Player Matchup

Guan Yu
Guan Yu
Chaosminer
Guan Yu
Level 55
God Stats
2W - 2L
1,779 SR
Queue Stats
71W - 73L
1,530 Elo+
Party 1
Medusa
Medusa
FridayTheDog
Medusa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Chaac
Chaac
SSsama
Chaac
Level 14
God Stats
13W - 9L
1,617 SR
Queue Stats
158W - 158L
1,530 Elo+
Solo
Ra
Ra
byrdman420
Ra
Level 8
God Stats
2W - 2L
1,265 SR
Queue Stats
42W - 56L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
zahealer
Baron Samedi
Level 18
God Stats
22W - 16L
1,755 SR
Queue Stats
30W - 27L
1,496 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,510 Elo+

VS

Team Averages
Level 27
1,590 SR
1,504 Elo+
Da Ji
Da Ji
Cbfinesse
Da Ji
Level 29
God Stats
9W - 7L
1,744 SR
Queue Stats
72W - 52L
1,556 Elo+
Party 2
Tiamat
Tiamat
Coldgemini
Tiamat
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
35W - 64L
1,478 Elo+
Party 2
Discordia
Discordia
EpicTropican
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,487 Elo+
Party 2
Artemis
Artemis
F234kOn4L34sH
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HeadCrab1
Thor
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chaosminer
Guan Yu
20
13 / 7 / 21
15,991
1,142
29,353
34,193
50,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
5 / 8 / 16
13,366
955
10,460
16,812
6,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SSsama
Chaac
20
17 / 9 / 16
17,015
1,215
31,624
37,829
46,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 8 / 18
13,021
930
8,003
16,675
7,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
zahealer
Baron Samedi
20
9 / 8 / 23
15,054
1,075
19,249
20,138
9,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cbfinesse
Da Ji
20
27 / 11 / 10
20,334
1,452
55,524
24,676
14,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Coldgemini
Tiamat
20
5 / 8 / 21
14,214
1,015
25,961
22,130
18,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
EpicTropican
Discordia
20
5 / 3 / 20
14,618
1,044
18,398
15,062
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
2 / 11 / 20
13,507
965
15,258
25,560
11,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
20
1 / 12 / 19
13,108
936
3,717
19,464
8,783

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
130
45
Kills
40
40
Deaths
45
94
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cbfinesse
Da Ji
27
11
10
2.91
W
Guan Yu
Chaosminer
Guan Yu
13
7
21
3.36
L
Tiamat
Coldgemini
Tiamat
5
8
21
1.94
L
Discordia
EpicTropican
Discordia
5
3
20
5
L
Artemis
2
11
20
1.09
W
Medusa
5
8
16
1.63
L
Thor
1
12
19
0.88
W
Chaac
SSsama
Chaac
17
9
16
2.78
W
1
8
18
1.25
W
Baron Samedi
zahealer
Baron Samedi
9
8
23
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,689
Damage
118,858
125,647
Taken
106,892
119,041
Mitigated
60,202
34,253
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cbfinesse
Da Ji
55,524
20,114
0
0
24,676
14,778
0
6,649
17,712
0
69,219
W
Guan Yu
Chaosminer
Guan Yu
29,353
5,333
2,917
5,909
34,193
50,335
0
10,151
24,042
11,289
34,568
L
Tiamat
Coldgemini
Tiamat
25,961
4,062
0
4,910
22,130
18,710
0
6,899
15,116
47,250
0
L
Discordia
EpicTropican
Discordia
18,398
3,498
0
1,646
15,062
6,308
0
6,371
8,566
51,788
0
L
Artemis
15,258
7,883
0
5,412
25,560
11,623
0
8,216
17,144
0
54,653
W
Medusa
10,460
5,423
0
2,796
16,812
6,283
0
4,485
12,327
0
28,197
L
Thor
3,717
734
0
0
19,464
8,783
0
6,598
12,716
0
9,334
W
Chaac
SSsama
Chaac
31,624
4,240
1,246
11,082
37,829
46,170
0
15,567
22,262
810
59,364
W
8,003
757
1,574
2,433
16,675
7,157
0
7,806
8,869
31,521
0
W
Baron Samedi
zahealer
Baron Samedi
19,249
1,031
2,623
3,673
20,138
9,096
0
6,350
13,788
41,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,447
Gold Earned
75,781
243
Minions Killed
238
4
Camps Cleared
9
1,072,291
Distance Traveled
1,138,944
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
20,334
1,452
30
2
3
246,436
0
W
Guan Yu
15,991
1,142
40
3
1
250,011
1
L
Tiamat
14,214
1,015
45
3
2
250,580
0
L
Discordia
14,618
1,044
81
6
1
249,530
0
L
Artemis
13,507
965
79
6
3
207,016
2
W
Medusa
13,366
955
42
3
1
175,438
2
L
Thor
13,108
936
3
0
0
185,382
2
W
Chaac
17,015
1,215
62
4
1
255,683
0
W
Ra
13,021
930
54
4
0
185,430
0
W
Baron Samedi
15,054
1,075
45
3
1
205,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role