Player Matchup

Kukulkan
Kukulkan
Basito20
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,441 Elo+
Party 1
Ullr
Ullr
DustBurn90
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 325L
1,369 Elo+
Party 1
Tiamat
Tiamat
IReminho9781
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 449L
1,440 Elo+
Solo
King Arthur
King Arthur
XxRY4NSM1THxX
King Arthur
Level 87
God Stats
11W - 15L
1,231 SR
Queue Stats
575W - 619L
1,357 Elo+
Solo
Awilix
Awilix
the_golden64
Awilix
Level 66
God Stats
26W - 22L
1,629 SR
Queue Stats
537W - 521L
1,431 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,407 Elo+

VS

Team Averages
Level 99
1,513 SR
1,433 Elo+
Tiamat
Tiamat
FootlongEmu
Tiamat
Level 68
God Stats
7W - 8L
1,530 SR
Queue Stats
120W - 125L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
Iceman4711
Kuzenbo
Level 122
God Stats
4W - 4L
1,278 SR
Queue Stats
11W - 12L
1,377 Elo+
Party 2
Scylla
Scylla
LechiderKing
Scylla
Level 108
God Stats
4W - 9L
1,780 SR
Queue Stats
54W - 85L
1,337 Elo+
Party 2
Nike
Nike
kerytal
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
zerberSCHMUTZ
Apollo
Level 127
God Stats
90W - 77L
1,479 SR
Queue Stats
1,084W - 1,131L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Basito20
Kukulkan
9
0 / 2 / 0
5,179
518
80
3,986
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 0
4,552
455
1,326
5,447
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
7
0 / 2 / 0
4,704
470
873
4,728
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
XxRY4NSM1THxX
King Arthur
12
2 / 0 / 0
6,330
633
1,888
5,607
2,465
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Awilix
7
0 / 2 / 1
4,871
487
812
5,412
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 2 / 0
5,620
562
2,833
3,357
3,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Iceman4711
Kuzenbo
9
1 / 0 / 6
5,716
572
1,877
3,800
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
6 / 0 / 2
6,798
680
6,240
3,004
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
kerytal
Nike
9
0 / 0 / 1
5,390
539
1,436
4,405
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,003
500
1,579
1,942
470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
8
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Basito20
Kukulkan
0
2
0
0
L
0
2
0
0
W
Tiamat
0
2
0
0
L
Tiamat
0
2
0
0
W
Kuzenbo
Iceman4711
Kuzenbo
1
0
6
4
W
Scylla
6
0
2
7
L
King Arthur
XxRY4NSM1THxX
King Arthur
2
0
0
2
W
Nike
kerytal
Nike
0
0
1
0.5
L
Awilix
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,979
Damage
13,965
25,180
Taken
16,508
9,104
Mitigated
8,565
7,667
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Basito20
Kukulkan
80
80
183
899
3,986
1,108
0
1,586
2,314
26,085
0
L
1,326
257
0
1,852
5,447
1,582
0
2,803
2,572
0
19,470
W
Tiamat
2,833
515
0
1,118
3,357
3,164
16
0
3,357
30,625
0
L
Tiamat
873
204
0
1,317
4,728
2,483
0
2,245
2,374
11,224
0
W
Kuzenbo
Iceman4711
Kuzenbo
1,877
835
0
2,057
3,800
2,053
116
403
3,397
12,194
0
W
Scylla
6,240
566
0
1,080
3,004
863
23
268
2,736
35,599
0
L
King Arthur
XxRY4NSM1THxX
King Arthur
1,888
74
0
1,196
5,607
2,465
0
2,681
2,926
0
32,628
W
Nike
kerytal
Nike
1,436
335
0
0
4,405
2,015
0
46
4,359
0
35,026
L
Awilix
812
288
0
2,220
5,412
1,466
0
1,328
4,044
0
17,853
W
1,579
670
0
870
1,942
470
112
236
1,706
0
27,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
28,527
267
Minions Killed
291
0
Camps Cleared
0
884,132
Distance Traveled
951,181
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,179
518
68
7
0
180,539
2
L
Ullr
4,552
455
43
4
0
168,036
4
W
Tiamat
5,620
562
69
7
0
171,501
3
L
Tiamat
4,704
470
23
2
0
150,477
0
W
Kuzenbo
5,716
572
16
2
0
214,743
4
W
Scylla
6,798
680
78
8
0
202,689
2
L
King Arthur
6,330
633
80
8
0
177,667
3
W
Nike
5,390
539
72
7
0
197,858
3
L
Awilix
4,871
487
53
5
0
207,413
4
W
Apollo
5,003
500
56
6
0
164,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role