Player Matchup

Tiamat
Tiamat
AshDaFlash96
Tiamat
Level 13
God Stats
0W - 2L
1,699 SR
Queue Stats
13W - 17L
1,475 Elo+
Solo
Hercules
Hercules
Dr SaVaG3 Xd
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,455 Elo+
Solo
Cerberus
Cerberus
ICoNtRaC-KiL3rI
Cerberus
Level 18
God Stats
6W - 6L
1,792 SR
Queue Stats
166W - 142L
1,600 Elo+
Party 1
Raijin
Raijin
Khang_916
Raijin
Level 14
God Stats
15W - 17L
1,492 SR
Queue Stats
285W - 263L
1,482 Elo+
Party 1
Olorun
Olorun
teoion3
Olorun
Level 28
God Stats
39W - 38L
1,433 SR
Queue Stats
127W - 156L
1,418 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,486 Elo+

VS

Team Averages
Level 16
1,411 SR
1,440 Elo+
Zeus
Zeus
Emre3333
Zeus
Level 5
God Stats
1W - 1L
1,164 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 2
Cupid
Cupid
IGL_SHEA
Cupid
Level 15
God Stats
11W - 8L
1,462 SR
Queue Stats
18W - 17L
1,435 Elo+
Solo
Fenrir
Fenrir
KingRamaXI
Fenrir
Level 26
God Stats
43W - 41L
1,366 SR
Queue Stats
253W - 248L
1,415 Elo+
Solo
Izanami
Izanami
Kreyzi Eyes
Izanami
Level 27
God Stats
51W - 16L
1,804 SR
Queue Stats
156W - 67L
1,729 Elo+
Solo
Bacchus
Bacchus
Voltorbe1903
Bacchus
Level 5
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 9 / 2
6,206
310
1,054
6,263
1,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Dr SaVaG3 Xd
Hercules
11
1 / 8 / 2
7,328
366
5,553
17,145
15,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
15
5 / 1 / 10
10,237
512
10,828
16,058
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Khang_916
Raijin
15
10 / 2 / 3
10,057
503
6,371
7,892
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
teoion3
Olorun
17
10 / 5 / 3
11,218
561
8,995
15,587
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 10 / 3
8,724
436
7,372
12,124
5,873
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
IGL_SHEA
Cupid
15
0 / 3 / 0
9,691
485
8,144
11,120
2,577
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
KingRamaXI
Fenrir
16
8 / 2 / 2
11,102
555
8,870
12,437
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Kreyzi Eyes
Izanami
20
14 / 0 / 1
15,371
769
16,530
23,576
12,091
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Voltorbe1903
Bacchus
7
0 / 13 / 1
6,932
347
1,599
11,247
8,502
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
26
Kills
25
25
Deaths
28
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
9
2
0.11
L
Hercules
Dr SaVaG3 Xd
Hercules
1
8
2
0.25
W
Zeus
3
10
3
0.45
L
Cerberus
5
1
10
10
W
Cupid
IGL_SHEA
Cupid
0
3
0
0
L
Raijin
Khang_916
Raijin
10
2
3
5.75
W
Fenrir
KingRamaXI
Fenrir
8
2
2
4.5
W
Izanami
Kreyzi Eyes
Izanami
14
0
1
14.5
W
Bacchus
Voltorbe1903
Bacchus
0
13
1
0.04
L
Olorun
teoion3
Olorun
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
42,515
62,945
Taken
70,504
38,933
Mitigated
33,150
17,526
Healing
23,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,054
209
0
221
6,263
1,733
261
815
5,448
10,019
0
L
Hercules
Dr SaVaG3 Xd
Hercules
5,553
1,165
0
3,731
17,145
15,703
0
1,647
15,498
0
27,100
W
Zeus
7,372
2,356
0
151
12,124
5,873
252
5,925
6,099
24,993
0
L
Cerberus
10,828
1,141
0
5,062
16,058
12,241
241
1,612
14,446
52,898
0
W
Cupid
IGL_SHEA
Cupid
8,144
3,989
0
1,279
11,120
2,577
849
8,462
2,658
0
53,148
L
Raijin
Khang_916
Raijin
6,371
931
0
2,292
7,892
2,670
505
460
7,432
38,312
0
W
Fenrir
KingRamaXI
Fenrir
8,870
2,861
0
3,743
12,437
4,107
0
3,497
8,940
0
50,906
W
Izanami
Kreyzi Eyes
Izanami
16,530
11,076
0
18,271
23,576
12,091
13,545
2,954
20,347
0
154,400
W
Bacchus
Voltorbe1903
Bacchus
1,599
721
0
143
11,247
8,502
164
7,345
3,877
3,222
0
L
Olorun
teoion3
Olorun
8,995
6,114
0
6,220
15,587
6,586
4,098
4,437
11,150
70,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
51,820
339
Minions Killed
494
0
Camps Cleared
0
1,444,404
Distance Traveled
1,796,998
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,206
310
9
0
0
164,284
0
L
Hercules
7,328
366
43
2
0
308,287
1
W
Zeus
8,724
436
34
2
0
291,847
4
L
Cerberus
10,237
512
86
4
0
369,176
4
W
Cupid
9,691
485
90
5
0
359,923
0
L
Raijin
10,057
503
69
3
0
304,902
4
W
Fenrir
11,102
555
75
4
0
416,201
0
W
Izanami
15,371
769
295
15
0
371,412
3
W
Bacchus
6,932
347
0
0
0
357,615
1
L
Olorun
11,218
561
132
7
0
297,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role