Player Matchup

Cerberus
Cerberus
KiHe907
Cerberus
Level 29
God Stats
2W - 1L
1,528 SR
Queue Stats
70W - 91L
1,420 Elo+
Solo
Neith
Neith
LUNAeALEX
Neith
Level 27
God Stats
9W - 8L
1,556 SR
Queue Stats
42W - 36L
1,525 Elo+
Solo
Fenrir
Fenrir
Mowwgly
Fenrir
Level 24
God Stats
12W - 9L
1,656 SR
Queue Stats
157W - 182L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
THE MRdark83
Amaterasu
Level 25
God Stats
20W - 16L
1,445 SR
Queue Stats
158W - 159L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
TheKeoFlames
Aphrodite
Level 29
God Stats
2W - 1L
1,679 SR
Queue Stats
71W - 67L
1,597 Elo+
Solo
Team Averages
Level 27
1,573 SR
1,469 Elo+

VS

Team Averages
Level 18
1,621 SR
1,395 Elo+
Rama
Rama
Akva_Discoteka
Rama
Level 23
God Stats
18W - 18L
1,884 SR
Queue Stats
300W - 312L
1,532 Elo+
Solo
Danzaburou
Danzaburou
ItzKyle30
Danzaburou
Level 25
God Stats
60W - 56L
1,596 SR
Queue Stats
388W - 459L
1,420 Elo+
Solo
Hel
Hel
VahapY98
Hel
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 48L
1,299 Elo+
Solo
Awilix
Awilix
darkshadows60
Awilix
Level 12
God Stats
6W - 9L
1,625 SR
Queue Stats
155W - 120L
1,610 Elo+
Solo
Achilles
Achilles
kaster1_1
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KiHe907
Cerberus
19
2 / 2 / 2
12,858
476
6,011
19,204
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
LUNAeALEX
Neith
20
2 / 3 / 8
13,278
492
6,330
13,317
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Mowwgly
Fenrir
18
10 / 8 / 9
14,026
519
15,794
25,279
18,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
THE MRdark83
Amaterasu
19
7 / 4 / 5
13,290
492
11,949
19,115
15,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
TheKeoFlames
Aphrodite
20
7 / 2 / 4
15,770
584
18,531
26,083
12,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 2
14,272
529
19,340
18,196
9,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ItzKyle30
Danzaburou
10
1 / 4 / 1
8,751
324
5,218
7,990
2,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 7 / 0
9,973
369
5,799
13,999
9,707
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 5 / 2
14,225
527
27,956
23,353
10,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
kaster1_1
Achilles
15
2 / 11 / 6
11,142
413
8,399
23,438
21,721
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
28
Kills
18
19
Deaths
28
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Danzaburou
ItzKyle30
Danzaburou
1
4
1
0.38
W
Cerberus
KiHe907
Cerberus
2
2
2
1.5
W
Neith
LUNAeALEX
Neith
2
3
8
2
W
Fenrir
Mowwgly
Fenrir
10
8
9
1.81
W
Amaterasu
THE MRdark83
Amaterasu
7
4
5
2.38
W
Aphrodite
TheKeoFlames
Aphrodite
7
2
4
4.5
L
0
7
0
0
L
12
5
2
2.6
L
Achilles
kaster1_1
Achilles
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,615
Damage
66,712
102,998
Taken
86,976
67,942
Mitigated
53,840
45,350
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,340
17,606
0
6,079
18,196
9,551
255
6,024
12,060
0
133,096
L
Danzaburou
ItzKyle30
Danzaburou
5,218
2,057
0
1,218
7,990
2,519
461
1,753
6,099
0
24,621
W
Cerberus
KiHe907
Cerberus
6,011
137
420
7,383
19,204
13,455
1,898
357
18,847
68,431
0
W
Neith
LUNAeALEX
Neith
6,330
2,470
510
3,198
13,317
7,132
5,969
236
13,081
0
73,872
W
Fenrir
Mowwgly
Fenrir
15,794
4,172
0
4,633
25,279
18,845
918
1,854
23,368
0
57,254
W
Amaterasu
THE MRdark83
Amaterasu
11,949
5,477
0
6,396
19,115
15,833
3,229
352
18,483
0
50,832
W
Aphrodite
TheKeoFlames
Aphrodite
18,531
1,683
3,437
19,373
26,083
12,677
3,716
2,663
23,420
147,224
0
L
5,799
912
196
3,868
13,999
9,707
955
6,743
6,976
44,491
0
L
27,956
12,919
0
2,763
23,353
10,342
1,344
5,141
18,021
0
117,870
L
Achilles
kaster1_1
Achilles
8,399
2,665
0
2,882
23,438
21,721
1,415
4,100
19,278
0
46,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,222
Gold Earned
58,363
692
Minions Killed
564
0
Camps Cleared
0
2,416,793
Distance Traveled
1,996,374
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,272
529
209
8
0
453,973
1
L
Danzaburou
8,751
324
46
2
0
194,819
0
W
Cerberus
12,858
476
158
6
0
499,314
4
W
Neith
13,278
492
141
5
0
404,710
5
W
Fenrir
14,026
519
67
2
0
493,134
1
W
Amaterasu
13,290
492
82
3
0
552,348
0
W
Aphrodite
15,770
584
244
9
0
467,287
2
L
Hel
9,973
369
59
2
0
422,235
0
L
Awilix
14,225
527
168
6
0
505,114
0
L
Achilles
11,142
413
82
3
0
420,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role