Player Matchup

Arachne
Arachne
EliteMike42
Arachne
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 30L
1,121 Elo+
Party 2
Heimdallr
Heimdallr
Knobz42
Heimdallr
Level 29
God Stats
2W - 2L
1,189 SR
Queue Stats
17W - 15L
1,387 Elo+
Solo
Tiamat
Tiamat
Psylent77
Tiamat
Level 28
God Stats
12W - 14L
1,430 SR
Queue Stats
151W - 172L
1,337 Elo+
Solo
King Arthur
King Arthur
dawgs52
King Arthur
Level 17
God Stats
69W - 62L
1,466 SR
Queue Stats
80W - 74L
1,352 Elo+
Party 2
Ra
Ra
rockemin7
Ra
Level 25
God Stats
30W - 39L
1,406 SR
Queue Stats
68W - 85L
1,254 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,290 Elo+

VS

Team Averages
Level 16
1,435 SR
1,305 Elo+
Discordia
Discordia
Enderviggin
Discordia
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
514W - 583L
1,296 Elo+
Solo
Bellona
Bellona
GoliadCod5
Bellona
Level 17
God Stats
1W - 3L
1,401 SR
Queue Stats
7W - 17L
1,192 Elo+
Party 1
Sun Wukong
Sun Wukong
Slypnr
Sun Wukong
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,347 Elo+
Solo
Thoth
Thoth
SolidSage314025
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,500 Elo+
Solo
Fenrir
Fenrir
jorge_GO321
Fenrir
Level 14
God Stats
4W - 13L
1,274 SR
Queue Stats
7W - 17L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EliteMike42
Arachne
19
7 / 5 / 12
13,420
959
11,076
15,687
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Knobz42
Heimdallr
20
17 / 5 / 16
16,851
1,204
40,596
22,629
11,502
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Psylent77
Tiamat
20
2 / 5 / 23
13,736
981
15,312
13,749
19,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
dawgs52
King Arthur
20
9 / 4 / 16
15,546
1,110
26,948
28,402
20,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 9 / 9
12,968
926
13,517
16,081
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Enderviggin
Discordia
19
3 / 6 / 8
12,608
901
11,099
16,479
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
GoliadCod5
Bellona
20
7 / 11 / 16
15,507
1,108
33,805
35,280
39,309
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Slypnr
Sun Wukong
20
7 / 3 / 15
15,220
1,087
17,005
25,286
25,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 8 / 7
11,461
819
4,077
16,032
5,584
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
20
11 / 10 / 8
15,025
1,073
23,006
25,414
21,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
82
38
Kills
28
28
Deaths
38
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
EliteMike42
Arachne
7
5
12
2.6
L
Discordia
Enderviggin
Discordia
3
6
8
1.17
L
Bellona
GoliadCod5
Bellona
7
11
16
1.36
W
Heimdallr
Knobz42
Heimdallr
17
5
16
5
W
Tiamat
Psylent77
Tiamat
2
5
23
2.7
L
Sun Wukong
Slypnr
Sun Wukong
7
3
15
4.83
L
0
8
7
0.44
W
King Arthur
dawgs52
King Arthur
9
4
16
4.25
L
Fenrir
11
10
8
1.5
W
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,449
Damage
88,992
96,548
Taken
118,491
65,068
Mitigated
97,646
25,874
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EliteMike42
Arachne
11,076
9,016
0
1,377
15,687
6,907
0
1,745
13,588
0
20,158
L
Discordia
Enderviggin
Discordia
11,099
1,394
0
621
16,479
6,121
0
3,405
13,074
32,982
0
L
Bellona
GoliadCod5
Bellona
33,805
17,793
0
2,427
35,280
39,309
0
8,302
26,978
0
72,922
W
Heimdallr
Knobz42
Heimdallr
40,596
25,954
0
7,855
22,629
11,502
0
2,378
18,642
0
71,910
W
Tiamat
Psylent77
Tiamat
15,312
2,072
5
4,064
13,749
19,448
0
2,771
10,773
26,889
0
L
Sun Wukong
Slypnr
Sun Wukong
17,005
7,054
0
6,473
25,286
25,167
0
5,970
19,316
26
44,714
L
4,077
1,056
0
2,795
16,032
5,584
0
4,995
11,037
18,211
0
W
King Arthur
dawgs52
King Arthur
26,948
2,291
832
9,841
28,402
20,079
0
6,841
21,085
0
61,480
L
Fenrir
23,006
5,654
0
1,872
25,414
21,465
0
6,157
19,257
0
36,366
W
13,517
1,413
643
1,257
16,081
7,132
0
1,467
14,155
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,521
Gold Earned
69,821
246
Minions Killed
275
6
Camps Cleared
4
1,108,531
Distance Traveled
1,240,699
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,420
959
23
2
1
197,423
3
L
Discordia
12,608
901
41
3
1
281,533
2
L
Bellona
15,507
1,108
97
7
1
300,083
0
W
Heimdallr
16,851
1,204
65
5
0
190,189
0
W
Tiamat
13,736
981
16
1
3
242,992
0
L
Sun Wukong
15,220
1,087
84
6
0
268,186
0
L
Thoth
11,461
819
25
2
0
153,590
0
W
King Arthur
15,546
1,110
84
6
0
262,520
0
L
Fenrir
15,025
1,073
28
2
2
237,307
0
W
Ra
12,968
926
58
4
2
215,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role