Player Matchup

Guan Yu
Guan Yu
Cheezzwizz
Guan Yu
Level 159
God Stats
3W - 2L
1,285 SR
Queue Stats
273W - 273L
1,482 Elo+
Solo
Skadi
Skadi
Enigma Shot U
Skadi
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 358L
1,522 Elo+
Solo
Thoth
Thoth
OddFuture420
Thoth
Level 136
God Stats
17W - 11L
1,719 SR
Queue Stats
484W - 418L
1,563 Elo+
Solo
Odin
Odin
Scotts18
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
VaxeyTheDraggy
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,466 Elo+
Party 1
Team Averages
Level 145
1,501 SR
1,507 Elo+

VS

Team Averages
Level 112
1,569 SR
1,514 Elo+
Awilix
Awilix
LordValedon
Awilix
Level 59
God Stats
1W - 5L
1,314 SR
Queue Stats
248W - 259L
1,610 Elo+
Solo
Yemoja
Yemoja
MKGisGODliness
Yemoja
Level 140
God Stats
9W - 6L
1,866 SR
Queue Stats
662W - 697L
1,471 Elo+
Solo
Osiris
Osiris
MaT BzH
Osiris
Level 154
God Stats
11W - 14L
1,662 SR
Queue Stats
500W - 539L
1,476 Elo+
Solo
Ullr
Ullr
Not-A-Docter
Ullr
Level 61
God Stats
1W - 2L
1,501 SR
Queue Stats
44W - 51L
1,539 Elo+
Solo
Raijin
Raijin
monroy14
Raijin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 189L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cheezzwizz
Guan Yu
16
5 / 2 / 8
10,156
846
5,321
16,226
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 10
9,120
760
7,946
11,405
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 9
10,012
834
25,667
12,458
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
13
0 / 3 / 10
9,022
752
1,769
20,185
16,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 1 / 7
10,507
876
12,661
11,092
6,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 5 / 4
7,512
626
5,744
12,876
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 4
8,433
703
12,293
7,104
3,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
MaT BzH
Osiris
13
2 / 5 / 5
7,365
614
11,463
14,481
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 4
7,092
591
5,014
11,739
3,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
monroy14
Raijin
16
2 / 5 / 4
8,514
710
15,401
10,250
2,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
21
Kills
9
9
Deaths
21
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cheezzwizz
Guan Yu
5
2
8
4.5
W
3
2
10
4
L
Awilix
2
5
4
0.8
L
3
1
4
5
L
Osiris
MaT BzH
Osiris
2
5
5
0.9
L
0
5
4
0.4
W
7
1
9
11.5
W
Odin
0
3
10
1.67
W
6
1
7
9.5
L
Raijin
monroy14
Raijin
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
49,915
71,366
Taken
56,450
49,737
Mitigated
22,283
35,270
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cheezzwizz
Guan Yu
5,321
617
12,675
6,191
16,226
15,362
315
5,012
10,670
0
12,102
W
7,946
2,389
838
787
11,405
5,230
2,795
4,125
6,970
0
19,714
L
Awilix
5,744
1,827
1,291
3,103
12,876
3,684
0
7,696
4,808
0
10,742
L
12,293
28
7,117
2,251
7,104
3,276
0
4,531
2,353
20,327
0
L
Osiris
MaT BzH
Osiris
11,463
753
1,537
4,139
14,481
8,650
0
8,877
5,296
119
18,823
L
5,014
1,087
375
1,140
11,739
3,908
0
9,614
1,739
0
12,843
W
25,667
307
3,323
2,207
12,458
5,730
487
5,609
6,550
38,014
0
W
Odin
1,769
376
1,234
2,790
20,185
16,615
268
7,137
12,448
0
4,487
W
12,661
252
3,043
2,182
11,092
6,800
976
4,548
6,190
41,141
0
L
Raijin
monroy14
Raijin
15,401
260
0
0
10,250
2,765
0
6,126
3,926
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
38,916
118
Minions Killed
81
0
Camps Cleared
0
1,155,759
Distance Traveled
947,363
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,156
846
5
0
0
247,524
0
W
Skadi
9,120
760
28
2
0
210,631
0
L
Awilix
7,512
626
13
1
0
181,697
3
L
Yemoja
8,433
703
15
1
0
189,594
0
L
Osiris
7,365
614
6
1
0
202,710
2
L
Ullr
7,092
591
5
0
0
193,746
2
W
Thoth
10,012
834
26
2
0
246,063
0
W
Odin
9,022
752
2
0
0
224,663
0
W
Ah Puch
10,507
876
57
5
0
226,878
0
L
Raijin
8,514
710
42
4
0
179,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role