Player Matchup

Scylla
Scylla
AlmiightyFlacko
Scylla
Level 20
God Stats
14W - 9L
1,489 SR
Queue Stats
16W - 21L
1,308 Elo+
Party 1
Ares
Ares
AznBoiJsai
Ares
Level 26
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 10L
1,370 Elo+
Party 1
Artemis
Artemis
Rusakio
Artemis
Level 4
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,591 SR
1,393 Elo+

VS

Team Averages
Level 101
1,467 SR
1,497 Elo+
Ganesha
Ganesha
Aflamedesert
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 117L
1,450 Elo+
Solo
Artemis
Artemis
FerSuure
Artemis
Level 89
God Stats
17W - 13L
1,573 SR
Queue Stats
69W - 64L
1,535 Elo+
Party 2
Tiamat
Tiamat
Poeticuhl
Tiamat
Level 147
God Stats
8W - 17L
1,326 SR
Queue Stats
102W - 84L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,989
615
3,741
9,794
3,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 1
7,845
603
2,812
11,262
7,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Rusakio
Artemis
11
1 / 7 / 0
7,790
599
3,140
8,376
2,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aflamedesert
Ganesha
12
0 / 1 / 15
8,612
662
3,381
6,597
4,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
FerSuure
Artemis
14
9 / 1 / 9
10,844
834
9,371
6,795
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Poeticuhl
Tiamat
13
9 / 2 / 8
10,105
777
11,736
7,410
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
18
18
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aflamedesert
Ganesha
0
1
15
7.5
L
1
6
1
0.25
L
1
5
1
0.3
W
Artemis
FerSuure
Artemis
9
1
9
13.5
W
Tiamat
Poeticuhl
Tiamat
9
2
8
6.5
L
Artemis
Rusakio
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,693
Damage
24,488
29,432
Taken
20,802
12,618
Mitigated
13,438
1,474
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aflamedesert
Ganesha
3,381
255
0
1,555
6,597
4,382
262
2,709
3,888
20,640
0
L
3,741
587
0
905
9,794
3,021
0
5,950
3,844
20,398
0
L
2,812
235
0
63
11,262
7,006
0
5,539
5,723
15,707
0
W
Artemis
FerSuure
Artemis
9,371
4,219
0
3,115
6,795
2,735
1,784
1,295
5,500
0
49,856
W
Tiamat
Poeticuhl
Tiamat
11,736
884
0
2,768
7,410
6,321
220
2,711
4,699
39,877
0
L
Artemis
Rusakio
Artemis
3,140
1,092
0
506
8,376
2,591
0
3,728
4,648
0
18,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
29,561
83
Minions Killed
163
0
Camps Cleared
0
528,417
Distance Traveled
617,235
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,612
662
5
0
0
219,356
0
L
Scylla
7,989
615
36
3
0
175,813
0
L
Ares
7,845
603
24
2
0
204,013
3
W
Artemis
10,844
834
96
7
0
195,071
0
W
Tiamat
10,105
777
62
5
0
202,808
0
L
Artemis
7,790
599
23
2
0
148,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role