Player Matchup

Thanatos
Thanatos
Bestior
Thanatos
Level 24
God Stats
12W - 7L
1,650 SR
Queue Stats
41W - 38L
1,376 Elo+
Party 1
Ymir
Ymir
SmitePomoika
Ymir
Level 22
God Stats
7W - 12L
1,484 SR
Queue Stats
79W - 79L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
Zamimaru
Sun Wukong
Level 7
God Stats
5W - 4L
1,416 SR
Queue Stats
12W - 10L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
sunheaz
Danzaburou
Level 23
God Stats
19W - 11L
1,610 SR
Queue Stats
78W - 78L
1,421 Elo+
Party 2
Chronos
Chronos
zLolYou
Chronos
Level 17
God Stats
3W - 1L
1,531 SR
Queue Stats
111W - 100L
1,561 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,426 Elo+

VS

Team Averages
Level 20
1,580 SR
1,459 Elo+
Agni
Agni
Kuschellpulli
Agni
Level 23
God Stats
4W - 8L
1,574 SR
Queue Stats
146W - 179L
1,323 Elo+
Solo
Hades
Hades
MarekIsguud
Hades
Level 23
God Stats
4W - 6L
1,607 SR
Queue Stats
37W - 38L
1,383 Elo+
Solo
Tyr
Tyr
MrAlexSanYa
Tyr
Level 28
God Stats
0W - 1L
1,720 SR
Queue Stats
37W - 34L
1,506 Elo+
Solo
Set
Set
Parision
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,521 Elo+
Solo
Apollo
Apollo
RichChiga
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bestior
Thanatos
18
10 / 5 / 5
12,235
556
12,486
20,058
8,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 17
9,947
452
8,556
19,602
17,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Zamimaru
Sun Wukong
18
4 / 0 / 13
11,764
535
10,462
13,831
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
sunheaz
Danzaburou
16
3 / 2 / 10
10,824
492
9,459
11,758
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
zLolYou
Chronos
17
7 / 2 / 12
10,965
498
19,934
20,290
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,709
396
13,376
12,543
6,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 6 / 3
9,353
425
8,495
16,291
9,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 6 / 3
9,424
428
7,790
15,281
11,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 9 / 0
9,346
425
7,622
16,233
9,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
RichChiga
Apollo
16
3 / 3 / 7
10,229
465
10,348
15,083
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
27
Kills
13
13
Deaths
27
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bestior
Thanatos
10
5
5
2.5
L
1
3
9
1.83
L
5
6
3
1.08
L
2
6
3
0.58
L
2
9
0
0.22
L
Apollo
RichChiga
Apollo
3
3
7
2.17
W
3
4
17
2.88
W
Sun Wukong
Zamimaru
Sun Wukong
4
0
13
10.5
W
Danzaburou
sunheaz
Danzaburou
3
2
10
4
W
Chronos
zLolYou
Chronos
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,897
Damage
47,631
85,539
Taken
75,431
49,773
Mitigated
42,283
41,300
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bestior
Thanatos
12,486
3,897
0
18,819
20,058
8,292
654
3,584
16,374
0
92,153
L
13,376
622
0
2,398
12,543
6,108
594
4,995
7,473
45,740
0
L
8,495
527
234
3,378
16,291
9,395
357
7,338
8,928
30,304
0
L
7,790
1,562
681
2,070
15,281
11,039
0
4,881
10,050
0
36,558
L
7,622
3,350
0
780
16,233
9,754
0
6,340
9,783
0
48,426
L
Apollo
RichChiga
Apollo
10,348
6,153
0
6,591
15,083
5,987
3,449
4,936
10,122
0
72,406
W
8,556
1,066
0
4,355
19,602
17,586
75
7,421
12,131
31,143
0
W
Sun Wukong
Zamimaru
Sun Wukong
10,462
2,711
0
5,320
13,831
11,031
2,888
886
12,745
0
64,311
W
Danzaburou
sunheaz
Danzaburou
9,459
4,267
0
1,374
11,758
4,577
2,859
2,927
8,781
0
60,825
W
Chronos
zLolYou
Chronos
19,934
9,324
0
11,432
20,290
8,287
1,732
7,053
13,191
77,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,735
Gold Earned
47,061
492
Minions Killed
383
0
Camps Cleared
0
1,950,063
Distance Traveled
1,927,477
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,235
556
132
6
0
372,435
4
L
Agni
8,709
396
60
3
0
397,342
9
L
Hades
9,353
425
64
3
0
341,960
1
L
Tyr
9,424
428
56
3
0
447,853
1
L
Set
9,346
425
83
4
0
356,710
2
L
Apollo
10,229
465
120
5
0
383,612
0
W
Ymir
9,947
452
39
2
0
394,340
6
W
Sun Wukong
11,764
535
128
6
0
446,842
0
W
Danzaburou
10,824
492
94
4
0
331,641
1
W
Chronos
10,965
498
99
5
0
404,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role