Player Matchup

Merlin
Merlin
AveMiester
Merlin
Level 8
God Stats
10W - 3L
1,705 SR
Queue Stats
15W - 15L
1,423 Elo+
Party 1
Ymir
Ymir
Brenno_25
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,793 Elo+
Party 3
Jormungandr
Jormungandr
CreamiestPuffer
Jormungandr
Level 5
God Stats
5W - 4L
1,683 SR
Queue Stats
19W - 12L
1,569 Elo+
Party 1
Cupid
Cupid
DEAD-BOyX333
Cupid
Level 18
God Stats
21W - 10L
1,655 SR
Queue Stats
144W - 126L
1,409 Elo+
Party 3
Tyr
Tyr
Dongerito
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,395 Elo+
Party 1
Team Averages
Level 9
1,609 SR
1,518 Elo+

VS

Team Averages
Level 31
1,416 SR
1,415 Elo+
Aphrodite
Aphrodite
AlwaysBravo
Aphrodite
Level 26
God Stats
1W - 2L
1,218 SR
Queue Stats
10W - 22L
1,478 Elo+
Party 2
Horus
Horus
ComPoZite
Horus
Level 18
God Stats
1W - 5L
1,288 SR
Queue Stats
42W - 50L
1,475 Elo+
Solo
Cthulhu
Cthulhu
YoGirlNicole
Cthulhu
Level 25
God Stats
18W - 8L
1,591 SR
Queue Stats
72W - 69L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
iTzCellojr
Cu Chulainn
Level 2
God Stats
1W - 1L
1,350 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iTzFoulSpook
Tsukuyomi
Level 85
God Stats
2W - 2L
1,635 SR
Queue Stats
31W - 44L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AveMiester
Merlin
17
0 / 13 / 2
10,695
891
18,437
22,321
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
0 / 6 / 0
10,361
863
4,350
13,474
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
CreamiestPuffer
Jormungandr
16
1 / 7 / 0
10,969
914
26,422
22,810
21,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 7 / 1
10,836
903
13,515
18,729
7,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 11 / 1
10,336
861
11,183
26,315
21,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlwaysBravo
Aphrodite
18
3 / 0 / 19
12,606
1,051
6,532
10,922
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
ComPoZite
Horus
19
3 / 0 / 23
11,693
974
7,331
13,827
14,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
YoGirlNicole
Cthulhu
19
8 / 1 / 22
13,514
1,126
25,779
19,757
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
iTzCellojr
Cu Chulainn
20
14 / 2 / 22
14,082
1,174
31,378
25,997
21,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
iTzFoulSpook
Tsukuyomi
20
16 / 0 / 19
14,003
1,167
26,141
12,564
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
149
3
Kills
44
44
Deaths
3
4
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlwaysBravo
Aphrodite
3
0
19
12.5
L
Merlin
AveMiester
Merlin
0
13
2
0.08
L
Ymir
0
6
0
0
W
Horus
ComPoZite
Horus
3
0
23
14.5
L
Jormungandr
CreamiestPuffer
Jormungandr
1
7
0
0.14
L
2
7
1
0.36
L
0
11
1
0.05
W
Cthulhu
YoGirlNicole
Cthulhu
8
1
22
19
W
Cu Chulainn
iTzCellojr
Cu Chulainn
14
2
22
12.5
W
Tsukuyomi
iTzFoulSpook
Tsukuyomi
16
0
19
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,907
Damage
97,161
103,649
Taken
83,067
72,339
Mitigated
72,324
7,617
Healing
31,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlwaysBravo
Aphrodite
6,532
1,273
4,870
5,767
10,922
9,878
0
8,375
2,322
12,103
0
L
Merlin
AveMiester
Merlin
18,437
1,838
311
1,372
22,321
9,389
0
5,810
16,336
51,266
0
L
Ymir
4,350
761
0
648
13,474
12,208
0
4,876
8,460
9,287
0
W
Horus
ComPoZite
Horus
7,331
1,231
5,749
6,557
13,827
14,024
0
10,042
3,460
11,381
8,233
L
Jormungandr
CreamiestPuffer
Jormungandr
26,422
5,834
0
684
22,810
21,190
0
8,673
13,862
55,671
0
L
13,515
6,332
98
1,954
18,729
7,990
0
6,584
12,045
0
26,091
L
11,183
2,353
0
2,550
26,315
21,562
0
9,537
16,503
2,847
19,666
W
Cthulhu
YoGirlNicole
Cthulhu
25,779
2,562
1,609
3,788
19,757
20,456
0
10,678
8,614
46,089
0
W
Cu Chulainn
iTzCellojr
Cu Chulainn
31,378
10,556
0
1,144
25,997
21,637
0
14,208
11,339
0
48,032
W
Tsukuyomi
iTzFoulSpook
Tsukuyomi
26,141
14,285
0
2,341
12,564
6,329
0
6,802
5,537
0
53,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,197
Gold Earned
65,898
189
Minions Killed
207
3
Camps Cleared
8
995,608
Distance Traveled
1,183,955
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,606
1,051
16
1
0
228,900
0
L
Merlin
10,695
891
57
5
1
194,641
0
L
Ymir
10,361
863
8
1
0
168,739
1
W
Horus
11,693
974
37
3
0
219,939
0
L
Jormungandr
10,969
914
70
6
1
226,165
3
L
Cupid
10,836
903
31
3
1
198,963
0
L
Tyr
10,336
861
23
2
0
207,100
2
W
Cthulhu
13,514
1,126
52
4
1
222,349
0
W
Cu Chulainn
14,082
1,174
38
3
1
256,020
0
W
Tsukuyomi
14,003
1,167
64
5
6
256,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role