Player Matchup

Sun Wukong
Sun Wukong
II Akuma Ryu II
Sun Wukong
Level 102
God Stats
5W - 7L
1,500 SR
Queue Stats
273W - 315L
1,374 Elo+
Party 1
Khepri
Khepri
Lady Teero
Khepri
Level 89
God Stats
6W - 10L
1,500 SR
Queue Stats
168W - 201L
1,370 Elo+
Party 1
Tiamat
Tiamat
LordDuck14
Tiamat
Level 123
God Stats
6W - 5L
1,598 SR
Queue Stats
127W - 164L
1,299 Elo+
Party 1
Merlin
Merlin
YakkoSensha
Merlin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 81L
1,222 Elo+
Party 1
Arachne
Arachne
xElla58x
Arachne
Level 114
God Stats
17W - 12L
1,735 SR
Queue Stats
166W - 185L
1,461 Elo+
Party 1
Team Averages
Level 99
1,567 SR
1,345 Elo+

VS

Team Averages
Level 92
1,564 SR
1,486 Elo+
Ao Kuang
Ao Kuang
GeneralQuick30
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,425 Elo+
Party 2
Osiris
Osiris
Muneca1998
Osiris
Level 103
God Stats
3W - 2L
1,579 SR
Queue Stats
16W - 16L
1,453 Elo+
Solo
Yemoja
Yemoja
QueenSampai
Yemoja
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 201L
1,494 Elo+
Party 3
Cupid
Cupid
SparringGold
Cupid
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 101L
1,536 Elo+
Party 2
Zeus
Zeus
WootyWoo02
Zeus
Level 102
God Stats
6W - 3L
1,739 SR
Queue Stats
453W - 407L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
II Akuma Ryu II
Sun Wukong
9
1 / 0 / 0
5,134
570
3,080
4,992
1,661
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Lady Teero
Khepri
6
0 / 4 / 0
4,425
492
1,722
6,190
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
LordDuck14
Tiamat
6
0 / 1 / 0
4,020
447
2,549
3,252
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
6
0 / 2 / 0
3,919
435
1,100
3,969
1,363
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
xElla58x
Arachne
6
0 / 2 / 0
4,188
465
2,049
4,752
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 0 / 1
4,697
522
1,123
5,505
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Muneca1998
Osiris
10
1 / 1 / 0
5,351
595
3,389
4,964
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
9
2 / 0 / 4
5,669
630
2,254
3,797
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 3
5,270
586
5,397
4,442
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 2
5,483
609
4,007
1,971
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
0
0
1
0.5
L
Sun Wukong
II Akuma Ryu II
Sun Wukong
1
0
0
1
L
Khepri
Lady Teero
Khepri
0
4
0
0
L
Tiamat
LordDuck14
Tiamat
0
1
0
0
W
Osiris
Muneca1998
Osiris
1
1
0
1
W
Yemoja
2
0
4
4
W
3
0
3
4.5
W
3
0
2
4
L
Merlin
0
2
0
0
L
Arachne
xElla58x
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,500
Damage
16,170
23,155
Taken
20,679
7,785
Mitigated
8,039
5,257
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
1,123
497
0
1,364
5,505
1,407
0
0
5,505
25,117
0
L
Sun Wukong
II Akuma Ryu II
Sun Wukong
3,080
755
0
622
4,992
1,661
0
336
4,260
0
23,040
L
Khepri
Lady Teero
Khepri
1,722
208
0
714
6,190
2,201
0
1,735
4,425
12,816
0
L
Tiamat
LordDuck14
Tiamat
2,549
303
0
1,098
3,252
1,492
0
1,555
1,655
14,578
0
W
Osiris
Muneca1998
Osiris
3,389
853
0
1,495
4,964
3,175
0
26
4,938
0
26,280
W
Yemoja
2,254
410
1,014
1,419
3,797
1,486
0
2,015
1,634
15,777
0
W
5,397
3,100
28
1,571
4,442
1,335
0
1,702
2,656
0
29,516
W
4,007
1,073
0
477
1,971
636
0
1,348
575
23,858
0
L
Merlin
1,100
0
0
499
3,969
1,363
0
1,953
1,837
11,881
0
L
Arachne
xElla58x
Arachne
2,049
1,263
0
2,324
4,752
1,068
26
1,509
3,194
0
12,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
26,470
167
Minions Killed
245
0
Camps Cleared
0
736,564
Distance Traveled
828,923
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,697
522
51
6
0
180,222
0
L
Sun Wukong
5,134
570
58
6
0
152,623
2
L
Khepri
4,425
492
37
4
0
156,216
2
L
Tiamat
4,020
447
31
3
0
141,840
2
W
Osiris
5,351
595
58
6
0
169,814
2
W
Yemoja
5,669
630
25
3
0
155,204
2
W
Cupid
5,270
586
61
7
0
149,672
0
W
Zeus
5,483
609
50
6
0
174,011
5
L
Merlin
3,919
435
15
2
0
136,193
0
L
Arachne
4,188
465
26
3
0
149,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role