Player Matchup

King Arthur
King Arthur
Define Vortek
King Arthur
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 70L
1,283 Elo+
Party 1
Tiamat
Tiamat
GloomyThread698
Tiamat
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 118L
1,372 Elo+
Party 1
Hel
Hel
unkowngravity
Hel
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
88W - 106L
1,037 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,231 Elo+

VS

Team Averages
Level 25
1,535 SR
1,466 Elo+
Kukulkan
Kukulkan
TwistedX51
Kukulkan
Level 29
God Stats
18W - 16L
1,802 SR
Queue Stats
77W - 91L
1,488 Elo+
Solo
Nemesis
Nemesis
o8AcxNation8o
Nemesis
Level 18
God Stats
7W - 3L
1,564 SR
Queue Stats
25W - 23L
1,410 Elo+
Solo
Tiamat
Tiamat
schneakx
Tiamat
Level 27
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Define Vortek
King Arthur
13
4 / 6 / 1
10,108
632
8,085
16,685
7,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 7 / 5
9,174
573
11,221
13,164
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 9 / 3
9,453
591
4,089
10,572
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TwistedX51
Kukulkan
16
6 / 1 / 12
12,008
751
17,739
8,496
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
16
14 / 2 / 4
12,684
793
12,290
13,672
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
schneakx
Tiamat
13
2 / 3 / 10
9,994
625
3,386
10,094
6,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
22
22
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Define Vortek
King Arthur
4
6
1
0.75
L
1
7
5
0.5
W
Kukulkan
TwistedX51
Kukulkan
6
1
12
12
W
Nemesis
14
2
4
8
W
Tiamat
schneakx
Tiamat
2
3
10
2.33
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
33,415
40,421
Taken
32,262
19,176
Mitigated
16,918
6,791
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Define Vortek
King Arthur
8,085
2,117
344
1,633
16,685
7,691
0
7,887
8,798
0
30,121
L
11,221
862
0
1,545
13,164
8,364
0
6,737
6,427
28,297
0
W
Kukulkan
TwistedX51
Kukulkan
17,739
697
672
3,988
8,496
3,538
1,006
3,781
4,473
57,540
0
W
Nemesis
12,290
6,975
0
1,672
13,672
6,729
1,542
6,345
7,075
0
67,390
W
Tiamat
schneakx
Tiamat
3,386
687
0
2,356
10,094
6,651
382
4,576
5,114
20,912
0
L
4,089
832
1,440
1,829
10,572
3,121
0
6,501
4,071
20,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
34,686
105
Minions Killed
207
0
Camps Cleared
0
701,768
Distance Traveled
864,905
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,108
632
48
3
0
261,351
0
L
Tiamat
9,174
573
26
2
0
267,242
0
W
Kukulkan
12,008
751
96
6
0
280,894
1
W
Nemesis
12,684
793
73
5
0
307,621
1
W
Tiamat
9,994
625
38
2
0
276,390
0
L
Hel
9,453
591
31
2
0
173,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role