Player Matchup

Cthulhu
Cthulhu
ItzCreeper
Cthulhu
Level 3
God Stats
1W - 9L
1,136 SR
Queue Stats
1W - 15L
1,206 Elo+
Party 1
Set
Set
ItzDeadshoty
Set
Level 4
God Stats
0W - 4L
1,038 SR
Queue Stats
6W - 20L
1,206 Elo+
Party 1
Merlin
Merlin
JDSHAR
Merlin
Level 28
God Stats
0W - 1L
1,490 SR
Queue Stats
10W - 13L
1,290 Elo+
Solo
Hachiman
Hachiman
RexPollicem
Hachiman
Level 5
God Stats
0W - 3L
1,270 SR
Queue Stats
103W - 99L
1,294 Elo+
Solo
Yemoja
Yemoja
bonbonch
Yemoja
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 142L
1,266 Elo+
Solo
Team Averages
Level 12
1,287 SR
1,252 Elo+

VS

Team Averages
Level 16
1,472 SR
1,362 Elo+
Izanami
Izanami
CatKtsuki
Izanami
Level 28
God Stats
60W - 57L
1,435 SR
Queue Stats
91W - 80L
1,350 Elo+
Solo
Hera
Hera
FRANK_Sky19
Hera
Level 16
God Stats
38W - 21L
1,432 SR
Queue Stats
56W - 60L
1,215 Elo+
Solo
Neith
Neith
GerardoUwur524
Neith
Level 17
God Stats
31W - 30L
1,535 SR
Queue Stats
46W - 50L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
NikitaD23
Tsukuyomi
Level 7
God Stats
6W - 3L
1,485 SR
Queue Stats
9W - 6L
1,361 Elo+
Solo
Hachiman
Hachiman
SkatingHobo
Hachiman
Level 13
God Stats
32W - 25L
1,471 SR
Queue Stats
135W - 138L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzCreeper
Cthulhu
15
0 / 13 / 1
8,568
857
5,146
27,521
27,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 11 / 0
9,005
901
3,296
19,339
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JDSHAR
Merlin
14
0 / 6 / 0
8,250
825
4,460
8,002
2,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
RexPollicem
Hachiman
13
0 / 12 / 0
7,961
796
7,301
18,293
11,914
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
bonbonch
Yemoja
15
0 / 2 / 1
9,410
941
7,909
12,147
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CatKtsuki
Izanami
18
5 / 0 / 27
10,947
1,095
13,457
6,506
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 0 / 22
10,013
1,001
9,682
4,770
2,812
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
19 / 0 / 14
12,014
1,201
20,170
7,255
2,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
NikitaD23
Tsukuyomi
17
10 / 0 / 19
10,987
1,099
21,532
8,913
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
SkatingHobo
Hachiman
17
5 / 1 / 21
10,135
1,014
11,278
6,649
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
147
1
Kills
44
44
Deaths
1
2
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Izanami
CatKtsuki
Izanami
5
0
27
18.5
W
5
0
22
16
W
19
0
14
26
L
Cthulhu
ItzCreeper
Cthulhu
0
13
1
0.04
L
1
11
0
0.09
L
Merlin
JDSHAR
Merlin
0
6
0
0
W
Tsukuyomi
NikitaD23
Tsukuyomi
10
0
19
19.5
L
Hachiman
RexPollicem
Hachiman
0
12
0
0
W
Hachiman
SkatingHobo
Hachiman
5
1
21
15.5
L
Yemoja
bonbonch
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
76,119
85,302
Taken
34,093
66,508
Mitigated
14,226
3,941
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CatKtsuki
Izanami
13,457
8,119
0
2,929
6,506
2,588
0
2,443
4,038
0
37,127
W
9,682
2,922
0
0
4,770
2,812
0
2,363
2,407
22,954
0
W
20,170
13,338
0
1,845
7,255
2,823
0
4,211
2,944
0
29,765
L
Cthulhu
ItzCreeper
Cthulhu
5,146
907
0
455
27,521
27,548
0
3,615
23,906
16,092
0
L
3,296
1,279
0
982
19,339
10,561
0
1,166
18,173
0
18,745
L
Merlin
JDSHAR
Merlin
4,460
397
455
513
8,002
2,896
0
330
7,672
25,849
0
W
Tsukuyomi
NikitaD23
Tsukuyomi
21,532
7,533
0
1,445
8,913
3,505
0
4,621
4,142
0
34,394
L
Hachiman
RexPollicem
Hachiman
7,301
4,354
0
0
18,293
11,914
0
3,772
14,521
0
10,958
W
Hachiman
SkatingHobo
Hachiman
11,278
5,672
0
1,119
6,649
2,498
0
3,452
3,047
0
21,841
L
Yemoja
bonbonch
Yemoja
7,909
919
981
555
12,147
13,589
0
799
11,348
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
54,096
133
Minions Killed
178
7
Camps Cleared
4
766,055
Distance Traveled
888,447
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,947
1,095
61
6
1
154,314
1
W
Hera
10,013
1,001
37
4
0
166,684
0
W
Neith
12,014
1,201
23
2
1
189,241
0
L
Cthulhu
8,568
857
23
2
1
138,434
0
L
Set
9,005
901
36
4
4
173,307
0
L
Merlin
8,250
825
41
4
1
119,941
0
W
Tsukuyomi
10,987
1,099
32
3
2
217,147
1
L
Hachiman
7,961
796
1
0
0
153,285
0
W
Hachiman
10,135
1,014
25
3
0
161,061
0
L
Yemoja
9,410
941
32
3
1
181,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role