Player Matchup

The Morrigan
The Morrigan
Enigma Shot U
The Morrigan
Level 158
God Stats
7W - 13L
1,309 SR
Queue Stats
333W - 358L
1,532 Elo+
Solo
Mulan
Mulan
MaT BzH
Mulan
Level 154
God Stats
1W - 6L
1,508 SR
Queue Stats
500W - 539L
1,485 Elo+
Solo
Set
Set
Not-A-Docter
Set
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,553 Elo+
Solo
Persephone
Persephone
Painguish
Persephone
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 55L
1,549 Elo+
Solo
Terra
Terra
monroy14
Terra
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 189L
1,482 Elo+
Solo
Team Averages
Level 114
1,463 SR
1,520 Elo+

VS

Team Averages
Level 123
1,698 SR
1,564 Elo+
Agni
Agni
DepriveSlurp
Agni
Level 64
God Stats
4W - 4L
1,714 SR
Queue Stats
213W - 193L
1,557 Elo+
Party 1
Horus
Horus
Killercheeze
Horus
Level 123
God Stats
2W - 0L
1,706 SR
Queue Stats
135W - 128L
1,525 Elo+
Solo
Olorun
Olorun
OddFuture420
Olorun
Level 136
God Stats
8W - 6L
1,500 SR
Queue Stats
484W - 418L
1,553 Elo+
Solo
Cerberus
Cerberus
PandemicSubset
Cerberus
Level 145
God Stats
6W - 2L
1,756 SR
Queue Stats
249W - 183L
1,588 Elo+
Party 1
Apollo
Apollo
the robbler
Apollo
Level 146
God Stats
12W - 6L
1,811 SR
Queue Stats
381W - 281L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Enigma Shot U
The Morrigan
16
2 / 3 / 11
9,253
841
15,624
7,913
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
MaT BzH
Mulan
15
2 / 4 / 8
8,612
783
11,243
17,966
11,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 4 / 10
8,830
803
9,188
12,851
10,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Painguish
Persephone
16
8 / 4 / 8
10,048
913
12,057
10,292
4,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
monroy14
Terra
13
0 / 3 / 14
8,459
769
7,703
14,717
17,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 8
8,258
751
8,628
10,572
4,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 12
9,706
882
3,818
16,371
15,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
17
8 / 3 / 6
10,358
942
16,776
12,788
5,783
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
4 / 3 / 14
10,646
968
10,443
22,661
21,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
14
0 / 3 / 12
8,402
764
10,866
13,466
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
69
16
Kills
17
18
Deaths
17
51
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
L
The Morrigan
Enigma Shot U
The Morrigan
2
3
11
2.5
W
4
3
12
3.33
L
Mulan
MaT BzH
Mulan
2
4
8
1.5
L
4
4
10
2.25
W
Olorun
8
3
6
3.67
L
Persephone
Painguish
Persephone
8
4
8
3
W
Cerberus
4
3
14
3.67
L
Terra
monroy14
Terra
0
3
14
2.33
W
Apollo
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,815
Damage
50,531
63,739
Taken
75,858
47,111
Mitigated
52,849
26,818
Healing
33,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,628
906
656
851
10,572
4,858
844
4,412
6,135
19,175
0
L
The Morrigan
Enigma Shot U
The Morrigan
15,624
1,870
1,187
752
7,913
3,442
1,222
4,613
3,249
30,157
0
W
3,818
2,107
7,854
5,634
16,371
15,028
877
7,179
9,017
0
12,853
L
Mulan
MaT BzH
Mulan
11,243
1,050
379
5,383
17,966
11,137
1,649
12,169
5,797
0
22,087
L
9,188
3,187
1,757
1,535
12,851
10,344
1,031
7,178
5,673
0
18,527
W
Olorun
16,776
7,940
3,471
3,441
12,788
5,783
2,184
7,407
5,330
43,798
0
L
Persephone
Painguish
Persephone
12,057
1,933
2,284
1,922
10,292
4,481
1,304
6,176
4,113
24,546
0
W
Cerberus
10,443
359
859
6,405
22,661
21,733
138
7,912
14,548
23,446
0
L
Terra
monroy14
Terra
7,703
1,030
7,445
4,174
14,717
17,707
430
5,658
9,059
9,654
0
W
Apollo
10,866
7,918
1,020
3,213
13,466
5,447
2,332
8,474
4,967
0
32,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
47,370
106
Minions Killed
148
0
Camps Cleared
0
928,142
Distance Traveled
955,620
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,258
751
18
2
0
153,657
2
L
The Morrigan
9,253
841
40
4
0
184,012
1
W
Horus
9,706
882
15
1
0
199,873
0
L
Mulan
8,612
783
29
3
0
194,181
2
L
Set
8,830
803
11
1
0
178,523
0
W
Olorun
10,358
942
38
3
0
185,563
1
L
Persephone
10,048
913
22
2
0
178,915
0
W
Cerberus
10,646
968
33
3
0
206,519
0
L
Terra
8,459
769
4
0
0
192,511
0
W
Apollo
8,402
764
44
4
0
210,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role