Player Matchup

Nemesis
Nemesis
PTK SOUTH
Nemesis
Level 4
God Stats
0W - 2L
1,674 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Tyr
Tyr
TheFrozenMerc
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,140 Elo+
Party 1
Bellona
Bellona
xzSFKzx
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,558 SR
1,307 Elo+

VS

Team Averages
Level 18
1,440 SR
1,550 Elo+
Chaac
Chaac
HDSlaughterGang
Chaac
Level 18
God Stats
41W - 25L
1,630 SR
Queue Stats
44W - 28L
1,610 Elo+
Party 2
Tiamat
Tiamat
Im_getting_FG
Tiamat
Level 18
God Stats
2W - 1L
1,191 SR
Queue Stats
27W - 15L
1,610 Elo+
Party 2
Scylla
Scylla
yvng X k1ng
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PTK SOUTH
Nemesis
12
1 / 7 / 2
10,330
574
3,758
15,302
5,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 2
10,778
599
10,766
26,468
15,050
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
xzSFKzx
Bellona
12
1 / 8 / 3
9,842
547
5,484
19,532
17,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
11,784
655
11,220
8,848
8,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
8 / 2 / 7
12,513
695
23,086
14,256
14,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
14
1 / 3 / 9
10,986
610
12,626
8,945
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
16
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
8
2
7
5.75
L
Nemesis
PTK SOUTH
Nemesis
1
7
2
0.29
L
3
1
2
4
L
Bellona
xzSFKzx
Bellona
1
8
3
0.31
W
Scylla
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
46,932
61,302
Taken
32,049
37,215
Mitigated
25,875
3,971
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,220
1,027
361
1,889
8,848
8,842
0
20
8,828
0
46,119
W
23,086
3,474
0
5,558
14,256
14,162
1,199
8
14,248
74,474
0
L
Nemesis
PTK SOUTH
Nemesis
3,758
581
0
114
15,302
5,017
150
8,546
6,256
0
24,455
L
10,766
893
0
3,287
26,468
15,050
215
14,825
10,725
0
28,756
L
Bellona
xzSFKzx
Bellona
5,484
2,471
0
570
19,532
17,148
577
10,169
8,519
0
25,628
W
Scylla
12,626
1,969
0
2,553
8,945
2,871
227
160
8,785
51,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
35,283
98
Minions Killed
228
0
Camps Cleared
0
995,048
Distance Traveled
1,077,749
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,784
655
56
3
0
409,694
1
W
Tiamat
12,513
695
96
5
0
337,889
0
L
Nemesis
10,330
574
42
2
0
301,416
1
L
Tyr
10,778
599
30
2
0
424,334
2
L
Bellona
9,842
547
26
1
0
269,298
0
W
Scylla
10,986
610
76
4
0
330,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role