Player Matchup

Kukulkan
Kukulkan
Adora__Burst
Kukulkan
Level 4
God Stats
4W - 0L
1,933 SR
Queue Stats
6W - 3L
1,704 Elo+
Solo
Odin
Odin
Aunt-JaMama666
Odin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 50L
1,830 Elo+
Solo
Heimdallr
Heimdallr
JMED Jr
Heimdallr
Level 17
God Stats
29W - 16L
1,589 SR
Queue Stats
123W - 74L
1,668 Elo+
Solo
Mulan
Mulan
VIICVII
Mulan
Level 7
God Stats
6W - 4L
1,541 SR
Queue Stats
12W - 10L
1,548 Elo+
Solo
Tiamat
Tiamat
WinsomeDrop8864
Tiamat
Level 7
God Stats
1W - 0L
1,257 SR
Queue Stats
4W - 3L
1,497 Elo+
Solo
Team Averages
Level 12
1,564 SR
1,649 Elo+

VS

Team Averages
Level 15
1,535 SR
1,655 Elo+
Danzaburou
Danzaburou
Gimminifox
Danzaburou
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 9L
1,828 Elo+
Solo
Anhur
Anhur
Kis lkhtak
Anhur
Level 29
God Stats
1W - 2L
1,525 SR
Queue Stats
105W - 84L
1,653 Elo+
Solo
Ymir
Ymir
MSJ2226
Ymir
Level 26
God Stats
4W - 10L
1,351 SR
Queue Stats
257W - 296L
1,456 Elo+
Solo
Nemesis
Nemesis
Thoughtful6254
Nemesis
Level 14
God Stats
4W - 2L
1,799 SR
Queue Stats
28W - 26L
1,635 Elo+
Solo
Neith
Neith
altrecreate
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adora__Burst
Kukulkan
9
2 / 1 / 1
5,107
567
1,143
3,021
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 3
5,165
574
2,889
4,851
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
JMED Jr
Heimdallr
10
2 / 0 / 1
5,855
651
4,398
3,196
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mulan
VIICVII
Mulan
8
2 / 1 / 1
4,793
533
2,532
2,828
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 2
4,784
532
1,667
3,137
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gimminifox
Danzaburou
9
0 / 3 / 1
5,062
562
1,476
4,525
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
9
2 / 2 / 0
5,115
568
2,383
5,250
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
MSJ2226
Ymir
7
0 / 2 / 0
4,384
487
491
5,187
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
1 / 0 / 0
3,904
434
1,171
1,962
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
4,050
450
790
3,124
637
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adora__Burst
Kukulkan
2
1
1
2.5
W
1
1
3
2.5
L
Danzaburou
Gimminifox
Danzaburou
0
3
1
0.17
W
Heimdallr
JMED Jr
Heimdallr
2
0
1
2.5
L
Anhur
2
2
0
1
L
Ymir
MSJ2226
Ymir
0
2
0
0
L
1
0
0
1
W
Mulan
VIICVII
Mulan
2
1
1
2.5
W
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,629
Damage
6,311
17,033
Taken
20,048
8,957
Mitigated
6,679
6,797
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adora__Burst
Kukulkan
1,143
498
0
250
3,021
716
0
0
3,021
19,346
0
W
2,889
616
0
1,882
4,851
3,255
0
99
4,752
0
18,740
L
Danzaburou
Gimminifox
Danzaburou
1,476
360
0
925
4,525
1,501
684
1,838
2,687
0
23,295
W
Heimdallr
JMED Jr
Heimdallr
4,398
2,551
0
2,161
3,196
1,335
0
350
2,846
0
34,156
L
Anhur
2,383
1,118
0
1,376
5,250
1,419
341
597
4,653
0
23,582
L
Ymir
MSJ2226
Ymir
491
132
0
915
5,187
2,063
0
0
5,187
11,059
0
L
1,171
691
0
619
1,962
1,059
0
375
1,587
0
6,099
W
Mulan
VIICVII
Mulan
2,532
766
0
1,042
2,828
1,990
0
42
2,786
0
18,420
W
1,667
242
0
1,462
3,137
1,661
0
0
3,137
17,898
0
L
790
213
87
1,434
3,124
637
0
0
3,124
0
15,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
22,515
230
Minions Killed
166
0
Camps Cleared
0
850,031
Distance Traveled
670,379
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,107
567
55
6
0
165,491
2
W
Odin
5,165
574
33
4
0
178,700
1
L
Danzaburou
5,062
562
49
5
0
136,291
3
W
Heimdallr
5,855
651
66
7
0
145,598
0
L
Anhur
5,115
568
46
5
0
135,580
1
L
Ymir
4,384
487
16
2
0
178,090
0
L
Nemesis
3,904
434
13
1
0
85,746
0
W
Mulan
4,793
533
40
4
0
174,248
4
W
Tiamat
4,784
532
36
4
0
185,994
1
L
Neith
4,050
450
42
5
0
134,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role