Player Matchup

Arachne
Arachne
 
Arachne
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GantzHeadshot420
Ares
Level 98
God Stats
17W - 17L
1,533 SR
Queue Stats
261W - 283L
1,481 Elo+
Solo
Nox
Nox
SEDO___O
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 393L
1,508 Elo+
Solo
Tiamat
Tiamat
lolimagine
Tiamat
Level 61
God Stats
13W - 18L
1,984 SR
Queue Stats
72W - 95L
1,449 Elo+
Solo
Mercury
Mercury
xxBangBulletxx
Mercury
Level 85
God Stats
0W - 3L
1,200 SR
Queue Stats
29W - 46L
1,318 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,451 Elo+

VS

Team Averages
Level 86
1,544 SR
1,385 Elo+
Hun Batz
Hun Batz
Heartl3ssWil
Hun Batz
Level 98
God Stats
3W - 1L
1,722 SR
Queue Stats
94W - 118L
1,373 Elo+
Solo
Bacchus
Bacchus
Saladin709
Bacchus
Level 103
God Stats
7W - 3L
1,500 SR
Queue Stats
704W - 712L
1,408 Elo+
Solo
Chang'e
Chang'e
VFA_Catuts842
Chang'e
Level 51
God Stats
5W - 6L
1,416 SR
Queue Stats
354W - 398L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
juliomieles2
Cu Chulainn
Level 96
God Stats
14W - 11L
1,776 SR
Queue Stats
425W - 426L
1,500 Elo+
Solo
Neith
Neith
mj_idar
Neith
Level 81
God Stats
24W - 35L
1,305 SR
Queue Stats
65W - 84L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 2 / 1
5,679
473
3,866
7,852
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 2
6,267
522
1,664
4,138
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 5
7,019
585
5,052
5,001
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
lolimagine
Tiamat
10
0 / 1 / 0
5,607
467
6,010
6,169
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 2
6,393
533
1,421
5,416
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Heartl3ssWil
Hun Batz
10
3 / 3 / 1
6,251
521
3,192
9,136
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Saladin709
Bacchus
9
0 / 1 / 4
6,012
501
1,681
5,895
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
9
1 / 4 / 4
5,889
491
3,556
7,267
2,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
juliomieles2
Cu Chulainn
12
1 / 1 / 1
6,654
555
5,420
10,059
3,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
mj_idar
Neith
10
1 / 1 / 3
5,895
491
3,528
5,230
1,448
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
6
6
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
L
3
1
2
4
W
Hun Batz
Heartl3ssWil
Hun Batz
3
3
1
1.17
L
2
1
5
4.5
W
Bacchus
Saladin709
Bacchus
0
1
4
2
W
Chang'e
1
4
4
0.75
W
Cu Chulainn
juliomieles2
Cu Chulainn
1
1
1
1.5
L
Tiamat
lolimagine
Tiamat
0
1
0
0
W
Neith
mj_idar
Neith
1
1
3
2.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,013
Damage
17,377
28,576
Taken
37,587
16,249
Mitigated
14,263
6,275
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,866
2,057
0
1,637
7,852
4,327
0
1,276
6,576
0
25,075
L
1,664
215
0
818
4,138
3,043
0
1,022
3,116
9,929
0
W
Hun Batz
Heartl3ssWil
Hun Batz
3,192
1,031
0
3,072
9,136
2,971
201
3,101
5,841
0
27,027
L
5,052
1,266
0
750
5,001
1,870
308
1,885
3,116
38,484
0
W
Bacchus
Saladin709
Bacchus
1,681
296
0
1,044
5,895
3,557
524
1,260
4,588
12,180
0
W
Chang'e
3,556
529
662
2,450
7,267
2,641
518
2,701
4,393
16,737
0
W
Cu Chulainn
juliomieles2
Cu Chulainn
5,420
687
0
3,246
10,059
3,646
58
4,115
5,509
0
37,591
L
Tiamat
lolimagine
Tiamat
6,010
978
0
2,864
6,169
5,172
0
734
5,435
26,201
0
W
Neith
mj_idar
Neith
3,528
1,428
376
1,673
5,230
1,448
1,604
658
4,530
0
28,685
L
1,421
539
0
206
5,416
1,837
562
320
5,096
0
37,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
30,701
246
Minions Killed
242
0
Camps Cleared
0
1,066,565
Distance Traveled
1,095,587
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,679
473
47
4
0
230,911
4
L
Ares
6,267
522
7
1
0
125,072
1
W
Hun Batz
6,251
521
50
4
0
245,111
4
L
Nox
7,019
585
80
7
0
227,513
0
W
Bacchus
6,012
501
15
1
0
156,056
0
W
Chang'e
5,889
491
41
3
0
240,694
0
W
Cu Chulainn
6,654
555
85
7
0
231,060
1
L
Tiamat
5,607
467
39
3
0
206,494
2
W
Neith
5,895
491
51
4
0
222,666
2
L
Mercury
6,393
533
73
6
0
276,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role