5,283
0
4,841
8,643
0
12,297
L
5,259
529
0
1,869
12,270
6,606
0
4,506
7,764
24,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
45,644
199
Minions Killed
190
8
Camps Cleared
5
896,491
Distance Traveled
875,581
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,113
1,011
57
6
3
155,981
3
L
Scylla
9,913
991
92
9
2
174,181
1
W
Chernobog
10,354
1,035
45
5
0
163,723
0
W
Neith
10,422
1,042
54
5
4
202,430
0
L
Neith
8,924
892
33
3
1
162,182
0
W
King Arthur
10,250
1,025
28
3
0
203,351
0
L
Bellona
8,590
859
15
2
1
171,243
0
W
Tiamat
9,977
998
15
2
1
171,006
0
L
Loki
9,143
914
12
1
1
195,113
0
L
Tiamat
9,074
907
38
4
0
172,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role