Player Matchup

Ra
Ra
DEVILKING616
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,274 Elo+
Solo
Cthulhu
Cthulhu
Merrow1
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,510 Elo+
Party 2
Cupid
Cupid
aldair2309
Cupid
Level 5
God Stats
0W - 4L
1,279 SR
Queue Stats
2W - 13L
1,444 Elo+
Party 1
Hercules
Hercules
jorge2012AR
Hercules
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,282 Elo+
Party 1
Da Ji
Da Ji
mcv5643
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,498 Elo+
Party 2
Team Averages
Level 10
1,456 SR
1,402 Elo+

VS

Team Averages
Level 22
1,579 SR
1,454 Elo+
Ares
Ares
FallenAtre
Ares
Level 6
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Tiamat
Tiamat
LeRenarde
Tiamat
Level 26
God Stats
12W - 18L
1,152 SR
Queue Stats
37W - 34L
1,229 Elo+
Solo
Skadi
Skadi
SigmalxBDA
Skadi
Level 28
God Stats
9W - 4L
1,701 SR
Queue Stats
77W - 79L
1,460 Elo+
Party 3
Tsukuyomi
Tsukuyomi
nnnnnnnnm
Tsukuyomi
Level 29
God Stats
17W - 13L
1,637 SR
Queue Stats
94W - 86L
1,520 Elo+
Solo
Bellona
Bellona
normanb7
Bellona
Level 21
God Stats
17W - 9L
1,681 SR
Queue Stats
54W - 36L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 12 / 3
7,641
449
10,324
15,351
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cthulhu
Merrow1
Cthulhu
9
1 / 8 / 9
7,189
423
5,955
16,017
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
10
0 / 7 / 3
6,416
377
2,843
10,218
3,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
jorge2012AR
Hercules
13
1 / 8 / 0
7,364
433
5,649
19,138
16,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
mcv5643
Da Ji
12
5 / 7 / 1
8,080
475
6,617
15,143
10,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 12
8,743
514
5,896
11,760
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
LeRenarde
Tiamat
16
7 / 0 / 11
10,272
604
14,938
8,327
7,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
14
8 / 6 / 7
9,408
553
14,280
10,887
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
nnnnnnnnm
Tsukuyomi
19
14 / 1 / 11
11,633
684
16,228
14,045
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
normanb7
Bellona
16
9 / 0 / 5
10,431
614
11,993
10,999
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
12
Kills
41
42
Deaths
12
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
12
3
0.54
W
3
5
12
1.8
W
Tiamat
LeRenarde
Tiamat
7
0
11
12.5
L
Cthulhu
Merrow1
Cthulhu
1
8
9
0.69
W
Skadi
8
6
7
1.92
L
Cupid
0
7
3
0.21
L
Hercules
jorge2012AR
Hercules
1
8
0
0.13
L
Da Ji
mcv5643
Da Ji
5
7
1
0.79
W
Tsukuyomi
nnnnnnnnm
Tsukuyomi
14
1
11
19.5
W
Bellona
normanb7
Bellona
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
63,335
75,867
Taken
56,018
45,933
Mitigated
37,342
14,199
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,324
1,391
450
2,266
15,351
7,844
361
5,648
9,703
39,270
0
W
5,896
755
0
771
11,760
8,750
763
5,761
5,774
10,384
0
W
Tiamat
LeRenarde
Tiamat
14,938
1,552
924
4,172
8,327
7,213
3,682
1,470
6,677
55,979
0
L
Cthulhu
Merrow1
Cthulhu
5,955
581
0
1,100
16,017
8,330
60
2,871
13,146
20,075
0
W
Skadi
14,280
8,297
0
2,697
10,887
4,131
2,443
5,811
4,826
0
53,784
L
Cupid
2,843
966
493
1,572
10,218
3,015
820
4,498
5,720
0
18,279
L
Hercules
jorge2012AR
Hercules
5,649
945
0
5,740
19,138
16,434
0
5,899
13,239
0
32,211
L
Da Ji
mcv5643
Da Ji
6,617
1,989
0
2,578
15,143
10,310
0
1,918
13,225
0
39,210
W
Tsukuyomi
nnnnnnnnm
Tsukuyomi
16,228
4,839
0
4,817
14,045
6,757
0
1,743
12,184
0
90,109
W
Bellona
normanb7
Bellona
11,993
4,823
0
3,977
10,999
10,491
525
927
9,940
0
51,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
50,487
279
Minions Killed
436
0
Camps Cleared
0
1,373,766
Distance Traveled
1,573,774
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,641
449
54
3
0
238,475
2
W
Ares
8,743
514
14
1
0
300,476
0
W
Tiamat
10,272
604
93
5
0
303,988
0
L
Cthulhu
7,189
423
45
3
0
274,799
5
W
Skadi
9,408
553
81
5
0
247,181
3
L
Cupid
6,416
377
38
2
0
255,253
1
L
Hercules
7,364
433
68
4
0
286,213
0
L
Da Ji
8,080
475
74
4
0
319,026
0
W
Tsukuyomi
11,633
684
147
9
0
364,290
3
W
Bellona
10,431
614
101
6
0
357,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role