Player Matchup

Fenrir
Fenrir
AlekTurnick
Fenrir
Level 66
God Stats
10W - 7L
1,538 SR
Queue Stats
27W - 21L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
Devenson1023
Danzaburou
Level 72
God Stats
31W - 24L
1,530 SR
Queue Stats
406W - 380L
1,517 Elo+
Party 1
Zeus
Zeus
Rolltide0001
Zeus
Level 90
God Stats
6W - 1L
1,639 SR
Queue Stats
809W - 744L
1,516 Elo+
Party 1
Yemoja
Yemoja
SMF_PineApple
Yemoja
Level 93
God Stats
5W - 0L
1,740 SR
Queue Stats
39W - 36L
1,509 Elo+
Party 3
Bellona
Bellona
winsong25
Bellona
Level 103
God Stats
32W - 24L
1,479 SR
Queue Stats
438W - 415L
1,559 Elo+
Party 1
Team Averages
Level 85
1,585 SR
1,504 Elo+

VS

Team Averages
Level 89
1,579 SR
1,589 Elo+
Scylla
Scylla
AgniMainExiplier
Scylla
Level 65
God Stats
8W - 9L
1,519 SR
Queue Stats
236W - 190L
1,654 Elo+
Party 2
Thanatos
Thanatos
BardoIf
Thanatos
Level 97
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 2
Danzaburou
Danzaburou
Chimuelo64
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,437 Elo+
Solo
Bellona
Bellona
DrSaints-
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 2
Tiamat
Tiamat
Unfitgalaxy
Tiamat
Level 103
God Stats
40W - 32L
1,637 SR
Queue Stats
544W - 512L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 0 / 0
3,069
614
164
1,414
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Devenson1023
Danzaburou
6
4 / 0 / 0
4,061
812
2,600
2,463
544
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
3,741
748
616
1,805
496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 3
3,716
743
545
2,408
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
winsong25
Bellona
7
1 / 0 / 0
3,962
792
1,333
3,551
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,608
722
1,149
1,271
324
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
BardoIf
Thanatos
1
0 / 0 / 0
1,008
202
0
0
0
Danzaburou
Chimuelo64
Danzaburou
4
0 / 3 / 0
2,914
583
790
3,224
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
DrSaints-
Bellona
6
0 / 1 / 0
3,259
652
1,201
2,972
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
5
0 / 1 / 0
3,287
657
1,218
3,286
1,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Fenrir
0
0
0
0
L
Thanatos
BardoIf
Thanatos
0
0
0
0
L
Danzaburou
Chimuelo64
Danzaburou
0
3
0
0
W
Danzaburou
Devenson1023
Danzaburou
4
0
0
4
L
Bellona
DrSaints-
Bellona
0
1
0
0
W
0
1
0
0
W
0
0
3
1.5
L
Tiamat
0
1
0
0
W
Bellona
winsong25
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,258
Damage
4,358
11,641
Taken
10,753
4,576
Mitigated
4,619
5,810
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,149
42
0
340
1,271
324
0
616
655
14,053
0
W
Fenrir
164
58
0
250
1,414
762
0
83
1,310
0
9,207
L
Thanatos
BardoIf
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Chimuelo64
Danzaburou
790
216
0
312
3,224
558
30
254
2,970
0
6,586
W
Danzaburou
Devenson1023
Danzaburou
2,600
1,421
0
1,082
2,463
544
0
365
2,098
0
17,666
L
Bellona
DrSaints-
Bellona
1,201
496
0
1,449
2,972
2,345
30
0
2,972
0
9,047
W
616
146
0
633
1,805
496
0
971
760
18,389
0
W
545
201
601
1,135
2,408
857
0
853
1,555
6,398
0
L
Tiamat
1,218
122
0
1,696
3,286
1,392
0
291
2,995
10,228
0
W
Bellona
winsong25
Bellona
1,333
500
0
2,109
3,551
1,917
75
0
3,551
0
18,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,549
Gold Earned
14,076
158
Minions Killed
85
0
Camps Cleared
0
464,854
Distance Traveled
385,928
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,608
722
35
7
0
97,604
0
W
Fenrir
3,069
614
22
4
0
91,565
2
L
Thanatos
1,008
202
0
0
0
0
0
L
Danzaburou
2,914
583
15
3
0
102,706
0
W
Danzaburou
4,061
812
29
6
0
95,481
1
L
Bellona
3,259
652
20
4
0
95,300
0
W
Zeus
3,741
748
42
8
0
89,496
1
W
Yemoja
3,716
743
18
4
0
95,676
0
L
Tiamat
3,287
657
15
3
0
90,318
2
W
Bellona
3,962
792
47
9
0
92,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role