Player Matchup

Thanatos
Thanatos
Haturyokai
Thanatos
Level 104
God Stats
5W - 2L
1,527 SR
Queue Stats
42W - 22L
1,602 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImDevixus
Kumbhakarna
Level 120
God Stats
3W - 2L
1,412 SR
Queue Stats
158W - 102L
1,524 Elo+
Party 1
Osiris
Osiris
SCB Shroud
Osiris
Level 17
God Stats
3W - 0L
1,661 SR
Queue Stats
101W - 79L
1,485 Elo+
Party 1
Team Averages
Level 80
1,533 SR
1,537 Elo+

VS

Team Averages
Level 13
1,334 SR
1,400 Elo+
Tiamat
Tiamat
D Salvatori
Tiamat
Level 12
God Stats
1W - 5L
1,169 SR
Queue Stats
1W - 6L
1,341 Elo+
Solo
King Arthur
King Arthur
J-Mobs19
King Arthur
Level 8
God Stats
2W - 4L
1,374 SR
Queue Stats
16W - 29L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
Shulk3r1551
Kuzenbo
Level 20
God Stats
6W - 11L
1,459 SR
Queue Stats
298W - 337L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haturyokai
Thanatos
11
9 / 0 / 4
8,386
839
7,478
5,223
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ImDevixus
Kumbhakarna
11
3 / 0 / 9
8,226
823
3,673
7,904
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
SCB Shroud
Osiris
10
3 / 1 / 10
7,432
743
4,128
4,262
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 3 / 0
6,136
614
3,465
4,239
1,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
J-Mobs19
King Arthur
7
0 / 7 / 0
5,657
566
1,535
8,514
4,306
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Shulk3r1551
Kuzenbo
8
0 / 5 / 0
5,994
599
3,140
8,741
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
15
Kills
1
1
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
0
0.33
W
Thanatos
Haturyokai
Thanatos
9
0
4
11
W
Kumbhakarna
ImDevixus
Kumbhakarna
3
0
9
7.5
L
King Arthur
J-Mobs19
King Arthur
0
7
0
0
W
Osiris
SCB Shroud
Osiris
3
1
10
8
L
Kuzenbo
Shulk3r1551
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
8,140
17,389
Taken
21,494
9,727
Mitigated
12,084
10,370
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,465
318
0
336
4,239
1,747
0
669
3,570
9,006
0
W
Thanatos
Haturyokai
Thanatos
7,478
2,521
0
6,116
5,223
1,786
1,152
2,036
3,187
0
24,959
W
Kumbhakarna
ImDevixus
Kumbhakarna
3,673
467
0
2,563
7,904
5,481
322
3,499
4,405
29,068
0
L
King Arthur
J-Mobs19
King Arthur
1,535
587
0
0
8,514
4,306
8
2,160
6,354
0
12,485
W
Osiris
SCB Shroud
Osiris
4,128
1,621
0
1,691
4,262
2,460
582
1,134
3,128
0
15,989
L
Kuzenbo
Shulk3r1551
Kuzenbo
3,140
914
0
1,079
8,741
6,031
0
1,216
7,525
15,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
17,787
121
Minions Killed
60
0
Camps Cleared
0
575,557
Distance Traveled
427,968
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,136
614
14
1
0
126,940
0
W
Thanatos
8,386
839
46
5
0
209,186
0
W
Kumbhakarna
8,226
823
36
4
0
186,879
2
L
King Arthur
5,657
566
22
2
0
139,550
0
W
Osiris
7,432
743
39
4
0
179,492
0
L
Kuzenbo
5,994
599
24
2
0
161,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role