Player Matchup

Skadi
Skadi
Danikillpro1957
Skadi
Level 29
God Stats
13W - 17L
1,539 SR
Queue Stats
651W - 662L
1,421 Elo+
Solo
Loki
Loki
ItzKyle30
Loki
Level 25
God Stats
10W - 22L
1,367 SR
Queue Stats
388W - 459L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not_Keyxx
Tsukuyomi
Level 7
God Stats
23W - 29L
1,455 SR
Queue Stats
169W - 203L
1,357 Elo+
Party 1
Vulcan
Vulcan
beaded_middle7
Vulcan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,103 Elo+
Solo
Fenrir
Fenrir
zSlaINz
Fenrir
Level 5
God Stats
6W - 9L
1,298 SR
Queue Stats
38W - 68L
1,357 Elo+
Party 1
Team Averages
Level 13
1,432 SR
1,330 Elo+

VS

Team Averages
Level 23
1,618 SR
1,309 Elo+
Raijin
Raijin
BenjVII
Raijin
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 48L
1,288 Elo+
Solo
Tyr
Tyr
GhostXad_1x1
Tyr
Level 40
God Stats
3W - 0L
1,729 SR
Queue Stats
115W - 168L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
Mrchonky1987
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,068 Elo+
Solo
Bakasura
Bakasura
R4G3K1NG159
Bakasura
Level 23
God Stats
12W - 8L
1,629 SR
Queue Stats
72W - 64L
1,546 Elo+
Solo
Neith
Neith
Spookie1x1
Neith
Level 17
God Stats
23W - 38L
1,729 SR
Queue Stats
75W - 132L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 1
14,397
464
9,371
23,456
9,524
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
20
10 / 9 / 3
13,814
446
16,945
29,119
11,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Not_Keyxx
Tsukuyomi
19
10 / 13 / 2
14,469
467
18,769
23,268
13,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
6 / 2 / 1
9,686
312
6,167
4,469
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
zSlaINz
Fenrir
15
3 / 12 / 1
10,661
344
4,104
29,019
28,014
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BenjVII
Raijin
16
0 / 12 / 8
12,126
391
6,699
19,441
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 7
14,734
475
11,205
18,441
14,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Mrchonky1987
Kukulkan
17
0 / 10 / 3
11,767
380
681
13,982
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
R4G3K1NG159
Bakasura
20
30 / 4 / 3
22,009
710
41,842
23,296
19,307
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
20
4 / 1 / 6
14,889
480
10,089
14,304
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
30
Kills
42
44
Deaths
32
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
BenjVII
Raijin
0
12
8
0.33
L
1
8
1
0.19
W
8
5
7
2.3
L
Loki
10
9
3
1.28
W
Kukulkan
Mrchonky1987
Kukulkan
0
10
3
0.15
L
Tsukuyomi
Not_Keyxx
Tsukuyomi
10
13
2
0.85
W
Bakasura
R4G3K1NG159
Bakasura
30
4
3
7.88
W
Neith
4
1
6
7
L
6
2
1
3.25
L
Fenrir
zSlaINz
Fenrir
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,356
Damage
70,516
109,331
Taken
89,464
64,262
Mitigated
53,458
20,449
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BenjVII
Raijin
6,699
731
0
2,248
19,441
7,588
2,276
2,438
16,701
46,308
0
L
9,371
4,024
0
6,066
23,456
9,524
0
2,234
20,718
0
125,020
W
11,205
749
0
2,113
18,441
14,599
0
0
18,441
0
66,451
L
Loki
16,945
11,762
0
10,153
29,119
11,959
0
2,581
26,265
0
98,735
W
Kukulkan
Mrchonky1987
Kukulkan
681
167
0
0
13,982
5,513
0
1,427
12,457
36,480
0
L
Tsukuyomi
Not_Keyxx
Tsukuyomi
18,769
5,967
0
1,475
23,268
13,461
287
1,079
21,374
0
70,114
W
Bakasura
R4G3K1NG159
Bakasura
41,842
28,657
0
5,800
23,296
19,307
2,647
1,740
21,394
0
226,863
W
Neith
10,089
3,979
0
7,152
14,304
6,451
935
0
14,304
0
94,212
L
6,167
1,800
0
1,598
4,469
1,304
360
1,121
3,157
22,341
0
L
Fenrir
zSlaINz
Fenrir
4,104
612
0
1,157
29,019
28,014
889
1,131
26,691
0
27,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,027
Gold Earned
75,525
493
Minions Killed
695
0
Camps Cleared
0
2,191,153
Distance Traveled
2,741,475
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,126
391
77
2
0
474,197
4
L
Skadi
14,397
464
196
6
0
483,147
5
W
Tyr
14,734
475
105
3
0
572,884
0
L
Loki
13,814
446
134
4
0
539,212
0
W
Kukulkan
11,767
380
68
2
0
370,633
0
L
Tsukuyomi
14,469
467
85
3
0
561,758
1
W
Bakasura
22,009
710
312
10
0
744,960
2
W
Neith
14,889
480
133
4
0
578,801
0
L
Vulcan
9,686
312
38
1
0
144,813
0
L
Fenrir
10,661
344
40
1
0
462,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role