Player Matchup

Hades
Hades
FudgyTheWhale99
Hades
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,518 Elo+
Solo
Izanami
Izanami
LA-Saboteur81
Izanami
Level 68
God Stats
11W - 5L
1,628 SR
Queue Stats
646W - 659L
1,500 Elo+
Solo
Fenrir
Fenrir
ToryMelo
Fenrir
Level 125
God Stats
9W - 14L
1,421 SR
Queue Stats
752W - 764L
1,522 Elo+
Solo
Tyr
Tyr
Transcore1029
Tyr
Level 109
God Stats
12W - 7L
1,430 SR
Queue Stats
67W - 64L
1,591 Elo+
Solo
Cerberus
Cerberus
tom_hill29
Cerberus
Level 80
God Stats
6W - 4L
1,315 SR
Queue Stats
65W - 45L
1,553 Elo+
Solo
Team Averages
Level 88
1,459 SR
1,537 Elo+

VS

Team Averages
Level 98
1,579 SR
1,533 Elo+
Chang'e
Chang'e
CAPTNSAV44
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 184L
1,593 Elo+
Solo
Neith
Neith
CUPCAKE GRIP
Neith
Level 53
God Stats
47W - 62L
1,260 SR
Queue Stats
288W - 349L
1,460 Elo+
Solo
Thanatos
Thanatos
FHER1611
Thanatos
Level 156
God Stats
4W - 5L
1,570 SR
Queue Stats
105W - 124L
1,571 Elo+
Solo
Tiamat
Tiamat
KillerBurritooo
Tiamat
Level 86
God Stats
9W - 13L
1,571 SR
Queue Stats
65W - 67L
1,521 Elo+
Solo
Olorun
Olorun
kyushokunopan
Olorun
Level 126
God Stats
9W - 9L
1,993 SR
Queue Stats
523W - 484L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
12,535
545
12,380
15,696
9,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
20
6 / 0 / 2
13,647
593
7,722
19,109
7,361
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
ToryMelo
Fenrir
20
12 / 1 / 10
14,106
613
14,405
15,152
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 3 / 7
12,958
563
10,489
18,726
14,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
tom_hill29
Cerberus
17
2 / 4 / 14
12,587
547
8,508
18,240
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CAPTNSAV44
Chang'e
13
0 / 10 / 4
8,541
371
7,542
16,141
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
7,614
331
2,270
8,391
2,008
Thanatos
FHER1611
Thanatos
15
0 / 6 / 2
9,337
406
4,865
17,801
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 8 / 2
11,174
486
11,958
18,355
13,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 0
10,672
464
8,830
16,550
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
32
Kills
7
9
Deaths
33
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CAPTNSAV44
Chang'e
0
10
4
0.2
L
0
5
3
0.3
L
Thanatos
FHER1611
Thanatos
0
6
2
0.17
W
7
1
7
10.5
L
2
8
2
0.38
W
Izanami
6
0
2
7
W
Fenrir
ToryMelo
Fenrir
12
1
10
17
W
5
3
7
2.83
L
5
4
0
1.25
W
Cerberus
tom_hill29
Cerberus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,504
Damage
35,465
86,923
Taken
77,238
58,817
Mitigated
35,288
35,829
Healing
27,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CAPTNSAV44
Chang'e
7,542
325
936
3,493
16,141
4,890
238
8,950
7,191
38,609
0
L
2,270
896
19
1,848
8,391
2,008
192
2,991
5,400
0
15,907
L
Thanatos
FHER1611
Thanatos
4,865
1,251
0
11,523
17,801
7,233
0
4,041
13,760
0
61,753
W
12,380
2,012
696
8,842
15,696
9,706
1,286
7,956
7,283
73,523
0
L
11,958
789
0
3,716
18,355
13,053
404
2,521
15,834
77,989
0
W
Izanami
7,722
5,663
0
13,395
19,109
7,361
8,573
5,212
13,787
0
131,073
W
Fenrir
ToryMelo
Fenrir
14,405
1,699
0
1,835
15,152
8,651
2,377
3,269
11,637
0
81,125
W
10,489
795
0
5,224
18,726
14,780
997
7,827
10,275
0
74,000
L
8,830
5,389
0
6,100
16,550
8,104
0
3,116
13,434
66,155
7,791
W
Cerberus
tom_hill29
Cerberus
8,508
172
0
5,837
18,240
18,319
485
7,095
10,957
41,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,833
Gold Earned
47,338
582
Minions Killed
494
0
Camps Cleared
0
2,182,960
Distance Traveled
1,762,554
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,541
371
72
3
0
361,024
6
L
Neith
7,614
331
27
1
0
254,967
4
L
Thanatos
9,337
406
123
5
0
405,182
6
W
Hades
12,535
545
104
5
0
403,789
4
L
Tiamat
11,174
486
163
7
0
395,965
8
W
Izanami
13,647
593
189
8
0
382,219
7
W
Fenrir
14,106
613
104
5
0
491,244
6
W
Tyr
12,958
563
121
5
0
471,541
2
L
Olorun
10,672
464
109
5
0
345,416
2
W
Cerberus
12,587
547
64
3
0
434,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role