Player Matchup

King Arthur
King Arthur
ChaoticNodens
King Arthur
Level 101
God Stats
49W - 38L
1,699 SR
Queue Stats
394W - 283L
1,693 Elo+
Party 1
Tiamat
Tiamat
DewiCorn
Tiamat
Level 87
God Stats
0W - 1L
1,515 SR
Queue Stats
52W - 47L
1,463 Elo+
Party 1
Merlin
Merlin
W__Monster
Merlin
Level 83
God Stats
12W - 5L
1,767 SR
Queue Stats
215W - 183L
1,581 Elo+
Party 1
Cerberus
Cerberus
cabrera-gorilla
Cerberus
Level 52
God Stats
23W - 19L
1,661 SR
Queue Stats
102W - 115L
1,503 Elo+
Party 3
Heimdallr
Heimdallr
xx_owl_23
Heimdallr
Level 83
God Stats
2W - 7L
1,500 SR
Queue Stats
384W - 408L
1,581 Elo+
Party 3
Team Averages
Level 81
1,629 SR
1,564 Elo+

VS

Team Averages
Level 91
1,583 SR
1,638 Elo+
Bacchus
Bacchus
A Big Baka
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,911 Elo+
Party 2
Tiamat
Tiamat
GMonkeyJP11
Tiamat
Level 88
God Stats
12W - 12L
1,577 SR
Queue Stats
133W - 122L
1,582 Elo+
Solo
Tyr
Tyr
GoofyPlatypus22
Tyr
Level 99
God Stats
51W - 36L
1,617 SR
Queue Stats
652W - 598L
1,544 Elo+
Solo
Susano
Susano
Hаlsey
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
zenblaster9000
Skadi
Level 81
God Stats
101W - 86L
1,720 SR
Queue Stats
103W - 92L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaoticNodens
King Arthur
12
2 / 6 / 1
7,184
449
6,334
12,662
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
DewiCorn
Tiamat
12
1 / 6 / 0
7,450
466
5,396
9,877
9,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
W__Monster
Merlin
12
1 / 7 / 2
7,173
448
7,897
9,597
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
1 / 2 / 3
6,838
427
5,188
13,269
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
xx_owl_23
Heimdallr
13
2 / 1 / 2
7,654
478
4,773
7,504
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Big Baka
Bacchus
12
5 / 2 / 6
8,176
511
9,923
9,681
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
14
7 / 2 / 4
8,644
540
10,833
8,048
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 3
10,049
628
8,916
11,318
9,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Hаlsey
Susano
16
2 / 0 / 2
8,894
556
3,274
9,237
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 1
7,716
482
5,450
9,109
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
22
22
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A Big Baka
Bacchus
5
2
6
4
L
King Arthur
ChaoticNodens
King Arthur
2
6
1
0.42
L
Tiamat
DewiCorn
Tiamat
1
6
0
0.17
W
Tiamat
7
2
4
4.5
W
6
1
3
7.5
W
Susano
Hаlsey
Susano
2
0
2
3
L
Merlin
W__Monster
Merlin
1
7
2
0.29
L
Cerberus
1
2
3
1.25
L
Heimdallr
xx_owl_23
Heimdallr
2
1
2
3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
38,396
52,909
Taken
47,393
26,786
Mitigated
28,695
12,497
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A Big Baka
Bacchus
9,923
1,146
0
1,561
9,681
7,251
0
3,647
5,936
22,824
0
L
King Arthur
ChaoticNodens
King Arthur
6,334
1,398
0
3,822
12,662
5,189
369
2,932
9,556
0
44,593
L
Tiamat
DewiCorn
Tiamat
5,396
481
0
2,630
9,877
9,751
0
2,248
7,581
29,970
0
W
Tiamat
10,833
1,032
0
3,213
8,048
5,401
30
4,332
3,308
38,794
0
W
8,916
2,226
0
4,096
11,318
9,933
0
4,747
6,027
0
65,500
W
Susano
Hаlsey
Susano
3,274
681
0
5,608
9,237
3,575
44
1,207
7,982
0
69,167
L
Merlin
W__Monster
Merlin
7,897
403
0
1,522
9,597
3,123
650
5,014
4,275
32,801
0
L
Cerberus
5,188
137
0
2,730
13,269
5,806
0
6,394
6,621
18,551
0
L
Heimdallr
xx_owl_23
Heimdallr
4,773
883
0
1,793
7,504
2,917
0
3,300
4,120
0
47,458
W
5,450
2,490
0
2,625
9,109
2,535
1,262
3,358
5,659
0
43,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
43,479
335
Minions Killed
451
0
Camps Cleared
0
1,430,015
Distance Traveled
1,689,128
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,176
511
18
1
0
367,323
7
L
King Arthur
7,184
449
79
5
0
290,544
2
L
Tiamat
7,450
466
76
5
0
285,654
1
W
Tiamat
8,644
540
73
5
0
305,899
7
W
Tyr
10,049
628
136
9
0
333,337
2
W
Susano
8,894
556
137
9
0
363,596
4
L
Merlin
7,173
448
66
4
0
235,349
3
L
Cerberus
6,838
427
34
2
0
310,870
4
L
Heimdallr
7,654
478
80
5
0
307,598
7
W
Skadi
7,716
482
87
5
0
318,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role