Player Matchup

Heimdallr
Heimdallr
IISIMII
Heimdallr
Level 39
God Stats
1W - 0L
1,736 SR
Queue Stats
22W - 17L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
OriginalOpossum
Ne Zha
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 84L
1,563 Elo+
Party 3
Janus
Janus
RalliKuski
Janus
Level 68
God Stats
14W - 6L
1,667 SR
Queue Stats
81W - 75L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
peekka1
Cthulhu
Level 40
God Stats
9W - 4L
1,646 SR
Queue Stats
32W - 29L
1,570 Elo+
Party 3
Guan Yu
Guan Yu
ykooc
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 53L
1,628 Elo+
Party 1
Team Averages
Level 52
1,610 SR
1,577 Elo+

VS

Team Averages
Level 51
1,593 SR
1,505 Elo+
Tiamat
Tiamat
FuldKage
Tiamat
Level 68
God Stats
1W - 2L
1,534 SR
Queue Stats
200W - 172L
1,463 Elo+
Party 2
Athena
Athena
KasperSlok
Athena
Level 35
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 29L
1,348 Elo+
Party 2
Erlang Shen
Erlang Shen
Kcïddir
Erlang Shen
Level 83
God Stats
4W - 1L
1,717 SR
Queue Stats
149W - 131L
1,616 Elo+
Party 4
Awilix
Awilix
LegendenHector
Awilix
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 201L
1,463 Elo+
Party 2
Cupid
Cupid
Vanicklas
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,637 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IISIMII
Heimdallr
11
1 / 1 / 1
6,537
545
2,786
5,335
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 0 / 5
6,854
571
3,530
7,396
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
12
4 / 1 / 5
7,091
591
7,770
3,518
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
peekka1
Cthulhu
10
2 / 0 / 4
6,285
524
5,568
9,816
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
ykooc
Guan Yu
13
3 / 0 / 0
6,939
578
5,551
7,505
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FuldKage
Tiamat
10
1 / 4 / 0
6,190
516
5,895
8,953
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
KasperSlok
Athena
9
0 / 1 / 1
5,745
479
2,217
6,224
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Kcïddir
Erlang Shen
13
0 / 1 / 0
6,857
571
4,295
9,875
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 0
5,645
470
1,858
7,585
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Vanicklas
Cupid
12
1 / 2 / 0
6,683
557
3,889
5,964
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
2
2
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FuldKage
Tiamat
1
4
0
0.25
W
Heimdallr
IISIMII
Heimdallr
1
1
1
1.5
L
Athena
KasperSlok
Athena
0
1
1
0.5
L
Erlang Shen
Kcïddir
Erlang Shen
0
1
0
0
L
0
4
0
0
W
2
0
5
4.5
W
Janus
4
1
5
6.5
L
Cupid
Vanicklas
Cupid
1
2
0
0.5
W
Cthulhu
peekka1
Cthulhu
2
0
4
4
W
Guan Yu
ykooc
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
18,154
33,570
Taken
38,601
16,947
Mitigated
16,255
11,385
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FuldKage
Tiamat
5,895
443
0
3,236
8,953
4,916
0
5,158
3,572
33,091
0
W
Heimdallr
IISIMII
Heimdallr
2,786
775
0
1,512
5,335
2,294
0
732
4,603
0
39,944
L
Athena
KasperSlok
Athena
2,217
375
68
729
6,224
3,381
0
2,832
3,274
12,740
0
L
Erlang Shen
Kcïddir
Erlang Shen
4,295
2,088
0
6,061
9,875
3,894
0
347
9,252
3,457
44,898
L
1,858
593
0
140
7,585
2,338
0
2,935
4,519
0
30,321
W
3,530
1,697
0
1,348
7,396
2,779
0
2,187
5,209
0
42,639
W
Janus
7,770
610
0
914
3,518
1,127
0
1,519
1,999
40,810
0
L
Cupid
Vanicklas
Cupid
3,889
1,970
43
2,084
5,964
1,726
0
1,537
4,361
0
41,145
W
Cthulhu
peekka1
Cthulhu
5,568
446
0
2,861
9,816
6,093
0
3,310
6,506
20,807
0
W
Guan Yu
ykooc
Guan Yu
5,551
1,021
212
4,538
7,505
4,654
0
631
6,874
0
39,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
31,120
378
Minions Killed
339
0
Camps Cleared
0
1,205,695
Distance Traveled
1,193,946
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,190
516
70
6
0
213,605
0
W
Heimdallr
6,537
545
86
7
0
215,736
3
L
Athena
5,745
479
24
2
0
250,268
0
L
Erlang Shen
6,857
571
100
8
0
246,507
2
L
Awilix
5,645
470
65
5
0
263,851
2
W
Ne Zha
6,854
571
78
7
0
266,729
2
W
Janus
7,091
591
97
8
0
248,678
2
L
Cupid
6,683
557
80
7
0
219,715
5
W
Cthulhu
6,285
524
27
2
0
251,037
0
W
Guan Yu
6,939
578
90
8
0
223,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role