Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CHIMEGS
Ah Muzen Cab
Level 24
God Stats
14W - 15L
1,320 SR
Queue Stats
197W - 239L
1,514 Elo+
Party 1
Fenrir
Fenrir
EL_SAN_03
Fenrir
Level 29
God Stats
18W - 11L
1,673 SR
Queue Stats
273W - 311L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Fellguard17
Hou Yi
Level 30
God Stats
9W - 8L
1,255 SR
Queue Stats
25W - 37L
1,305 Elo+
Solo
Cthulhu
Cthulhu
JhoSkate
Cthulhu
Level 7
God Stats
4W - 5L
1,530 SR
Queue Stats
58W - 78L
1,530 Elo+
Party 1
Anubis
Anubis
LauHax
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,443 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,452 Elo+

VS

Team Averages
Level 10
1,399 SR
1,548 Elo+
Discordia
Discordia
HANMA-NRG
Discordia
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
IKarenI
Jormungandr
Level 16
God Stats
43W - 43L
1,201 SR
Queue Stats
82W - 91L
1,500 Elo+
Solo
Thanatos
Thanatos
IsNorm
Thanatos
Level 18
God Stats
1W - 5L
1,296 SR
Queue Stats
7W - 7L
1,471 Elo+
Solo
Bellona
Bellona
Luisbruhnn
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Party 2
Neith
Neith
tom-gamer57
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHIMEGS
Ah Muzen Cab
16
9 / 2 / 4
10,817
601
8,719
11,679
4,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
EL_SAN_03
Fenrir
11
4 / 4 / 6
8,686
483
6,560
9,836
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
16
11 / 3 / 1
11,195
622
11,623
11,091
5,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
JhoSkate
Cthulhu
14
6 / 3 / 3
10,076
560
3,491
11,592
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
LauHax
Anubis
17
9 / 1 / 6
11,161
620
15,372
10,512
6,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HANMA-NRG
Discordia
10
0 / 8 / 3
6,751
375
2,224
8,839
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
IKarenI
Jormungandr
8
1 / 5 / 1
5,882
327
3,334
7,170
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
IsNorm
Thanatos
16
9 / 4 / 2
10,309
573
12,301
14,416
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Luisbruhnn
Bellona
12
1 / 14 / 3
7,006
389
4,515
17,300
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 8 / 5
7,755
431
4,838
11,224
2,685
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
39
Kills
13
13
Deaths
39
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CHIMEGS
Ah Muzen Cab
9
2
4
5.5
W
Fenrir
EL_SAN_03
Fenrir
4
4
6
1.75
W
Hou Yi
11
3
1
3.83
L
Discordia
HANMA-NRG
Discordia
0
8
3
0.19
L
Jormungandr
IKarenI
Jormungandr
1
5
1
0.3
L
Thanatos
IsNorm
Thanatos
9
4
2
2.5
W
Cthulhu
JhoSkate
Cthulhu
6
3
3
2.5
W
Anubis
LauHax
Anubis
9
1
6
12
L
Bellona
Luisbruhnn
Bellona
1
14
3
0.18
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,765
Damage
27,212
54,710
Taken
58,949
27,901
Mitigated
23,286
21,412
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CHIMEGS
Ah Muzen Cab
8,719
5,336
0
5,580
11,679
4,713
4,490
1,285
10,394
0
73,620
W
Fenrir
EL_SAN_03
Fenrir
6,560
1,604
0
2,479
9,836
3,532
0
767
9,069
0
15,775
W
Hou Yi
11,623
6,530
0
4,819
11,091
5,206
4,557
287
10,804
0
60,333
L
Discordia
HANMA-NRG
Discordia
2,224
538
0
0
8,839
2,041
379
5,905
2,934
29,120
0
L
Jormungandr
IKarenI
Jormungandr
3,334
1,440
111
248
7,170
3,896
0
2,044
5,126
12,161
0
L
Thanatos
IsNorm
Thanatos
12,301
5,548
0
11,558
14,416
5,027
0
1,892
12,524
0
52,383
W
Cthulhu
JhoSkate
Cthulhu
3,491
165
0
945
11,592
8,267
1,356
934
10,613
26,180
0
W
Anubis
LauHax
Anubis
15,372
1,079
0
7,589
10,512
6,183
3,494
2,615
7,872
75,451
0
L
Bellona
Luisbruhnn
Bellona
4,515
941
0
190
17,300
9,637
0
4,839
12,461
2,219
19,639
L
4,838
979
0
1,694
11,224
2,685
45
4,183
7,041
0
22,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,935
Gold Earned
37,703
418
Minions Killed
248
0
Camps Cleared
0
1,564,871
Distance Traveled
1,413,936
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,817
601
123
7
0
336,158
2
W
Fenrir
8,686
483
11
1
0
373,633
5
W
Hou Yi
11,195
622
88
5
0
252,193
0
L
Discordia
6,751
375
49
3
0
288,293
0
L
Jormungandr
5,882
327
21
1
0
274,984
0
L
Thanatos
10,309
573
104
6
0
293,625
2
W
Cthulhu
10,076
560
48
3
0
321,336
0
W
Anubis
11,161
620
148
8
0
281,551
4
L
Bellona
7,006
389
30
2
0
271,287
5
L
Neith
7,755
431
44
2
0
285,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role