Player Matchup

Thoth
Thoth
Dark_Phoenix103
Thoth
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
10W - 12L
1,428 Elo+
Party 1
Scylla
Scylla
UglyShinxbi
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,597 Elo+
Party 1
Fafnir
Fafnir
bmth115z
Fafnir
Level 35
God Stats
0W - 1L
1,263 SR
Queue Stats
65W - 73L
1,497 Elo+
Party 1
Team Averages
Level 30
1,342 SR
1,507 Elo+

VS

Team Averages
Level 22
1,639 SR
1,439 Elo+
Danzaburou
Danzaburou
Johnny Toxic
Danzaburou
Level 25
God Stats
11W - 5L
1,831 SR
Queue Stats
716W - 829L
1,410 Elo+
Solo
Chronos
Chronos
TasteTheWind
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
dkilltacular
Sylvanus
Level 26
God Stats
19W - 13L
1,585 SR
Queue Stats
20W - 15L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 3
9,081
649
9,915
10,380
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
12
2 / 9 / 3
8,804
629
9,041
12,915
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
bmth115z
Fafnir
13
2 / 1 / 5
10,463
747
6,773
20,562
25,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Johnny Toxic
Danzaburou
13
7 / 4 / 8
10,660
761
15,937
12,863
4,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
TasteTheWind
Chronos
15
7 / 0 / 9
11,280
806
13,188
15,323
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
dkilltacular
Sylvanus
13
3 / 4 / 12
10,752
768
5,271
15,746
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
17
18
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Danzaburou
Johnny Toxic
Danzaburou
7
4
8
2.75
W
Chronos
TasteTheWind
Chronos
7
0
9
11.5
L
Scylla
2
9
3
0.39
L
Fafnir
bmth115z
Fafnir
2
1
5
4.5
W
Sylvanus
dkilltacular
Sylvanus
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
34,396
43,857
Taken
43,932
32,573
Mitigated
19,596
8,776
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,915
1,381
0
80
10,380
3,346
0
5,002
5,378
20,217
0
W
Danzaburou
Johnny Toxic
Danzaburou
15,937
6,693
693
2,911
12,863
4,199
964
6,481
5,943
0
49,297
W
Chronos
TasteTheWind
Chronos
13,188
5,784
0
9,280
15,323
5,494
1,964
7,603
7,186
66,450
0
L
Scylla
9,041
682
0
180
12,915
4,204
0
5,581
7,334
33,582
0
L
Fafnir
bmth115z
Fafnir
6,773
1,958
501
8,015
20,562
25,023
0
7,888
12,674
23,296
0
W
Sylvanus
dkilltacular
Sylvanus
5,271
2,311
2,186
8,170
15,746
9,903
216
9,992
4,992
13,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
32,692
114
Minions Killed
153
0
Camps Cleared
0
649,807
Distance Traveled
688,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,081
649
26
2
0
187,971
0
W
Danzaburou
10,660
761
57
4
0
229,477
0
W
Chronos
11,280
806
77
6
0
254,503
0
L
Scylla
8,804
629
57
4
0
188,307
0
L
Fafnir
10,463
747
31
2
0
273,529
4
W
Sylvanus
10,752
768
19
1
0
204,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role