Player Matchup

Anubis
Anubis
Bestior
Anubis
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 38L
1,392 Elo+
Party 1
Ymir
Ymir
Eleuth1
Ymir
Level 8
God Stats
9W - 8L
1,901 SR
Queue Stats
17W - 20L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Mar4u
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,150 Elo+
Solo
Sun Wukong
Sun Wukong
Zamimaru
Sun Wukong
Level 7
God Stats
5W - 4L
1,504 SR
Queue Stats
12W - 10L
1,420 Elo+
Party 1
Cupid
Cupid
megaxmentron
Cupid
Level 19
God Stats
3W - 2L
1,873 SR
Queue Stats
36W - 31L
1,463 Elo+
Party 1
Team Averages
Level 17
1,656 SR
1,380 Elo+

VS

Team Averages
Level 27
1,628 SR
1,524 Elo+
Amaterasu
Amaterasu
BLAQUEBLUES
Amaterasu
Level 7
God Stats
25W - 30L
1,500 SR
Queue Stats
76W - 97L
1,532 Elo+
Party 2
Ares
Ares
JvstLeon
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 48L
1,557 Elo+
Party 3
Freya
Freya
K1A FoxYy
Freya
Level 44
God Stats
1W - 2L
1,823 SR
Queue Stats
47W - 73L
1,416 Elo+
Party 2
Nike
Nike
Normiemaster
Nike
Level 29
God Stats
6W - 4L
1,623 SR
Queue Stats
68W - 52L
1,557 Elo+
Party 3
Artemis
Artemis
Ronnyponny0203
Artemis
Level 28
God Stats
4W - 5L
1,696 SR
Queue Stats
72W - 60L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bestior
Anubis
13
3 / 1 / 0
7,564
540
5,476
6,152
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Eleuth1
Ymir
11
4 / 2 / 5
7,558
540
6,355
10,858
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
Mar4u
Kukulkan
11
3 / 5 / 2
6,961
497
6,880
7,652
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Zamimaru
Sun Wukong
11
1 / 4 / 2
6,617
473
6,507
9,525
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 5
8,414
601
14,616
11,061
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLAQUEBLUES
Amaterasu
11
8 / 3 / 2
7,590
542
8,801
9,988
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
10
0 / 5 / 4
6,212
444
4,303
13,129
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
K1A FoxYy
Freya
11
1 / 4 / 1
6,212
444
1,405
7,452
2,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 1
7,448
532
7,561
11,407
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 4
5,540
396
7,489
13,364
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
18
Kills
13
13
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BLAQUEBLUES
Amaterasu
8
3
2
3
W
Anubis
Bestior
Anubis
3
1
0
3
W
Ymir
Eleuth1
Ymir
4
2
5
3.25
L
Ares
0
5
4
0.4
L
Freya
K1A FoxYy
Freya
1
4
1
0.38
W
Kukulkan
Mar4u
Kukulkan
3
5
2
0.8
L
4
1
1
4.5
L
0
5
4
0.4
W
Sun Wukong
Zamimaru
Sun Wukong
1
4
2
0.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
29,559
45,248
Taken
55,340
20,320
Mitigated
23,615
16,832
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BLAQUEBLUES
Amaterasu
8,801
3,841
0
1,505
9,988
3,406
0
3,409
6,554
0
32,927
W
Anubis
Bestior
Anubis
5,476
150
0
4,314
6,152
2,356
0
45
6,057
50,466
0
W
Ymir
Eleuth1
Ymir
6,355
1,373
0
2,595
10,858
6,385
0
2,162
8,646
31,422
0
L
Ares
4,303
395
687
3,361
13,129
8,131
0
4,003
9,126
14,474
0
L
Freya
K1A FoxYy
Freya
1,405
418
0
2,740
7,452
2,375
299
3,941
3,486
22,613
0
W
Kukulkan
Mar4u
Kukulkan
6,880
956
0
990
7,652
2,588
606
1,273
6,329
29,933
0
L
7,561
1,479
0
3,999
11,407
5,742
666
3,285
7,772
0
34,846
L
7,489
2,524
0
3,576
13,364
3,961
0
4,073
9,291
0
27,466
W
Sun Wukong
Zamimaru
Sun Wukong
6,507
1,359
0
1,316
9,525
5,464
0
251
8,874
0
32,172
W
14,616
8,982
575
7,042
11,061
3,527
927
1,977
9,084
0
47,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,114
Gold Earned
33,002
316
Minions Killed
211
0
Camps Cleared
0
1,275,507
Distance Traveled
1,208,587
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,590
542
48
3
0
312,829
4
W
Anubis
7,564
540
85
6
0
260,762
2
W
Ymir
7,558
540
47
3
0
269,643
14
L
Ares
6,212
444
18
1
0
223,808
6
L
Freya
6,212
444
42
3
0
210,316
5
W
Kukulkan
6,961
497
51
4
0
249,693
0
L
Nike
7,448
532
72
5
0
239,908
0
L
Artemis
5,540
396
31
2
0
221,726
1
W
Sun Wukong
6,617
473
55
4
0
267,156
1
W
Cupid
8,414
601
78
6
0
228,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role