Player Matchup

Raijin
Raijin
KishiWeeb
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
TheSeboli
Camazotz
Level 31
God Stats
16W - 16L
1,496 SR
Queue Stats
122W - 111L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
banaan2002
Danzaburou
Level 111
God Stats
4W - 4L
1,825 SR
Queue Stats
121W - 115L
1,532 Elo+
Solo
Thor
Thor
javilaclase
Thor
Level 37
God Stats
4W - 5L
1,416 SR
Queue Stats
77W - 70L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
tapok174ygfjega
Kuzenbo
Level 33
God Stats
0W - 2L
1,324 SR
Queue Stats
10W - 11L
1,473 Elo+
Solo
Team Averages
Level 56
1,512 SR
1,521 Elo+

VS

Team Averages
Level 53
1,531 SR
1,368 Elo+
Tiamat
Tiamat
MBLXGOD
Tiamat
Level 112
God Stats
2W - 2L
1,790 SR
Queue Stats
72W - 70L
1,453 Elo+
Solo
Artemis
Artemis
Matayeso95
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,152 Elo+
Party 2
Geb
Geb
SavlozubyTygr
Geb
Level 41
God Stats
1W - 1L
1,308 SR
Queue Stats
12W - 7L
1,578 Elo+
Solo
Bakasura
Bakasura
Wanheeda08
Bakasura
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 93L
1,152 Elo+
Party 2
Raijin
Raijin
envyRonMental
Raijin
Level 42
God Stats
2W - 3L
1,556 SR
Queue Stats
67W - 77L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KishiWeeb
Raijin
11
0 / 5 / 1
6,482
463
4,029
6,825
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
TheSeboli
Camazotz
9
1 / 1 / 0
5,940
424
3,547
6,653
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
banaan2002
Danzaburou
12
2 / 2 / 0
7,244
517
4,721
9,111
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 1
6,550
468
3,310
10,397
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
6,453
461
2,855
9,710
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MBLXGOD
Tiamat
14
2 / 1 / 2
8,100
579
9,245
9,783
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Matayeso95
Artemis
12
1 / 1 / 1
6,976
498
4,242
4,056
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 5
7,366
526
2,390
7,070
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Wanheeda08
Bakasura
14
1 / 1 / 2
7,885
563
4,147
7,920
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 2 / 2
9,324
666
9,607
6,223
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
KishiWeeb
Raijin
0
5
1
0.1
W
Tiamat
MBLXGOD
Tiamat
2
1
2
3
W
Artemis
Matayeso95
Artemis
1
1
1
1.5
W
0
0
5
2.5
L
Camazotz
TheSeboli
Camazotz
1
1
0
1
W
Bakasura
Wanheeda08
Bakasura
1
1
2
2
L
Danzaburou
banaan2002
Danzaburou
2
2
0
1
W
7
2
2
4
L
1
2
1
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
29,631
42,696
Taken
35,052
17,631
Mitigated
18,775
11,795
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
KishiWeeb
Raijin
4,029
435
0
250
6,825
2,181
0
5,079
1,472
34,760
0
W
Tiamat
MBLXGOD
Tiamat
9,245
1,242
0
5,574
9,783
7,672
1,704
1,035
8,410
46,398
0
W
Artemis
Matayeso95
Artemis
4,242
2,787
0
0
4,056
1,389
2,053
1,140
2,892
0
26,568
W
2,390
374
0
2,535
7,070
4,412
0
2,589
4,423
15,198
0
L
Camazotz
TheSeboli
Camazotz
3,547
1,220
0
4,292
6,653
2,697
0
3,788
2,445
0
23,796
W
Bakasura
Wanheeda08
Bakasura
4,147
3,115
0
4,116
7,920
2,950
1,196
439
7,456
0
34,417
L
Danzaburou
banaan2002
Danzaburou
4,721
2,006
0
1,991
9,111
2,853
190
4,343
4,582
0
47,257
W
9,607
443
0
610
6,223
2,352
1,426
1,418
4,713
63,978
0
L
3,310
1,043
0
3,319
10,397
3,353
0
3,408
6,349
0
31,525
L
2,855
1,178
330
1,613
9,710
6,547
0
3,483
5,797
15,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
39,651
324
Minions Killed
391
0
Camps Cleared
0
1,117,656
Distance Traveled
1,393,912
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,482
463
88
6
0
226,707
0
W
Tiamat
8,100
579
94
7
0
259,029
1
W
Artemis
6,976
498
60
4
0
253,590
2
W
Geb
7,366
526
10
1
0
304,008
6
L
Camazotz
5,940
424
49
4
0
131,288
0
W
Bakasura
7,885
563
109
8
0
308,458
0
L
Danzaburou
7,244
517
94
7
0
244,809
0
W
Raijin
9,324
666
118
8
0
268,827
6
L
Thor
6,550
468
74
5
0
233,709
4
L
Kuzenbo
6,453
461
19
1
0
281,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role