Player Matchup

Ne Zha
Ne Zha
CASH Egabz
Ne Zha
Level 21
God Stats
1W - 2L
1,482 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 1
Arachne
Arachne
ELIT30612
Arachne
Level 27
God Stats
50W - 53L
1,457 SR
Queue Stats
54W - 62L
1,387 Elo+
Solo
Janus
Janus
SkippingTuna27
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,452 Elo+
Party 1
King Arthur
King Arthur
Toshinova
King Arthur
Level 41
God Stats
9W - 13L
1,414 SR
Queue Stats
117W - 143L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
alcohmist
Cernunnos
Level 83
God Stats
4W - 5L
1,531 SR
Queue Stats
694W - 755L
1,448 Elo+
Solo
Team Averages
Level 42
1,477 SR
1,408 Elo+

VS

Team Averages
Level 68
1,485 SR
1,412 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Blixpy
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 127L
1,247 Elo+
Party 2
Tiamat
Tiamat
SimpleDA WAY
Tiamat
Level 89
God Stats
34W - 30L
1,633 SR
Queue Stats
281W - 301L
1,524 Elo+
Solo
Kukulkan
Kukulkan
ThePunisher9125
Kukulkan
Level 19
God Stats
12W - 13L
1,520 SR
Queue Stats
21W - 28L
1,384 Elo+
Party 3
Nemesis
Nemesis
sFloowers
Nemesis
Level 119
God Stats
1W - 3L
1,274 SR
Queue Stats
51W - 53L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CASH Egabz
Ne Zha
12
0 / 3 / 0
7,629
424
2,859
13,537
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
ELIT30612
Arachne
13
4 / 4 / 0
8,396
466
7,058
13,628
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 8 / 0
7,575
421
6,469
11,102
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Toshinova
King Arthur
10
0 / 7 / 2
6,639
369
5,962
15,989
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
alcohmist
Cernunnos
12
1 / 5 / 1
7,556
420
7,374
10,061
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 1 / 8
9,722
540
11,425
11,191
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Blixpy
Cerberus
15
6 / 1 / 5
9,780
543
4,755
12,883
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
17
2 / 0 / 3
10,666
593
10,740
7,328
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
2 / 3 / 3
9,421
523
6,235
8,281
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sFloowers
Nemesis
18
13 / 0 / 3
11,981
666
10,663
11,767
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
27
27
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
8
8
W
Cerberus
Blixpy
Cerberus
6
1
5
8.5
L
Ne Zha
CASH Egabz
Ne Zha
0
3
0
0
L
Arachne
ELIT30612
Arachne
4
4
0
1
W
Tiamat
2
0
3
3.5
L
0
8
0
0
W
Kukulkan
2
3
3
1.17
L
King Arthur
Toshinova
King Arthur
0
7
2
0.14
L
Cernunnos
alcohmist
Cernunnos
1
5
1
0.3
W
Nemesis
sFloowers
Nemesis
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
43,818
64,317
Taken
51,450
25,279
Mitigated
30,481
11,435
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,425
4,986
0
4,729
11,191
4,647
2,071
0
10,991
0
71,800
W
Cerberus
Blixpy
Cerberus
4,755
501
0
6,447
12,883
6,224
863
0
12,658
18,418
0
L
Ne Zha
CASH Egabz
Ne Zha
2,859
997
0
1,266
13,537
5,119
0
8,225
5,312
0
39,871
L
Arachne
ELIT30612
Arachne
7,058
4,968
0
3,750
13,628
6,442
0
4,388
9,240
0
49,510
W
Tiamat
10,740
2,470
0
3,566
7,328
11,774
1,832
0
7,328
60,593
2,751
L
6,469
202
0
449
11,102
3,533
58
4,762
6,340
44,099
0
W
Kukulkan
6,235
405
243
3,273
8,281
2,934
827
5,119
2,724
49,039
0
L
King Arthur
Toshinova
King Arthur
5,962
895
0
3,062
15,989
7,480
74
3,357
12,632
0
21,870
L
Cernunnos
alcohmist
Cernunnos
7,374
2,313
0
2,908
10,061
2,705
0
576
9,484
0
44,454
W
Nemesis
sFloowers
Nemesis
10,663
5,112
0
6,194
11,767
4,902
1,773
844
10,830
0
80,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
51,570
378
Minions Killed
510
0
Camps Cleared
0
1,625,277
Distance Traveled
1,664,309
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,722
540
105
6
0
312,054
3
W
Cerberus
9,780
543
41
2
0
339,677
2
L
Ne Zha
7,629
424
109
6
0
292,681
0
L
Arachne
8,396
466
71
4
0
330,826
0
W
Tiamat
10,666
593
129
7
0
321,383
1
L
Janus
7,575
421
89
5
0
314,228
1
W
Kukulkan
9,421
523
92
5
0
319,829
1
L
King Arthur
6,639
369
26
1
0
369,769
0
L
Cernunnos
7,556
420
83
5
0
317,773
1
W
Nemesis
11,981
666
143
8
0
371,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role