Player Matchup

Xbalanque
Xbalanque
Cinna4L
Xbalanque
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
753W - 790L
1,506 Elo+
Solo
Cthulhu
Cthulhu
SDeSebas
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Tyrs1
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,530 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,512 Elo+

VS

Team Averages
Level 83
1,665 SR
1,593 Elo+
Tiamat
Tiamat
Boozooka
Tiamat
Level 29
God Stats
1W - 3L
1,427 SR
Queue Stats
72W - 53L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
WLAISTROM
Cthulhu
Level 118
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
mimiman2000
Rama
Level 103
God Stats
5W - 7L
1,821 SR
Queue Stats
303W - 219L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cinna4L
Xbalanque
14
5 / 0 / 5
9,944
710
11,228
9,657
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SDeSebas
Cthulhu
13
5 / 1 / 5
10,539
753
10,253
13,633
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
Tyrs1
Nox
12
2 / 1 / 7
8,971
641
5,639
7,039
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boozooka
Tiamat
11
2 / 4 / 0
8,031
574
10,297
10,780
8,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
WLAISTROM
Cthulhu
10
0 / 4 / 2
7,468
533
3,552
11,037
12,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 2
7,793
557
7,955
12,412
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Boozooka
Tiamat
2
4
0
0.5
W
Xbalanque
Cinna4L
Xbalanque
5
0
5
7.5
W
Cthulhu
SDeSebas
Cthulhu
5
1
5
7.5
W
Nox
Tyrs1
Nox
2
1
7
5.5
L
Cthulhu
WLAISTROM
Cthulhu
0
4
2
0.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
21,804
30,329
Taken
34,229
19,798
Mitigated
25,534
9,696
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Boozooka
Tiamat
10,297
1,053
0
1,586
10,780
8,059
124
6,012
4,768
35,471
0
W
Xbalanque
Cinna4L
Xbalanque
11,228
8,627
0
2,855
9,657
3,558
2,098
3,413
6,079
0
45,175
W
Cthulhu
SDeSebas
Cthulhu
10,253
759
465
4,129
13,633
13,704
33
5,226
8,073
31,939
0
W
Nox
Tyrs1
Nox
5,639
608
0
2,247
7,039
2,536
626
4,472
2,210
29,239
0
L
Cthulhu
WLAISTROM
Cthulhu
3,552
205
0
0
11,037
12,819
162
4,131
6,906
17,260
0
L
7,955
6,583
0
5,252
12,412
4,656
269
5,869
6,543
0
30,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
23,292
169
Minions Killed
131
0
Camps Cleared
0
774,116
Distance Traveled
635,480
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,031
574
52
4
0
230,383
4
W
Xbalanque
9,944
710
76
5
0
251,308
3
W
Cthulhu
10,539
753
50
4
0
284,877
5
W
Nox
8,971
641
43
3
0
237,931
0
L
Cthulhu
7,468
533
17
1
0
182,534
5
L
Rama
7,793
557
62
4
0
222,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role