Player Matchup

Heimdallr
Heimdallr
IAmBilboBaggins
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,248 Elo+
Party 1
Ymir
Ymir
JirGaya
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
MyNameIsCade
Kukulkan
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 9L
1,173 Elo+
Party 1
Arachne
Arachne
Qu1KS1Lv3r
Arachne
Level 12
God Stats
10W - 13L
1,146 SR
Queue Stats
14W - 23L
1,248 Elo+
Party 1
Bellona
Bellona
bsthepro
Bellona
Level 5
God Stats
9W - 7L
1,287 SR
Queue Stats
10W - 13L
1,156 Elo+
Party 1
Team Averages
Level 6
1,387 SR
1,214 Elo+

VS

Team Averages
Level 21
1,485 SR
1,373 Elo+
Chronos
Chronos
Dantcro
Chronos
Level 24
God Stats
34W - 30L
1,494 SR
Queue Stats
552W - 628L
1,337 Elo+
Solo
Mercury
Mercury
JackaledUp
Mercury
Level 60
God Stats
5W - 8L
1,500 SR
Queue Stats
86W - 122L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
KomaTheFox
Danzaburou
Level 15
God Stats
26W - 19L
1,614 SR
Queue Stats
58W - 73L
1,422 Elo+
Party 2
Discordia
Discordia
RhysD
Discordia
Level 4
God Stats
1W - 3L
1,317 SR
Queue Stats
77W - 87L
1,347 Elo+
Party 2
Bellona
Bellona
Zackfrond
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IAmBilboBaggins
Heimdallr
17
6 / 2 / 3
11,949
498
9,572
11,182
4,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
JirGaya
Ymir
19
6 / 1 / 9
13,187
549
11,371
15,720
21,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MyNameIsCade
Kukulkan
17
1 / 11 / 2
11,919
497
8,512
13,916
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Qu1KS1Lv3r
Arachne
18
7 / 5 / 2
12,632
526
10,788
21,591
16,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
bsthepro
Bellona
17
1 / 4 / 6
12,024
501
5,716
13,903
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dantcro
Chronos
18
5 / 6 / 8
11,688
487
6,690
16,963
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
JackaledUp
Mercury
18
8 / 4 / 3
11,731
489
13,857
17,938
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KomaTheFox
Danzaburou
17
3 / 6 / 1
10,396
433
9,615
16,023
6,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
RhysD
Discordia
18
5 / 5 / 4
11,750
490
16,522
10,476
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Zackfrond
Bellona
2
0 / 0 / 0
4,811
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
21
Kills
21
23
Deaths
21
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dantcro
Chronos
5
6
8
1.5
W
Heimdallr
IAmBilboBaggins
Heimdallr
6
2
3
3.75
L
Mercury
JackaledUp
Mercury
8
4
3
2.38
W
Ymir
JirGaya
Ymir
6
1
9
10.5
L
Danzaburou
KomaTheFox
Danzaburou
3
6
1
0.58
W
Kukulkan
MyNameIsCade
Kukulkan
1
11
2
0.18
W
Arachne
Qu1KS1Lv3r
Arachne
7
5
2
1.6
L
Discordia
RhysD
Discordia
5
5
4
1.4
L
Bellona
Zackfrond
Bellona
0
0
0
0
W
Bellona
bsthepro
Bellona
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,959
Damage
46,684
76,312
Taken
61,400
61,322
Mitigated
23,971
10,619
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dantcro
Chronos
6,690
1,720
190
5,494
16,963
6,890
1,353
10,335
6,603
50,680
0
W
Heimdallr
IAmBilboBaggins
Heimdallr
9,572
5,168
0
2,816
11,182
4,646
4,505
3,315
7,867
0
49,389
L
Mercury
JackaledUp
Mercury
13,857
7,026
0
3,530
17,938
7,214
1,007
3,739
14,074
0
70,599
W
Ymir
JirGaya
Ymir
11,371
2,446
0
924
15,720
21,277
1,241
3,809
11,911
55,955
0
L
Danzaburou
KomaTheFox
Danzaburou
9,615
4,605
0
3,962
16,023
6,128
2,725
4,779
11,194
0
57,128
W
Kukulkan
MyNameIsCade
Kukulkan
8,512
973
0
0
13,916
5,357
414
5,704
8,212
66,060
0
W
Arachne
Qu1KS1Lv3r
Arachne
10,788
6,333
0
5,642
21,591
16,933
901
6,158
15,433
0
91,106
L
Discordia
RhysD
Discordia
16,522
682
0
500
10,476
3,739
600
1,620
8,556
72,945
0
L
Bellona
Zackfrond
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
bsthepro
Bellona
5,716
1,077
0
1,237
13,903
13,109
2,465
4,822
9,081
11,580
61,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
50,376
504
Minions Killed
425
0
Camps Cleared
0
2,138,417
Distance Traveled
1,798,412
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,688
487
87
4
0
333,798
0
W
Heimdallr
11,949
498
79
3
0
416,317
3
L
Mercury
11,731
489
112
5
0
548,684
0
W
Ymir
13,187
549
67
3
0
482,220
0
L
Danzaburou
10,396
433
93
4
0
476,963
0
W
Kukulkan
11,919
497
127
5
0
354,405
3
W
Arachne
12,632
526
102
4
0
418,958
0
L
Discordia
11,750
490
133
6
0
438,967
2
L
Bellona
4,811
200
0
0
0
0
0
W
Bellona
12,024
501
129
5
0
466,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role