Player Matchup

Danzaburou
Danzaburou
CroshGM
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GammaAkutabi
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,407 Elo+
Solo
Sylvanus
Sylvanus
KYLEyeshao
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,520 Elo+
Solo
Osiris
Osiris
MattZer0
Osiris
Level 157
God Stats
2W - 2L
1,653 SR
Queue Stats
164W - 122L
1,598 Elo+
Solo
Bastet
Bastet
PurpleGalaxy
Bastet
Level 127
God Stats
12W - 9L
1,524 SR
Queue Stats
476W - 341L
1,664 Elo+
Solo
Team Averages
Level 143
1,535 SR
1,538 Elo+

VS

Team Averages
Level 116
1,609 SR
1,536 Elo+
Cupid
Cupid
AboJamal
Cupid
Level 142
God Stats
28W - 23L
1,546 SR
Queue Stats
813W - 712L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Abousham1
Sun Wukong
Level 106
God Stats
34W - 26L
1,897 SR
Queue Stats
1,055W - 895L
1,580 Elo+
Party 2
Tiamat
Tiamat
EQTRUBUNAL
Tiamat
Level 110
God Stats
19W - 13L
1,787 SR
Queue Stats
456W - 424L
1,591 Elo+
Solo
Chronos
Chronos
MayMaYMaCHiNe
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,476 Elo+
Party 1
Ymir
Ymir
urboyluis
Ymir
Level 118
God Stats
3W - 8L
1,317 SR
Queue Stats
208W - 203L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CroshGM
Danzaburou
19
9 / 1 / 15
13,886
694
17,237
15,536
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 19
12,343
617
19,494
17,756
9,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
KYLEyeshao
Sylvanus
14
3 / 1 / 18
10,864
543
8,607
21,852
28,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
MattZer0
Osiris
18
6 / 1 / 11
12,223
611
19,570
22,722
18,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
18
11 / 0 / 13
12,510
626
16,646
19,373
9,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AboJamal
Cupid
18
2 / 3 / 0
10,365
518
13,406
14,669
7,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Abousham1
Sun Wukong
16
0 / 3 / 1
9,547
477
9,852
20,679
14,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
EQTRUBUNAL
Tiamat
11
0 / 9 / 1
7,544
377
12,604
16,640
11,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
13
0 / 8 / 0
7,940
397
5,604
18,754
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 13 / 2
8,611
431
7,680
27,509
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
7
36
Kills
3
3
Deaths
36
76
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
AboJamal
Cupid
2
3
0
0.67
L
Sun Wukong
Abousham1
Sun Wukong
0
3
1
0.17
W
Danzaburou
CroshGM
Danzaburou
9
1
15
16.5
L
Tiamat
EQTRUBUNAL
Tiamat
0
9
1
0.06
W
7
0
19
16.5
W
Sylvanus
KYLEyeshao
Sylvanus
3
1
18
12
W
Osiris
MattZer0
Osiris
6
1
11
11.5
L
Chronos
0
8
0
0
W
Bastet
11
0
13
17.5
L
Ymir
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,554
Damage
49,146
97,239
Taken
98,251
73,946
Mitigated
50,576
73,586
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AboJamal
Cupid
13,406
7,878
0
3,090
14,669
7,093
788
3,892
10,777
0
92,243
L
Sun Wukong
Abousham1
Sun Wukong
9,852
1,636
0
5,257
20,679
14,413
0
2,682
17,997
0
66,003
W
Danzaburou
CroshGM
Danzaburou
17,237
10,326
0
7,919
15,536
8,313
9,972
4,846
10,690
0
103,190
L
Tiamat
EQTRUBUNAL
Tiamat
12,604
794
0
3,484
16,640
11,342
0
3,878
12,762
49,693
0
W
19,494
1,143
15,980
13,218
17,756
9,751
1,079
6,039
11,717
84,994
0
W
Sylvanus
KYLEyeshao
Sylvanus
8,607
2,114
6,690
10,292
21,852
28,041
1,138
7,153
14,699
20,001
0
W
Osiris
MattZer0
Osiris
19,570
7,412
0
13,414
22,722
18,091
3,059
3,074
19,648
0
82,706
L
Chronos
5,604
1,696
0
3,490
18,754
5,578
0
6,686
12,068
54,450
0
W
Bastet
16,646
4,309
0
6,073
19,373
9,750
3,347
6,202
13,038
0
87,888
L
Ymir
7,680
1,905
0
1,123
27,509
12,150
0
10,963
16,546
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,826
Gold Earned
44,007
586
Minions Killed
549
0
Camps Cleared
0
2,043,519
Distance Traveled
1,731,728
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,365
518
200
10
0
356,711
5
L
Sun Wukong
9,547
477
136
7
0
386,530
2
W
Danzaburou
13,886
694
182
9
0
371,819
3
L
Tiamat
7,544
377
90
5
0
341,828
0
W
Hel
12,343
617
139
7
0
434,175
8
W
Sylvanus
10,864
543
21
1
0
368,712
6
W
Osiris
12,223
611
137
7
0
386,799
6
L
Chronos
7,940
397
93
5
0
337,727
4
W
Bastet
12,510
626
107
5
0
482,014
5
L
Ymir
8,611
431
30
2
0
308,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role