Player Matchup

Achilles
Achilles
Issa AIien
Achilles
Level 58
God Stats
2W - 4L
1,173 SR
Queue Stats
471W - 391L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Issa Sham
Ah Muzen Cab
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
545W - 488L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Issa dame
Zhong Kui
Level 52
God Stats
10W - 6L
1,643 SR
Queue Stats
377W - 347L
1,552 Elo+
Party 1
Team Averages
Level 66
1,439 SR
1,537 Elo+

VS

Team Averages
Level 33
1,574 SR
1,684 Elo+
Tiamat
Tiamat
Chidori UwU
Tiamat
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,994 Elo+
Party 2
Cthulhu
Cthulhu
Xx DCxFAMOUS xX
Cthulhu
Level 23
God Stats
2W - 0L
1,722 SR
Queue Stats
93W - 108L
1,505 Elo+
Party 2
Fenrir
Fenrir
fat cholo 02
Fenrir
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 20L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Issa AIien
Achilles
11
1 / 3 / 4
7,836
603
4,272
12,423
10,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Issa Sham
Ah Muzen Cab
11
2 / 6 / 2
7,775
598
6,065
9,706
3,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Issa dame
Zhong Kui
12
1 / 5 / 4
7,878
606
7,005
11,608
7,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
9 / 0 / 5
10,769
828
13,864
7,098
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 10
8,928
687
6,693
10,188
9,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
11
3 / 2 / 7
8,912
686
8,840
11,008
4,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
4
Kills
14
14
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
0
5
11.5
L
Achilles
Issa AIien
Achilles
1
3
4
1
L
Ah Muzen Cab
Issa Sham
Ah Muzen Cab
2
6
2
0.5
L
Zhong Kui
Issa dame
Zhong Kui
1
5
4
0.6
W
2
3
10
2.33
W
Fenrir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
29,397
33,737
Taken
28,294
21,109
Mitigated
20,846
4,543
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,864
1,119
0
2,494
7,098
6,122
1,425
1,721
5,332
54,197
0
L
Achilles
Issa AIien
Achilles
4,272
1,087
0
1,039
12,423
10,445
0
7,805
4,292
0
22,823
L
Ah Muzen Cab
Issa Sham
Ah Muzen Cab
6,065
1,305
0
1,345
9,706
3,229
0
5,930
3,472
0
30,726
L
Zhong Kui
Issa dame
Zhong Kui
7,005
148
82
2,077
11,608
7,435
0
5,985
5,379
25,275
0
W
6,693
205
663
1,275
10,188
9,962
0
2,318
7,685
25,063
0
W
Fenrir
8,840
1,055
0
1,338
11,008
4,762
523
3,081
7,777
0
20,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
28,609
120
Minions Killed
167
0
Camps Cleared
0
690,863
Distance Traveled
728,170
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,769
828
113
9
0
248,532
1
L
Achilles
7,836
603
30
2
0
254,082
4
L
Ah Muzen Cab
7,775
598
55
4
0
205,185
1
L
Zhong Kui
7,878
606
35
3
0
231,596
0
W
Cthulhu
8,928
687
32
2
0
232,231
0
W
Fenrir
8,912
686
22
2
0
247,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role