Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GoodMane
Jormungandr
Level 28
God Stats
9W - 1L
1,910 SR
Queue Stats
64W - 63L
1,547 Elo+
Solo
Mercury
Mercury
Halat
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 99L
1,526 Elo+
Party 1
Apollo
Apollo
Neysen1905
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 31L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
TheB0RZ
Sun Wukong
Level 25
God Stats
2W - 0L
1,612 SR
Queue Stats
50W - 32L
1,528 Elo+
Party 1
Team Averages
Level 26
1,604 SR
1,528 Elo+

VS

Team Averages
Level 16
1,453 SR
1,551 Elo+
Merlin
Merlin
Belkantx
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LionheartLeon
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ranuncula
Cu Chulainn
Level 16
God Stats
0W - 1L
1,265 SR
Queue Stats
19W - 20L
1,699 Elo+
Solo
Cupid
Cupid
S7ORMR1DER
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Solo
Mercury
Mercury
iNeedPampers
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 3
6,402
640
5,148
3,047
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
GoodMane
Jormungandr
9
5 / 0 / 3
6,314
631
4,968
6,076
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Halat
Mercury
9
2 / 1 / 1
5,535
554
2,464
5,379
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Neysen1905
Apollo
8
2 / 0 / 4
5,570
557
2,147
3,929
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
TheB0RZ
Sun Wukong
12
3 / 0 / 0
6,459
646
3,795
6,061
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Belkantx
Merlin
10
0 / 2 / 0
5,343
534
1,577
4,628
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
6
0 / 3 / 0
4,380
438
1,805
6,430
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Ranuncula
Cu Chulainn
10
0 / 3 / 0
5,413
541
4,186
7,125
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
6
0 / 5 / 0
4,132
413
761
5,941
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Mercury
iNeedPampers
Mercury
9
1 / 1 / 0
5,257
526
1,968
5,704
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Merlin
Belkantx
Merlin
0
2
0
0
W
Jormungandr
GoodMane
Jormungandr
5
0
3
6.5
W
Mercury
Halat
Mercury
2
1
1
2.5
L
Cthulhu
0
3
0
0
W
Apollo
Neysen1905
Apollo
2
0
4
4
L
Cu Chulainn
Ranuncula
Cu Chulainn
0
3
0
0
L
Cupid
0
5
0
0
W
Sun Wukong
TheB0RZ
Sun Wukong
3
0
0
3
L
Mercury
iNeedPampers
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
10,297
24,492
Taken
29,828
11,080
Mitigated
10,297
6,067
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,148
981
0
1,089
3,047
826
362
1,287
1,510
35,547
0
L
Merlin
Belkantx
Merlin
1,577
40
0
1,427
4,628
1,379
0
1,881
2,541
29,406
0
W
Jormungandr
GoodMane
Jormungandr
4,968
1,321
0
1,175
6,076
2,780
136
1,191
4,847
17,929
0
W
Mercury
Halat
Mercury
2,464
1,216
0
0
5,379
2,662
0
203
5,154
0
27,964
L
Cthulhu
1,805
233
70
1,306
6,430
2,134
0
3,002
3,348
11,213
0
W
Apollo
Neysen1905
Apollo
2,147
1,217
0
2,276
3,929
1,268
962
413
3,491
0
23,697
L
Cu Chulainn
Ranuncula
Cu Chulainn
4,186
800
0
2,497
7,125
3,794
0
359
6,319
0
29,082
L
Cupid
761
318
98
1,282
5,941
1,435
0
2,453
3,444
0
8,814
W
Sun Wukong
TheB0RZ
Sun Wukong
3,795
933
0
1,527
6,061
3,544
0
0
5,711
0
34,736
L
Mercury
iNeedPampers
Mercury
1,968
1,465
0
850
5,704
1,555
0
1,919
3,685
0
30,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
24,525
284
Minions Killed
246
0
Camps Cleared
0
1,020,444
Distance Traveled
915,415
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,402
640
83
8
0
200,431
3
L
Merlin
5,343
534
69
7
0
184,409
4
W
Jormungandr
6,314
631
22
2
0
221,213
2
W
Mercury
5,535
554
55
6
0
219,610
1
L
Cthulhu
4,380
438
12
1
0
171,019
0
W
Apollo
5,570
557
48
5
0
176,835
2
L
Cu Chulainn
5,413
541
74
7
0
180,341
0
L
Cupid
4,132
413
28
3
0
150,185
1
W
Sun Wukong
6,459
646
76
8
0
202,355
6
L
Mercury
5,257
526
63
6
0
229,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role