Player Matchup

Medusa
Medusa
Chidori UwU
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,983 Elo+
Party 1
Cerberus
Cerberus
Xx DCxFAMOUS xX
Cerberus
Level 23
God Stats
7W - 6L
1,427 SR
Queue Stats
93W - 108L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
fat cholo 02
Baron Samedi
Level 40
God Stats
2W - 4L
1,684 SR
Queue Stats
27W - 20L
1,492 Elo+
Party 1
Team Averages
Level 33
1,537 SR
1,651 Elo+

VS

Team Averages
Level 97
1,646 SR
1,449 Elo+
Pele
Pele
GreyoftheWorld
Pele
Level 108
God Stats
4W - 11L
1,712 SR
Queue Stats
195W - 281L
1,412 Elo+
Solo
Arachne
Arachne
LilithsDragon
Arachne
Level 104
God Stats
1W - 1L
1,708 SR
Queue Stats
95W - 98L
1,514 Elo+
Solo
Tiamat
Tiamat
Mboyfloyd
Tiamat
Level 78
God Stats
5W - 6L
1,517 SR
Queue Stats
324W - 420L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 0 / 5
7,992
799
8,173
7,533
3,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
8
0 / 2 / 7
6,559
656
2,248
5,446
3,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
fat cholo 02
Baron Samedi
12
5 / 0 / 5
8,158
816
10,461
5,201
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,352
635
4,208
12,141
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
9
0 / 2 / 2
6,476
648
2,711
7,340
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Mboyfloyd
Tiamat
9
1 / 3 / 1
6,304
630
5,492
5,824
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
5
7.5
L
1
5
1
0.3
L
Arachne
0
2
2
0.5
L
Tiamat
Mboyfloyd
Tiamat
1
3
1
0.5
W
Cerberus
0
2
7
1.75
W
Baron Samedi
fat cholo 02
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,882
Damage
12,411
18,180
Taken
25,305
8,458
Mitigated
15,401
10,503
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,173
3,709
0
4,139
7,533
3,283
874
1,786
5,513
0
40,418
L
4,208
757
0
2,054
12,141
8,730
0
7,448
4,693
264
17,916
L
Arachne
2,711
1,915
0
2,482
7,340
2,608
0
2,962
4,378
0
26,190
L
Tiamat
Mboyfloyd
Tiamat
5,492
360
270
1,636
5,824
4,063
0
2,383
3,441
18,681
0
W
Cerberus
2,248
138
0
918
5,446
3,220
280
1,420
3,619
8,436
0
W
Baron Samedi
fat cholo 02
Baron Samedi
10,461
601
1,502
3,944
5,201
1,955
390
1,972
2,899
33,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,709
Gold Earned
19,132
149
Minions Killed
115
0
Camps Cleared
0
511,907
Distance Traveled
570,584
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,992
799
64
6
0
169,345
2
L
Pele
6,352
635
28
3
0
178,170
5
L
Arachne
6,476
648
60
6
0
215,214
2
L
Tiamat
6,304
630
27
3
0
177,200
2
W
Cerberus
6,559
656
22
2
0
156,775
0
W
Baron Samedi
8,158
816
63
6
0
185,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role