Player Matchup

Bellona
Bellona
Growley20
Bellona
Level 28
God Stats
4W - 3L
1,572 SR
Queue Stats
74W - 41L
1,702 Elo+
Solo
Thanatos
Thanatos
Szymusiowski
Thanatos
Level 29
God Stats
41W - 41L
1,638 SR
Queue Stats
415W - 397L
1,612 Elo+
Solo
Ares
Ares
ahtapotpaul
Ares
Level 29
God Stats
1W - 0L
1,309 SR
Queue Stats
40W - 36L
1,596 Elo+
Solo
He Bo
He Bo
laughingman2020
He Bo
Level 26
God Stats
27W - 19L
1,780 SR
Queue Stats
101W - 91L
1,669 Elo+
Solo
Anhur
Anhur
stepbrocarries
Anhur
Level 24
God Stats
5W - 2L
1,649 SR
Queue Stats
59W - 37L
1,635 Elo+
Solo
Team Averages
Level 27
1,589 SR
1,643 Elo+

VS

Team Averages
Level 24
1,637 SR
1,651 Elo+
Apollo
Apollo
Dtakul
Apollo
Level 27
God Stats
17W - 10L
1,848 SR
Queue Stats
161W - 85L
1,816 Elo+
Solo
Zhong Kui
Zhong Kui
Golfclash
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,668 Elo+
Solo
Izanami
Izanami
Pplaremonkeys
Izanami
Level 17
God Stats
46W - 29L
1,614 SR
Queue Stats
53W - 34L
1,610 Elo+
Solo
Chang'e
Chang'e
colonelcreeps
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,490 Elo+
Solo
Awilix
Awilix
kimdokja
Awilix
Level 23
God Stats
23W - 12L
1,722 SR
Queue Stats
184W - 115L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Growley20
Bellona
13
0 / 2 / 2
7,655
547
5,370
8,643
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Szymusiowski
Thanatos
13
5 / 3 / 4
7,739
553
8,219
11,620
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
3 / 4 / 3
6,529
466
4,074
10,719
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 3 / 2
9,749
696
10,877
8,873
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 3
7,468
533
5,716
9,451
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dtakul
Apollo
13
3 / 5 / 4
8,414
601
10,141
11,256
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Golfclash
Zhong Kui
14
2 / 3 / 2
8,517
608
13,750
13,245
10,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
1 / 4 / 4
7,941
567
4,543
9,472
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
9
0 / 9 / 0
5,862
419
879
8,599
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
kimdokja
Awilix
14
7 / 3 / 1
9,070
648
6,241
10,493
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
23
Kills
13
13
Deaths
24
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dtakul
Apollo
3
5
4
1
L
Zhong Kui
Golfclash
Zhong Kui
2
3
2
1
W
Bellona
Growley20
Bellona
0
2
2
0.5
L
Izanami
1
4
4
0.75
W
Thanatos
Szymusiowski
Thanatos
5
3
4
2.33
W
3
4
3
1.13
L
Chang'e
0
9
0
0
L
Awilix
kimdokja
Awilix
7
3
1
2.5
W
14
3
2
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
35,554
49,306
Taken
53,065
28,618
Mitigated
22,426
18,660
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dtakul
Apollo
10,141
6,508
0
3,374
11,256
3,655
1,679
3,333
7,848
0
50,165
L
Zhong Kui
Golfclash
Zhong Kui
13,750
1,786
0
7,709
13,245
10,079
1,169
2,354
10,841
54,696
0
W
Bellona
Growley20
Bellona
5,370
1,860
0
2,305
8,643
7,048
0
6,917
1,726
0
44,369
L
Izanami
4,543
2,787
0
4,086
9,472
2,828
2,145
1,916
7,481
0
55,972
W
Thanatos
Szymusiowski
Thanatos
8,219
2,571
0
9,414
11,620
4,290
0
4,517
7,017
0
37,734
W
4,074
742
0
947
10,719
8,925
0
1,694
9,025
8,723
0
L
Chang'e
879
0
0
751
8,599
2,335
555
4,028
4,321
15,874
0
L
Awilix
kimdokja
Awilix
6,241
2,962
0
245
10,493
3,529
56
2,820
7,623
0
48,770
W
10,877
805
364
2,471
8,873
4,084
0
1,185
7,632
50,990
0
W
5,716
2,515
0
3,159
9,451
4,271
624
134
9,277
0
46,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
39,804
370
Minions Killed
401
0
Camps Cleared
0
1,423,878
Distance Traveled
1,270,506
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,414
601
78
6
0
238,748
5
L
Zhong Kui
8,517
608
113
8
0
243,945
1
W
Bellona
7,655
547
118
8
0
289,060
0
L
Izanami
7,941
567
101
7
0
253,620
6
W
Thanatos
7,739
553
68
5
0
296,962
2
W
Ares
6,529
466
8
1
0
286,901
5
L
Chang'e
5,862
419
28
2
0
221,610
3
L
Awilix
9,070
648
81
6
0
312,583
2
W
He Bo
9,749
696
84
6
0
276,184
0
W
Anhur
7,468
533
92
7
0
274,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role