Player Matchup

Loki
Loki
ArkTrae
Loki
Level 29
God Stats
0W - 3L
1,185 SR
Queue Stats
22W - 16L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Oldhunt
Ah Puch
Level 27
God Stats
6W - 6L
1,567 SR
Queue Stats
232W - 254L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Pandapop-22
Danzaburou
Level 27
God Stats
84W - 90L
1,660 SR
Queue Stats
151W - 172L
1,461 Elo+
Solo
Tiamat
Tiamat
emmahusky
Tiamat
Level 29
God Stats
12W - 16L
1,126 SR
Queue Stats
32W - 41L
1,464 Elo+
Solo
Nu Wa
Nu Wa
lukehamer62
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,408 SR
1,498 Elo+

VS

Team Averages
Level 24
1,530 SR
1,542 Elo+
Zhong Kui
Zhong Kui
ANTIGOTTT999
Zhong Kui
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,593 Elo+
Solo
Heimdallr
Heimdallr
ArTuR200212
Heimdallr
Level 29
God Stats
9W - 9L
1,565 SR
Queue Stats
57W - 63L
1,383 Elo+
Solo
Cupid
Cupid
IamBrabll09
Cupid
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 92L
1,485 Elo+
Solo
Tiamat
Tiamat
Tex_EU
Tiamat
Level 29
God Stats
5W - 1L
1,509 SR
Queue Stats
5W - 2L
1,783 Elo+
Solo
Thor
Thor
swissmade28
Thor
Level 27
God Stats
21W - 18L
1,576 SR
Queue Stats
178W - 191L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ArkTrae
Loki
15
1 / 6 / 1
9,958
830
5,637
11,760
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Oldhunt
Ah Puch
16
1 / 16 / 2
10,819
902
8,691
26,164
8,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Pandapop-22
Danzaburou
17
1 / 5 / 1
11,119
927
12,821
21,878
7,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
emmahusky
Tiamat
16
1 / 8 / 2
10,486
874
10,437
21,348
15,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 2
9,643
804
10,483
12,445
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ANTIGOTTT999
Zhong Kui
19
6 / 0 / 20
12,217
1,018
16,742
9,757
7,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ArTuR200212
Heimdallr
19
12 / 2 / 16
12,350
1,029
18,373
12,412
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 1 / 24
12,458
1,038
9,311
8,898
3,540
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Tex_EU
Tiamat
20
14 / 0 / 19
13,393
1,116
36,180
12,421
12,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 1 / 20
12,442
1,037
9,052
13,649
8,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
140
4
Kills
41
41
Deaths
4
8
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ANTIGOTTT999
Zhong Kui
6
0
20
16
W
Heimdallr
ArTuR200212
Heimdallr
12
2
16
10
L
Loki
ArkTrae
Loki
1
6
1
0.25
W
4
1
24
16
L
Ah Puch
Oldhunt
Ah Puch
1
16
2
0.13
L
Danzaburou
Pandapop-22
Danzaburou
1
5
1
0.3
W
Tiamat
Tex_EU
Tiamat
14
0
19
23.5
L
Tiamat
emmahusky
Tiamat
1
8
2
0.25
L
0
6
2
0.17
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
89,658
93,595
Taken
57,137
40,107
Mitigated
36,891
7,919
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ANTIGOTTT999
Zhong Kui
16,742
1,598
1,302
4,516
9,757
7,990
0
3,834
5,799
35,957
0
W
Heimdallr
ArTuR200212
Heimdallr
18,373
12,177
0
1,723
12,412
4,598
0
5,631
6,581
0
42,758
L
Loki
ArkTrae
Loki
5,637
863
238
1,023
11,760
3,967
0
5,985
5,669
0
17,091
W
9,311
4,718
1,058
634
8,898
3,540
0
6,354
2,382
0
29,351
L
Ah Puch
Oldhunt
Ah Puch
8,691
1,753
0
126
26,164
8,609
0
12,683
13,238
32,285
0
L
Danzaburou
Pandapop-22
Danzaburou
12,821
5,030
541
2,976
21,878
7,572
0
11,853
9,901
0
44,612
W
Tiamat
Tex_EU
Tiamat
36,180
3,085
0
3,493
12,421
12,227
0
6,569
5,630
52,841
0
L
Tiamat
emmahusky
Tiamat
10,437
1,222
207
2,180
21,348
15,966
0
14,263
6,916
23,768
0
L
10,483
3,313
104
524
12,445
3,993
0
7,339
4,948
19,713
0
W
9,052
1,236
197
808
13,649
8,536
0
6,357
6,820
0
25,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,025
Gold Earned
62,860
189
Minions Killed
249
6
Camps Cleared
7
852,684
Distance Traveled
1,165,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,217
1,018
51
4
1
213,472
0
W
Heimdallr
12,350
1,029
76
6
1
221,763
0
L
Loki
9,958
830
34
3
2
176,407
0
W
Cupid
12,458
1,038
47
4
3
242,484
1
L
Ah Puch
10,819
902
37
3
2
200,235
0
L
Danzaburou
11,119
927
72
6
1
181,943
0
W
Tiamat
13,393
1,116
37
3
1
244,652
0
L
Tiamat
10,486
874
22
2
1
164,523
0
L
Nu Wa
9,643
804
24
2
0
129,576
1
W
Thor
12,442
1,037
38
3
1
243,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role